Jump to content

Stoppelhopser

Members
  • Posts

    199
  • Joined

  • Last visited

Posts posted by Stoppelhopser

  1. I won it after about ten tries.

    Placed the AT guns to the extreme right rear of the area. Targeted only the Pz IIIs. When the second wave came I beat them too but more because I was lucky as you have no time to do some smart positioning of the guns.

    I was not satisfied though.

    It felt gamey and not as a tactical achievement but rather as a shootout with a high luck factor. Have no intention to ever try that mission again.

  2. G-17

    S-12

    U-18

    P-17

    O-17

    Sound is a bit feeble like IL2 sound engine in general, some things like tanks moving deliberately despite different orders I don't like. Would like to give fire arcs like in the later CC series. Also would like to see more soldiers to duck passively or run away and enemy tanks to back up under well sitting fire - bit more morale showings.

    However I have to get into TOW deeper before I can give a fair and final rating.

  3. I cracked that mission finally after about seven hair pulling attempts.

    Kept the PAKs on the right rear edge of the deployment zone with reserve crew. That way not all tanks see you from the beginning. Was still hairy but I succeeded and won the second half too, albeit very close.

  4. P4 3.06 Ghz

    1 GB DDR2 RAM

    GF 7600 GT

    1152x864, mostly on medium settings.

    Training missions run okay, bit on the low side, Seelow mission gets unplayable when player gets reinforcements.

    Just ran FRAPS and have around 20 fps, seldom more in attack and defence training missions.

    I have the full Il2 series including 1946 (fan from the first day) and play that fully maxed apart from highest water setting and get extremely fluid performance.

    I have not yet done everything to tweak but IMHO there is a ressource hog somewhere, maybe not even applying to every system? Looks strange when one tank and 4 soldiers are in view and I get 18 fps...

    And yes, fps count doesn't really belong into tactical gaming and I'm okay as long something is fluid, but its comparatively slow on my machine measured against other simulations and games.

  5. Good explanation and good asessment of the players frustration which has been built up formerly over all those years.

    I am following this title from the first announcement (I ignore these RTS "clickfests" although they all have very nice graphics these days) and can sit tight just a little longer smile.gif

×
×
  • Create New...