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athlete

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Everything posted by athlete

  1. Well, being a freak as it relates to operational research, I've now (3 months or so into my CM life) am starting to experiment with the question of "when is unit 'x' going to be seen by unit 'y' under 'z' conditions. I've found that one of my tactical planning limitations is the ability to predict when my unit is going to be seen, such that I can conceal ambushers, and/or properly set up overlapping fields of fire based on predicted points of first contact. So, I built a flat map that has one of every type of terrain during mid-day in the summer in 4x4 squares and placed a 'hiding' AT gun in the 'least deep' tile of every terrain type, then had an enemy inf march toward each, logging when visual contact was made. My intention is to over time collect this data for every scenerio so that I know what I can count on. Following the above model, the following factors will be tried (this will take a while methinks). Conditions: Time of day, weather, season Units: Each combination of 'hider' and 'seeker' Unit states: Movement (hider and seeker), hiding/not hiding Position: Depth within terrain type. 1. Anyone know if unit skill affects thier ability to spot? If so I'll add this factor. 2. Anyone know if differences in relative elevation have an impact? Not as it relates to obstacles, but as it relates to terrain type. 2. Am I missing anything 3. Has anyone already done this work? I saw a thread wherein somebody had posted '% exposed' but I'm not sure what insight this gives unless someone can tell me how to translate that into a distance at which it can be seen... I'm hoping that I won't have to do every combination, that using the silouette values etc...that I'll be able to do some regression calcs to predictively determine what the results will be, and then confirm it through a couple of confirmation runs. Any feedback (short of, "holy you're anal!") would be appreciated. [ May 02, 2005, 10:40 AM: Message edited by: athlete ]
  2. Sly, Well, when I moved to a rural area and went from high speed cable internet to dial up, I suggested it might be better to PBEM, but he's done that and can't stand it. So instead we play by waiting 4min between moves for data transfer. That said, I'm sure he'd be interested in giving some other competition a go. I don't want to sound arrogant, but I'm no fool...I'm an analyst by profession (Industrial Engineering), and I've read everything I can soak up about this game, historical tactics etc... and I'm really only now starting to give him a run...still haven't beaten him yet though...f'er! Like I said, he's retired so he can play during the day, so if you want to gimme some contact information, I can pass it on.
  3. 1. Someone suggested a seperate forum...I vote (as if it were a democracy) that this be implemented. 2. I realize that the question, "So when..." is not going to get answered, and frankly, I applaud this approach. However, how about "Could you tell us what you're up to?". Queuing theory (did I spell that right) would suggest that people in a queue tend to be more patient when they have a sense of where in queue they are, and how long they have to wait. Though you can't satisfy the 2nd of these compulsions, perhaps you could satisfy the first. Not to mention, I'm frickin curious as a gamer what the development cycle for this kind of project looks like, and I'd like to follow along. Meanwhile, I've been playing CMBB and CMAK for all of a couple months now, and man, I love it. I've played around 30 PVP scenerios with my buddy* and lost every one except 2 (2xdraws) and still can't get enough. *buddy=retired army Major, Armour School, graduate of the Royal Military College, 30 years of tactical training...I'm not feeling bad yet...and I'm getting closer to kicking his a55.
  4. These 'exposure numbers' is there somewhere in the game that you get these or is this something you've gotten out of the strategy guide?
  5. Yeah, that's pretty amazing. I'm not sure that our pc's couldn't handle it. Really, the LOS distance isn't that large in most cases, and most of the background scenery would probably be handled by shaders next time around.
  6. So, if I install a graphics mod, but my buddy doesn't only I see the difference or no? Does it matter who hosts? Just got a copy of CMBB; cut my teeth on CMAK...got the special edition with the mod-disc but play online with a bud that doesn't have the mod disc. Just curious whether he would see anything different. Oh yeah, has anyone done some 'ludicrous mods'? I thought if he could see my mods that it would be funny to have a Tiger with pink paint, or replace the tracks with monster truck tires or something.
  7. "We had to wake up and lick road clean with tongue..." Sorry, got carried away.
  8. An easy shot is missed...pretty broad generalization I recognize. Was playing the CMBB Op Mobile Defence...had the 75mm (veteran as I recall) keyholed such that it would shoot down mainstreat, he was in scattered trees at a bend in the road. Set up the cover armour arc for 100yds. T34 comes down the middle of street right in front of the gun. *Grins* BLAM!!! Miss....reload....BLAM...Miss. T34 fires one round of HE and the crew abandons the gun. WTF? I cry. Can't imagine how he missed... Same scenerio, I've got a crack P4J hidden behind a woods as another T34 drives past. P4J is 120yds away and fires a broadside round, then another, then another, finally gets a partial penetration. T34 traverses and WHAM! Kills the P4. Same TURN, a pzrschrk hidden in scattered trees pops up 18 yds from a half-track and misses. ??? I admit it...I quit the scenerio and started again. It was just too much to take. heheh.
  9. Okay,did a search...could I get a game developers pseudo name so I can search for any official speak about CMx2? Thanks
  10. so CMx2 is the next generation? (Note: I'm sorta new to the CM titles)...I thought CMx2 referred to the Combat Missions II: Barbarossa to Berlin title.
  11. Or is there any talk of new CM games?
  12. Trying to make data transfer's between my bud and myself as fast as possible...using a dial up (me) to ADSL (him) connection right now. Wondering if one can, and how one would dial direct into his PC and if it would make things faster? Thoughts?
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