Hi, sorry if this has already been mentioned. It appears that when a vehicle, say an M1 makes a breach in a boundary wall, there is no rubble shown in the hole. No vehicle will travel through that breach no matter how wide it is.
However, if the breach is already in the wall, rubble is shown and the vehicles don't hesitate to go through. Has anyone else experienced this? I know you've got more than enough to sort out already, but this does really affect tactics when trying to avoid obvious choke points like in the campaign mission 2.
By the way, the game is generally pretty great. As a long time CMx1 player, I am personally really pleased with the new look, despite the bugs that I'm sure will get ironed out.
Keep up the good work,
Regards, Darren