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Yskonyn

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Posts posted by Yskonyn

  1. Hi GaJ!

    Thanks for your wonderful utility! It makes managing PBEM games so much easier.

    A little feedback:

    With the folder structure change introduced by CMRT I think some confusion is caused while pointing CMH towards our install folders.

    In the old situation (CMSF, FI and BN) you would point CMH towards the root install folder of the game, as it is here that the Game Files folder with the savedgames resides.

    In the new situation however, the savedgames reside somwgere in the My Documents folder, whereas the label of the location you need to point CMH to inside your program is still called: Root Installation Folder.

    Instead of having to point CMH towards the base install folder of CMRT (e.g. C:\Games\CMRT\), we actually need to point it towards the location in My Documents where it can read the savegames folder of CMRT (e.g. C:\Users\Name\My Documents\Battlefront\Combat Mission\etc). I suspect this is why some people are having problems. Perhaps you should rename the location 'box' inside CMH?

    Lastly a little request;

    I don't know if this is possible at all, but would you be able to make CMH remember which filenumber / turn a given game is at while not looking at the number in the filename?

    I play CM on two different computers, but I currently cannot run CMH on both, because for example if I have played 4 turns on Computer A since Computer B had its last turn, CMH gets confused once I run it on computer B again to check for turns after these 4 turns have passed on the other computer.

    Probably because it reads the last filenumber an expects the next logical one in return?

    Would there be a way to circumvent this and just overwrite a given game with the latest turn found?

    For example making CMH remember wether you are sending odd or even numbered files and then it just checks for the highest number in the dropbox it can find with that filename?

    I hope I have explained it clearly enough!

    Cheers!

  2. I do not want to come across as a smartass, but are you sure it's v1.11 and not v1.10?

    If you uninstallen the game and re downloaded it you won't have v1.11. That is a separate patch as far as I know.

    Otherwise it's good to check your CMBN/Data folder to see if there is a Normandy v111.brz file present. If so, you should be fine. If not, you haven't properly patched to v1.11.

    I hope this is helpful?

  3. I installed the two files from Hotfix in my Z folder.

    Question does Alt-R turn your shaders off and on?

    When I toggle Alt-R it just says shaders off? and stays off?

    Thanks for any info.

    Lane

    Reported a few times. If you patch up to v1.11 and then redo the v2 patch your issue will be solved. To be clear;you can just rerun patch v1.11 over you 'v2 install and afterwards run the v2 patch again.

  4. I have pinpointed the problem, I think.

    My laptop was definately updated over 1.11 and on it the shaders toggle correctly.

    It is on my desktop that it doesn't work and I am beginning to think it was upgraded over v1.10. Not 1.11.

    Would I be able to fix the issue by copying the Normandy 1.11.brz file from my laptop over to my desktop? If not is there some other easy fix without having to uninstall?

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