Roosevelt45(the 2nd)
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Posts posted by Roosevelt45(the 2nd)
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I think we should be given a date.
Even if it is december 2006, it would still be something to look forward to.
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Or maybe a pop-up schould appear saying :2. Allied Air Units can be based in Pro-Allied Neutral Nations, for spotting purposes but can not attack or intercept while based in a Pro-Allied Neutral Nation.air fleet based in neutral Spain is able to intercept Italian air fleet attacking Gibraltar,
do you want to intercept?
yes= 50% chance the Axis invade Spain, or Spain kicks the allies out.
no= nothing changes
And I would also like to see neutrals asking for allied assistance if threatened by the Axis, and the effect that the giving or not giving of this assistance has on that neutral's leaning.
In general I would like to see a lot of possibilities to influence neutrals and also more phases between neutral and war declaration.
for example:
-Non-aggression pacts
-economical cooperation pacts
-As you said, allow troops to move through neutral territory without joining the war.
-And other...
And different kind of alliances incorporated in the game :
-commonwealth alliances
-military alliances(like NATO, where the invasion one member automatically leads to a war declaration from all members)
-Mutual assistance pacts
-alliances where one country is the dominion of the other(UK-Canada)
-And other...
What about dictatorships like Germany? Should they have the same limitations to promising territory to other countries or not? After all, they don't have a real democratic parliament.Additionaly, I would like to see, as you suggested, that countries be allowed to offer territory, but that your nation's government may reject this offer if it is against the nation's historical interest and there is a penalty associated with making an offer that is rejected by your government.Perhaps, if you make an offer that your government rejects then the recipient is deeply offended and relations with that country decline instead of improving. Or perhaps, government operations are paralized with political infighting and military spending slows down.
Example:
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UK Offers Gibraltar to Italy - 99% UK Parliment will Reject Offer.
IF Rejected:
LONDON TIMES
UK Parliament Overwhelmingly Approves No-Confidence Vote Againt Prime Minister for Offering Gibraltar to Spain. Government Operations Paralized. Prime Minister struggles to retain position as head of government.
Effect: UK can't spend MPPs this turn OR Relations with Italy Decline (instead of improving)
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Any news on how diplomacy is going to be handled?
Are we going to be able to send ultimatums to neutral countries(or send ultimatums to belligerent nations as a neutral nation)?
What about signing peace treaties and setting the terms for these peace treaties? These options would surly make a MP game where the different countries are represented by different players a lot more interesting(just imagine the USSR pulling out of the war or even switching sides in the middle D-day). This would also make the game more historically correct as countries like Rumania and Finland changed sides nearing the end of the war.
I would also love to see the option to send a PM(secret negogiations ) to another player during a MP game offering him all kind of things to make him pull out of the war or convince him to join you.
example: Germany promises Turkey Syria and Armenia if it joins the Axis
or: the UK promises Italy Malta(not very likely but just an example) if it keeps out of the war.
Regardless of whether these things are included or not, I would like to see an advanced and greatly expanded diplomacy aspect in SC2.
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Unfortunately,
No A-bombs
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@Liam,
Parlez-vous Français?
Si oui, j'ai une message pour vous.
TAISEZ-VOUS dans tes remarques dirigées à les Européens!
J'éspère que c'est du sarcasme mais si non,
ils sont ridicules.
Ok, so my french sucks
but I thought this thread was supposed to be about the best versed on this forum?
Personaly,I'd say Kurt88 is very good.
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Same thing here,JJ.Reading posts at the General Forum I find myself often surprised to find that someone or other is neither British nor American because their English is so excellent.When I first got here it took some time before I actualy realised there were other Euro's in here
Of course, when we started calling each other 'commie Euros' and 'fascist Americans',
I realised some were from Europe as well
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Not to mention the very strict time limit.The outer moons of UNDISCOVERED planet Placentia ... is your actual limit.we only get to play until the year 999999 :eek:
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Good questionOriginally posted by vveedd:As I understood in SC1 and 2 games, Stalin, Churchill or Hitler is YOU – the player. Are you sure you want yourself on the map?
I sure wouldn't want to be leading the battle of the Kursk or anything in Russia for that matter.
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Aliens and god would have intervened.
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Oh god, like you guys don't have a big enough ego already.
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Right you are, Rambo.
I don't care if he takes another year to finish the game(but I hope not), as long as it's good.
But Hubert,come on, you have to give us freaks, something.
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I'm pro
On both ev's and Edwin's propositions.
only I would like to have the independant Russia-thing as an option only.
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Aha,yes ,I think I started a thread a while ago requesting for something alike.
Except I wasn't only talking about the liberated countries but about the conquered ones as well.
For example : Germany gets to Athens first,but you think Italy needs the MPP's more, so you want the territory to be under Italian control.
same can happen in the opposite direction,or with the allies.
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Hmmmmmmm....
Is that supposed to be an argument JJR?
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Just sayin that the Russians won a lot of wars thanks to their harsh winters.
all right, 'the only correct strategy' is exaggerated.
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Yup, that would do the trick .
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The only correct Russian defence is a winter strategy.
It stopped Napoleon,it stopped Hitler, and it will stop us in SC2.
Oh right you meant this game.
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Congratulations,dude!
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Anyone speak finnish around here?
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Let me guess...
you're from finland,right?
I don't know about the size of the Finnish army in SC2 but the Mannerheim HQ will be added.
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The thing with tanks is you have to wait till they gain experience, then they're great!
Like strategic bombers.
I also think you can't underestimate the advantage of speed, in a blitzkrieg, that's practicaly all that matters.
Of course, I'm sure there are a lot of people on this forum who know a lot more about this then I do
Dividing the Spoils
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Very good idea!
Any news on how this is going to be handled?