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WindyCity

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Posts posted by WindyCity

  1. Originally posted by Prince of Eckmühl:

    At the fringes, the game's devotees are really kind of pitiful, caged as they are by it's absurd turn-based mechanics. It's old hat, now, but some of these guys will go on for hours about how "realistic" it is, endlessly quoting statistical data related to ordnance, and the like. That, however, is a house of cards. The game rests on sixty-second turns, a brain-dead AI, EXTREME micromanagment and other conventions ported over from miniatures wargaming.

    Originally posted by Prince of Eckmühl:

    There you go folks. If you disagree with them, you're a troll.

    Want to know how not to be a troll?

    Just play along, and try and fit in.

    PoE [/QB]

    This is a little more then a disagreement, especially in reply to one of them members requesting info on CM, it a asinine immature post that is nothing more then a bait to inflame another flame fest.

    It was meant as a insult PERIOD !

  2. Originally posted by Prince of Eckmühl:

    Originally posted by Panzerjager653:

    </font><blockquote>quote:</font><hr /> people seem to worship it.

    At the fringes, the game's devotees are really kind of pitiful, caged as they are by it's absurd turn-based mechanics. It's old hat, now, but some of these guys will go on for hours about how "realistic" it is, endlessly quoting statistical data related to ordnance, and the like. That, however, is a house of cards. The game rests on sixty-second turns, a brain-dead AI, EXTREME micromanagment and other conventions ported over from miniatures wargaming.

    TOW is definitely the wave of the future as relates to company/battalion level combat simulation.

    PoE </font>

  3. Originally posted by RMC:

    </font><blockquote>quote:</font><hr />

    Now that CC has a fork in it, and the irony that their only realistic alternative is a BF published title will inflame many small arm engagements for months to come.

    The real irony is that BTS/BFC have embraced ToW, which, if anything, is Close Combat 3D, and are making the CM2 games in a real-time engine (with optional turns to be sure). You've come a long way, baby. [/QB]</font>
  4. Excellent point,

    But in return only brings up another question, LOL this is starting to snowball.

    Will there be the ability to utilize user created shell craters for infantry cover. ?

    Shell hole creation is a favorite pet tactic of mine to minimize the odds of crossing open ground. I would hate to see such limits put on the player considering the lack of building entry.

  5. But the “where’s the demo dude” twitchy crowd is any more productive.

    I don’t think the majority of TOW lurkers have any idea the vast knowledge the CM community in a historical sense pertaining to WWII has to offer, telling the CM crowd to go away is just asinine (not that that’s your suggestion) .

    The few individuals that troll this forum with their bad attitudes that think their low membership numbers gives validation to criticisms and attacks is wrong and by a long shot do not represent the CM community as a whole, the CM community are for the most part one of few mature/literate wargammers you will run into on the net.

    This argument of the “Church of CM” V’s RTS has been fought on many fronts, and has roots back to the CC days, when the CC crowd opened up the “legendary assault “ on the CM community back in the early days.

    Now that CC has a fork in it, and the irony that their only realistic alternative is a BF published title will inflame many small arm engagements for months to come.

    So see, nothing new here.

  6. Timed fuses are available/modeled in the TOW ?

    I understand and can even agree with the some your points. But on the same note I would hate to see that kind of large caliber ordnance readily available. My hopes are they implement a semi rarity and historical availability of such tools of the trade to combat the vulnerability of infantry.

    Short of having the patch of forest/target pre-registered , and advancing troops in the woods I still have to disagree. You allow a company of infantry even a short duration to entrench itself in a wooded area, I think the cost of resources spent to effectively rout your target just might be a defeat in itself.

    I would think there’s more of a risk to moral then bodily harm for entrenched units.

    Which brings up another question,

    Per-registered targeting ?

  7. Originally posted by luckyorwhat:

    Are there treebursts? If so then players would be smarter to keep their guys WELL hidden in trees, or stay out! THAT would be cool.

    Trees shouldn't be a magical force-field to make you invisible and invincible:) If they put treebursts in then you'd be at greater risk to artillery. And it would be harder to dig foxholes.

    I disagree,

    I don’t think there is anything magical about the terrain bonus that would imply to “woods”.

    Grant it we have yet had any official discussions on the matter that I recall.

    But short of large caliber HE rounds slamming into the troops position, I have a hard time believing there would be a better place to dig a hole of self preservation.

  8. Originally posted by Sirocco:
    You don't need to be a PS master to have an opinion.

    Agreed,

    But if your going to attack the publisher credibility over a image at least you could do is offer up some alternatives.

    Nitpicking every screen, image, interface, unit is not on any level a productive conversation. Sure pointing out historical contradictions IN THE GAME is ,but we are talking about a image on a advertisement, its sole purpose is to catch ones eye.

  9. Originally posted by Hitori Kyo:

    well you eye candy art is some what destroying the credibility of your game, would it be so hard as to make advertisement that suites both types of customers? thats the point u belive Hof is trying to make.

    - Hitori Kyo

    Here is a idea, why don’t you and HOF get together and come up with a couple of adds that fit more to your taste.

    Then post them up so the entire forum can criticize every minuet historical contradictions.

    Anyone can sit there a dream up the perfect game or even the perfect advertisements ,

    But the real question is what could you make ?

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