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WindyCity

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Posts posted by WindyCity

  1. Originally posted by Sanok:

    Sergei posted the following in a thread about the AK patch:

    I'm sorry guys, I reported about a bug that prevents scenario designers from having tanks with only MG's (such as Mark VIB) dug-in. At that point the patch was only a day from being released, but now the whole process had to be started from scratch, so the new projected publication date is in July.

    ***

    Is this going to happen? If so, I find it disheartening that we hear about it from one of the testers, but nothing from BFC. This is major news concerning CMAK.

    Why do you feel it is disheartening to get a update on the patch. Am I missing something :confused:
  2. Thanks guys, I did look at the texture as open ground and your right it does look pretty good. Right now I am working on tree base textures, I am having a hell of a time with scatterd tree base. Just can't get it to look right. As always you a free to do what you wish with the any of the textures I upload and even upload a mod of your own if you wish to use in a diffrent gound tile. Agian thanks guys

  3. I have uploaded my new feild mod for beach sand at web page -CMMODS- . I have been working on some beach sand textures for some US Normandy landing maps I have been working on. I came up with after play testing most ground tiles that soft ground seems to simulate movment one would have on sand best. Remember this will replace your soft ground textures so back up your files first.

  4. Originally posted by Tim The Enchanter:

    Woah there fellah, is there realy a need to describe the PAK 36 as "piss poor"?

    Did it occur to you that not everyone is pleased by that type of language? There are a host of neat adjectives out there.

    Thank you for your consideration, you seem like a kind enough fellow, am I right or what gang?

    You just jump right in don't ya
  5. Thanks, I did see that Hasbro had a fit about there maps :rolleyes: . I just went through all my ASL maps and think I have them all at 52 of them plus A-H map boards and some firefight maps(think around 5). From what I remember ASL hex = 40m and in the CM map editor its something like hex = 20m . but as you stated you would have to stick to the ASL scenarios map lay outs. Why is Hasbro so hard lined about this its not like we are selling them :(

  6. Originally posted by junk2drive:

    i had an idea so i took the osf brush doodads and renumbered them to 2110 and 2111. added them to the zip with your summer field renumbered to fall spring. in april 44 you get the fall wheat with doodads. the effect is a wartime neglected farm field. beautiful imho. color match is great.

    i lived near detroit, not into baseball lol.

    I will have to try that ;) . I am working on rocky ground now and should be up this weekend
  7. junk2drive I to a look at the dark textures as soft gound. I like it it does look pretty good. You guys are welcome to use any of my textures mods for mods of your own I would have no problem with it at all ;) . I have quite a few in the works and should be uploading new mods quite often. I have for years worked on mods and textures for other games out there and some even have been adopted by developers and publishers for release with the game. Hopfully I add to the great mod community of CM.

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