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mrpwase

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Posts posted by mrpwase

  1. I can never tell if these kind of posts are serious. >_>

    I've found myself playing CM more recently, but this is more because my computer has degraded to the point where it can't play good games (whereas when I bought it, not too long ago, it could play them all perfectly). I played The Sims 2 since its release (don't laugh tongue.gif ), and found it more enjoyable than most other games I've played, mostly due to the freeform elements. It's the same with Grand Theft Auto (again, don't laugh) - I'd happily sit playing GTAIII and GTAIII only for about a month's worth of gaming time.

    The most recent release I've played is Half-Life 2, which I enjoyed to a certain extent, but it didn't captivate me in the same way as games like CM or TS2. I still enjoy playing CS with my friends on a LAN, but I am beginning to become bored with straight FPSs. Call of Duty 2 looks good simply because the AI is actually vaguely intelligent (although based on the demo, it is still unbelievably easy).

    I've successfully managed to completely ignore console gaming for a quite a while now, and I'm beginning to do the same to certain genres of PC games. There are still good games being released, however, that have both good graphics and good/innovative gameplay - although I do agree that my favourite games tend to have worst graphics.

  2. Originally posted by Renaud:

    But I guess you could use the auto-resolve feature to take care of those giant battles, while the human players controlled smaller units in the great scheme of things, such as units involved in flanking or other actions around the periphery of the urban areas.

    Now that is an excellent idea. Would that be possible?
  3. Originally posted by John_d:

    If you did it so that your little pixel soldiers could one day return to their little pixel wives and kids, you should probably put the game down for a while and maybe see a doctor

    Don't joke about that. I feel terrible when my troops are unnecessarily cut down by enemy MG fire, even if they are virtual ones. Regardless of the fact that CM is a game, it is a game that resembles real life, and can still affect us (me?) in the same way. :mad:
  4. I noticed that if your opponent places trenches in a wheatfield, you can tell where they are even when you don't have LOS by where there are no grain doodads.

    Useful? Being able to tell where the enemy's trenches are usually means being able to tell where you can find some enemies. >_>

    trenches_cheat.png

    In this picture...well, in front of the building there's a line with no grain (long Junk2Drive grass, in this case) doodads. I later found trenches following this line.

  5. I noticed that if your opponent places trenches in a wheatfield, you can tell where they are even when you don't have LOS by where there are no grain doodads.

    Useful? Being able to tell where the enemy's trenches are usually means being able to tell where you can find some enemies. >_>

    trenches_cheat.png

    In this picture...well, in front of the building there's a line with no grain (long Junk2Drive grass, in this case) doodads. I later found trenches following this line.

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