Beastttt
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Posts posted by Beastttt
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you might have set the video setting higher
I'm running CMSF on a 1.6ghz laptop with 128megs video shared with 1 gig of ram
and the game runs fine
but I need to run it at lower graphics settings
still looks good
but on my desktop with a 512 video card and 3ghz cpu and 2 gigs of ram it looks great
I'm more than pleased with the 55 bucks I spent on this game for what it does and the great customer service I got
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was having the #2 problem also
thanks for the + - workaround
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isn't there a LAV II version of that the PIVAD
it would be like having the M16 half track with 4x.50 cal in CMx1 games only a whole lot more carnage
of course BF would have to add the zipper gunfire sound track to it
Originally posted by Lee:I'd definitely like to see the M113 APC in several variants added. Ideally, including a variant with quad .50 cal's mounted, and the M163 Vulcan Air Defense System variant. hehe
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Vehicle
Based
Improvised
Explosive
Device
Originally posted by Rudee:VBIED?
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saw a few copies at my flgs today
got the download and can't wait for the hard copy to get here
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more like in the 30's with General Billy Mitchell
and what he showed what air power could do to a warship
the first practical example was the Brits vs the Italians at Toronto harbor
2nd was the Japanese vs the USA at Pearl harbor
Originally posted by Becket:Yeah, but Yamato was made obsolete on 12/7/41 - or really earlier, I suppose, since it was built for the wrong war. Extra iron wasn't really going to help the Japanese position by the time the ship sank.
Had the war that the designers of Yamato planned for ever occurred - a straight up "decisive battle" between dreadnoughts - there is little doubt that it would have been very effective. AFAIK, nothing in the US naval arsenal pre-Iowa could even dent it (excluding air assets), but I am no naval grog.
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Yamato was in on the fight against Taffy 3(jeep carriers and their escorts)near San Bernadino straits
the DD's and DE's made a DAMN good showing going up against the Yamato's task force along with a few aircraft from the CVE's
the Japanese should have crushed Taffy 3
instead they sank 1 DD and 1 CVE(don't have all my books on hand so doing this from memory)
I think 1 japanese Ca was damaged
but the Japanese really should have done better
How? Yamato did see combat there, right?Originally posted by Becket:</font><blockquote>quote:</font><hr />Originally posted by Kieme(ITA):
by the way Yamato could have had its moment durin the battle of Leyte gulf...
To me, the usefulness of the ship is best exemplified by its role at Midway: hundreds of miles behind the action. </font>
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carrying 4 soldiers in place of 2/3 of your ammo I see as a waste of space
now being able to carry people if you need to bug out and have them under NBC coverage
that is more like it since you figure some vehicles may be lost and being able to carry some of those who might have to hump it back to a ralley point
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Demo plays on my laptop
1.6ghz
1 gig ram
upto 128 meg video(shared with ram)
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As I recall the ED-209 got taken out by Barret .50 cal
No worries, I can wait. Stay away from my neck of the woods though, or there might be... trouble... </font>Originally posted by SirReal:</font><blockquote>quote:</font><hr />Originally posted by luderbamsen:
</font><blockquote>quote:</font><hr />Originally posted by SirReal:
Got it by mail today. I pre-ordered from Paradox, and tonight I know what I'll be doing while all you losers are still playing CM1 games.
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have you tried scorched 3d
much improvement has been done
Originally posted by Dr. Zoidberg:I was going to comment on Scorched Earth finally getting a modern update.
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emails sent
just waitng on sunrise for heliograph
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your lucky
Starforce destroyed my combo drive
secrom while not the malware that is starforce has not been the best liked protection system
and not from a hackers point of view but that of a guy that just wants to play the games he bought
with no hassels
Originally posted by jogr:I will be getting the retail version then never had any problems with either Starforce or Securom. Good call by BF not to confuse the unitiated customers with online licensing issues.
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was thinking shock wave not fragments
so I would figure 10m
Originally posted by flamingknives:From what I understand of Kontakt-5, the outer plate is substantial enough that 155mm fragments would be unlikely to penetrate, much less initiate the fill.
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Bigduke
what I was seeking an answer to was
with the K-5 ERA a first shot kill would be very slim during that period(before dual charge and top attack missles)
also the flight path might be blocked by the TOW from the lone Bradley to use it's 25mm autocannon
how close would a 155 HE round need to explode to disable or detonate the ERA
as for the shermans it was out flank the panther
but back then shermans outnumbered panthers 10 to 1
Alternatively, it might alert the T-72 crew of the need to swat the Bradley.Originally posted by Bigduke6:</font><blockquote>quote:</font><hr />
I dread to think what it would sound and feel like inside as your ERA was being scrubbed off! Enough to make you bail probably.
Well, that's a boffo idea as long asnow my question would beCould a Bradley fire it's 25mm chain gun to scrub off the ERA so it's TOW could have a chance at at a penatration or teamworked with an M1 and it's 105 or 120mm gun. I'm figuring that the 25 is going to have to go full auto for 3 to 5 seconds to do a good scrub job
(1) The T-72 doesn't decide to shoot back at the Bradley
(2) The there are more Bradleys and M1s, than T-72s
(3) The people inside the T-72s are too dumb to figure out teamwork themselves.
(4) The M1 or Bradley preparing to shoot through the hole in the reactive armor is capable of doing it, when the T-72 and its friends are going to be rather irritated at the scrub tactic.
In other words, this is the Cold War equivalent of Sherman crews being told that the way to deal with a Panther is to get close and bounce a round off the bottom of the mantlet. It might sound like a good idea to the planners, but to the crewmen told to jump through a dumb hoop to defeat an enemy vehicle a good deal better armored than the planners expected, the tactic is little short of a death sentence.
On whether K-5 is fieldable or not, maybe fytinghellfish is right, and the stuff is just too expensive for the poor cash-strapped Russians.
Of course, with oil at 60 dollars a barrel, natural gas at 230 dollars per 1,000 cubic meters, nickel at record prices, and a KGB guy in the Kremlin, you might just think the Russian army might have other reasons besides lack of cash or will to explain why not much of the tank fleet is equipped with the stuff.
Like:
- Maybe it's in warehouses somewhere and if the balloon goes up they just plan to bolt it on. Otherwise, why leave it on a tank where it can get beat up in training or maybe a chunk of it get sent to the CIA?
- The next generation tank is better armored than T-80 + K5, and so why bother re-equipping their entire fleet with armor that's soon going to be obsolete.
- Reactive armor is chemicals and plastics, it is not super-high tech, and arguably manufacturing a lot quickly is a lot easier than (say) increasing production of aircraft or tanks. So the Russians figure if they need a lot of it, they can make it up easily enough. </font>
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for me the arguement can be reversed in that the game allows you to get into the head of the enemy and learn to think outside the box so as to not give the enemy that advantage
this game like many others can and probably will be used as a teaching tool
I mean we have aggressor squadrons and brigades that use the enemy tactics to train our troops
why can't a game do the same thing
if anything it will save on fuel and manitence
vs trying out a plan that might be silly and worthless
Originally posted by Cpl Steiner:Hi,
A few weeks back, the game "Resistance: Fall of Man" came in for a lot of flak in the press when an Arch-Bishop denounced the game for its portrayal of a violent gun-battle inside Manchester Cathedral. The fact that the game is set in a parallel universe in which WWII never happened, and that the battle was fought to liberate the Cathedral from a bunch of mutant scum, seemed to have been lost on the Arch-Bishop. Such is life!
In light of this, is anyone concerned that CM:SF might itself fall victim to a knee-jerk negative reaction in the media. I can see the headlines now. "Game depicts IED and VIED attacks on US troops. Game encourages player to take on the role of a terrorist leader and plant road-side bombs to kill US soldiers".
I am sure there are plenty of loonies out there who could make life hell for BFC if they wanted to. The press would lap it up I'm sure.
I hope it doesn't happen but I'm wondering if anyone else has thought this might be a problem?
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if the preview happens here in LA I would conside that the Demo
since I have gotten all the CM 1 games(and I'm very happy with them)
I might pre-order if the savings is like 10 to 15$
so for me
A
B
E
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from a discription of ERA was that the panel had 2 metal plates that would interfere with the shaped charge jet
1 plate moving away from the tank disrupting the jet
then the 2nd plate being bounced off the tank's hull or turret and doing the same disrption of the jet again
Vs a KE round the plates are moving and and the shearing force(since the odds of a 0 degree hit are next to nil)snaps or redirects the KE round
now my question would be
Could a Bradley fire it's 25mm chain gun to scrub off the ERA so it's TOW could have a chance at at a penatration or teamworked with an M1 and it's 105 or 120mm gun
I'm figuring that the 25 is going to have to go full auto for 3 to 5 seconds to do a good scrub job
Originally posted by Commissar: -
if you can get it from the gang
the 22nd for me
going out on the USS Lane Victory on the 21
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I seem to be the only yet to choose the Americans
sorry M1A2 is da sexy
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just so long as BF does not use that virus called starforce
I will be happy
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for me
1 build your own superheroes and slug it out anywhere
2 nato vs warsaw pac 1955-present
3 ww2 all Theaters of Operation
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might have had improvised armor to protect it from small arms
going full auto is just going to waste ammo that they might need later
a light guided weapon seems to be needed
maybe laser guided on a SMAW sized round HE only
Originally posted by Lee:Just saw the video, pretty cool. What I can't figure out is why they were having so much trouble taking out a pickup truck with full auto weapons at close/medium range? And also, why weren't they firing more heavily? If I were a sergeant or lieutenant with those guys, I would have told the machine gunner to empty a belt into that thing, plus the other men to seriously light it up with their rifles. I mean, how hard can it be to take out a pickup truck? This is one of those situations when an MG42 would be perfect, a few bursts and that truck would have been swiss cheese.
On the other hand, they did shoot at it quite a bit, and it seemed from what I could tell they were putting rounds more or less on target, and yet it obviously wasn't stopping. And they aren't going to let terrorists get away so they can attack our soldiers later on, or go murder some more civilians, so they used what they had to stop it. And it was cool getting to see a Javelin fired in combat, but why is the video of such poor quality? If you're going to show something cool like that, at least give us some clear video of it. One thing is for sure, the terrorists in that truck got seriously owned.
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the only place they could use that stuff would be far away from cities otherwise you are going to have a lot of civilian casulties(that is if the new goverment even cares)
they might get away with it a couple of times
but when civilians start seeing pics of just dead civilians and nato forces your going to see a second coup
Originally posted by Imperial Grunt:US forces would probably be in MOPP2 for the invasion, until it was confirmed that the Syrians would not use chem.
Given the scenario about radicals taking over the government, then I think they would. Which begs the question..is chem going to be simulated?
Sarin, VX, mustard, etc...
It would give a mighty boost to Syrian combat power, well at least to the Guards and SF units that would have access to decent MOPP gear. The others would become victims themselves.
But if chem was used..the US might up the ante!
Targetting question
in Combat Mission Shock Force 1
Posted
those that are reverse slope or out of site are 1's that unit has been informed about(you could area fire just to keep them from popping from that area or the info has been past to someone higher on the food chain for faster arty support)
1 way of elimitating the borg spotting