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Nicdain

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Posts posted by Nicdain

  1. Indeed, very nice screenshots!

    I have a question about infantrymen in CMSF: as NATO will be out, we will have U.S., British, Canadian, German and Dutch soldiers. Apart from small arms performances, will there be other parameters making an infantryman from one nationality different from another? Something like doctrine, culture, training...?

    Otherwise, the risk is to have a bunch of pixeltruppen differently textured (or modeled) that behave all in the same manner.

  2. change the animations
    Although good animations can give to the game a better visual appearance, they are not fundamental for simulation purposes. Moreover, BF.C have not the budget to pay pixar artists to create movie-like animations. For this reason, we have to accept a compromise: a very good simulation with medium quality animations, which, BTW are the best animations ever seen in a wargame. I rather prefer this compromise than having an eye-candy game which has a flawed engine
  3. Passing from the arid lands of Syria to the temperate ones of Normandy, there is a dramatic change in vegetation, both variety and density. I wonder if this variety will be modeled in CM:N. Particularly I would like to know if the undergrowth in woods will be represented by object such as bush, scrub, etc, or they will be simply abstracted as they were in CMX1.

    For what concerns trees, I suppose they will be modeled according to species present in Northern France.

    Just one more question: will wheat fields be represented in 3D when crops are developed (e.g. soldiers will visually hide inside them)?

    Thanks

  4. I just want to hear or see some stuff on (one or all) of the three definite products we know are on the way...

    That's exactly what I'd like to have, too. I'm having a great time with CMSF, so I can wait for CM:N or CM:A or Nato the time needed to have these games solidly built.

    But I think that a sort of development diary (Ok, not daily, nor weekly, but at least monthly!) with news about the engine, screenshots and so on would be nice to whet the appetite.

    I suppose that at the present stage of development, there must be something to say or see about the three titles.

    Ok, just my thoughts

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