David Chapuis
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Posts posted by David Chapuis
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You guys dont know what it is already? That is so easy!
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You are related to Charlize?Originally posted by WineCape:I'm not related the person(s) you mentioned in the above website you referred to, but well to another, from the opposite gender.
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i rented the entire first series for a dollar and think I got ripped off.
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From what I have read, South Vietnam soldiers fought decently while the US was still in a supporting role. Didnt they stop the NVA Easter offensive (1973?) without US ground troops?
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Multiplayer - Road to Moscow (an ME) and Morning at the Zoo (German assault in mud) are both really good medium sized scenarios.
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the north vietnamese army didnt wear uniforms? That would have been funny to see their tank commanders in wife-beaters, boxer shorts, and flip-flops.Originally posted by aka_tom_w:I am loath to look back at Vietman but that is sort of what war as become now a days. The enemy does not wear a uniform and is VERY hard to identify unless they are shooting at you.
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I noticed the curb. Will there be 1:1 modeling of soldiers stubbing their toes?
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When egypt surrendered my australia corps (in amman) and commonwealth HQ (in iraq) 'vanished'. My UK proper units that are in egypt are still there. London is still active.
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Rambo, you are a funny guy - in more ways than one.
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Does ver 1.02 have a secret 'alien snatchers' script?
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Actually the screen shot shows a supply of zero.
Here is a better description of the events:
Axis turn A: paratroop drops into desert and moves one space towards Amman. No allied units in Amman at that time. Had a supply 9 so prepared to fly again (which i think is not good).
Allied turn A: Op move a unit to amman, which is next to paratroop. Dont worry about it because it should have a supply of zero - which the screen shot confirms (even though i didnt move that tank group to it until a later reload).
Axis turn b: paratroop flies into Beirut
So it never prepared when it was next to a unit - although it did take off being next to a unit.
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I'm sure he flew both places. I can send you the files. He said he prepared the same turn he landed, and his supply was still 9. But neither my units were there on the first of these two turns.
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Sure there is nothing wrong with playing the AI. And I am in no way implying that one should be like me and never play the AI. But... if you never have played a human, you really ought to at least try a game - a 400 point QB or byte battle is quick and loads of fun. (I would be happy to play anyone who wanted to. )Originally posted by SteveP:First: there is nothing wrong with playing against the AI, and if you are satisfied to learn tactics based on what works against the AI, then that is fine too. You own the game, so do what you like with it.
And I would bet that most people who have played both feel that a human player is much more fun to play against.
Actually i would like to hear it if some people who have played against human opps really just think playing the AI is more fun. That would surprise me (unless you are like my bother-in-law who likes to play FPS games with invincibility/unlimited ammo/etc cheat codes).
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routed and paniced units spot, but not very well.
Have you guys ever tried PBEM? I have tried to play CMBB against the AI twice but cannot even get halfway through the game. The entertainment value is not even comparable between AI and a human opponent.
If you have never played against a human, you really really should try it.
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I wasnt refering to AI. And I am not talking about a massive kill sack - although there are ways to do that. My point is that once you show yourself as a defender, you *should* expect to be killed very soon, because the attacker not only has more troops, but he can also concentrate them and attack limited units at a time.
So the issue is, do you show yourself from a long distance when you will not significantly hurt the attacker, or should you wait until you can eliminate him.
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No doubt about that. especially for AT assets. Also during winter months in non "tall pines" cover, hiding units is a good idea - but make sure you leave some units (especially HQs and units with binoculars) unhidden so they can spot.Originally posted by markshot:Sorry, I could not resist commenting on the fact hide may still be of use when units are in good cover despite having assigned arcs.
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I wouldnt mind helping somebody learn the CM ropes. Email me at dkchapuis@yahoo.com if interested and we can discuss how to do it. Maybe play a team game against somebody.
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I understood we were speaking in general terms.Originally posted by markshot:I just played a CMBB game where tank hunter teams despite being given cover vehicle arcs kept letting lose with their panzerfaust beyond the arc. I think perhaps they would have followed my intentions better if I had hid them.
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In general option 1 is better. as other people mentioned, it is not really good to engage an attacker at range in cover.
a few other things to note:
in general you should not hide your defenders. they cannot see anything while hiding. If defenders dont shoot they dont get spotted - unless they are in open ground or the enemy is with 20m or so (winter spotting is significantly different)Option #1: Set up your squads in heavy buildings (ground in most of the arc area would be classed as open) with covered arcs of say 30-50M with a posture of hide. When they have successfully engaged the enemy in the arc, then order them to cease fire and go back to hiding.
as a defender - generally - you need to worry more about living & killing than conservation of ammo. Once you shoot as a defender, the attacker (with superior numbers) can bring concentrated fire on you to kill. the idea is to kill him before he sees you.However, since close combat results in higher rates of fire, this will burn ammo very fast. Option #2 would burn ammo quite a bit slower, but it is my guess that less will be achieved for each round fired.
A good rule of thumb (not original to me) - dont shoot anything unless you are going to kill it.
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yeah it was pretty funny. It was also funny to read my own questions. Wowzeers - I was an ultra-noob back then.
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here is a link to the AAR. I searched a long time for this :mad:
It was much better when Dorosh had the pictures and the website, but those are gone. still funny to re-read (is that a word?)
Also, here is post by Walpurgis Nacht that is a good tactics follow-up
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i searched quite a bit for the link, and it seems that the search function might have some date limit.
I will try a google search
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No, they played two games on the same map - the defender won each game.Originally posted by Salkin:I think I heard about this AAR. Dorosh won and JasonC wasn't seen for a few weeks after the incident, if I recall things correctly.
//Salkin [/QB]
[ July 13, 2006, 11:24 AM: Message edited by: David Chapuis ]
Nominees for the (Un) Official Song of the CMC Wait
in Combat Mission Campaigns
Posted
Come What May - Moulin Rouge
Seasons may change, winter to spring
But I <del>love you</del> wait until the end of time