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Dragonheart

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Posts posted by Dragonheart

  1. Originally posted by zappsweden:

    Allies used the ZAS. Axis got all 3 minors. Allies used the ZAS. Axis got the FBH. Allies used the ZAS (Zapp Air Strategy)

    Axis stopped. Axis surrender.

    This is the strategy I used beating Terif.

    This is the strategy that kicks ass on Axis.

    This is the strategy that suits the Air King Zappsweden.

    Nuff Said.

    Zappsweden >>>>>>> OUT

    And dont forget this strategy was used in best of 5 vs Dragonheart.

    No comment to the result. ;):D

  2. True the real great games last at least until 1943 if not 1946 ...with almost equal tech and the war raging back and forth. ;)

    Hubert should implement a France only option in SC2 for all our famous "best of France" players. :D:D

    Well i probably will be back but not yet ...winter time is coming and with it alot of time waiting to be consumed.

    Meanwhile work on your patience ROFL

  3. @rambo my last games were centercourt games so dont worry ;)

    @Hellraiser nope i dont play WaW anymore; currently i play some RPG´s ...Dungeoncrawl...hacking and slaying monsters .....it´s almost the same like slaying Centercourtdudes in SC :D:D:D

    Edit:

    Btw concerning your discussion...

    There are lots of new and old strategies out here everybody is claiming that his one is the best but in fact when the surprise factor is over every game is dependend from creative skill, stratetical planing, masterplan, improvisation, not to be overconfident and finally patience.

    Every strategy can be leart we call it HDO,DHI,ZCC,RAI,ZAS or whatever but when the phase is over and is going into the free-game-phase then you will need all the skills above.

    There are lots of excellent players out here but everybody is lacking some important feats. When you overcome their learnt strategies and make it into the free-game-phase and your disadvantage has not grown to high you have mostly won.

    Some examples would be (pls dont be pissed with me but everybody will know it itself)

    -Rambo -->has almost all feats but lacks patience

    -HR --> has mostly no masterplan trying something there then something somewhere else ...and mostly no patience too.

    -Zapp --> tends to be overconfident after a good start and is underestimating his opponent, lacks also some improvisation.

    -Liam -->lacks mostly a masterplan and improvisation

    -Avatar has no special weakness

    -Terif is perfect

    -Sombra tends to be overconfident in late game and also lacks patience

    -Dalmatia lacks strategical planning and some creative skill

    -Condor Don´t know much about that guy as i never played him but reading some AAR´s i think patience is his problem

    -Kuni Did not play him for a long time he is getting distracted by to many things during gameplay AFAIK

    -me I´m lacking a masterplan with allies only

    Greetings DH

    [ September 09, 2005, 03:47 AM: Message edited by: Dragonheart ]

  4. Man what a fun to read this my favorites are

    -helwhiner

    -suckraiser

    -crapraiser

    -condom

    -condomeza rice

    -sucksweden and many more ....

    A bit early for a chrismas riot isnt it?

    Keep this tread going i wanna read some more grazy names.

    ...yeah ....and pls dont insult me i´ m just a visitor not a SC player :D

    Greetings Dragonheart

  5. Originally posted by waltero:

    @Kuni, ridiculous I tell you ridiculous! I no smoke pot, it is pcp these days. tongue.gif

    @Hellraiser, I am talking about the Gaming Gods! I had an epiphany, I would bet $$ on Terif! He will win this one.

    For this bet you would get 0,00001 for one buck :D

    so better you bet on hellraiser he will make you rich. ;)

  6. Aktually TCIP is still not fixed and i dunno if it is wise to play this game TCIP as each side is taking alot of time... at the start roughly 15-20 min and later up to 45 per turn.

    @seamonkey After my holiday we can play a 2vs2 or 1vs1 if you want, now it makes no sense anymore for me with 6 ongoing games and my holiday coming soon.

  7. Originally posted by zappsweden:

    Yeah, but they were fun games. It is just that ZCC seems to be too tough and give Allies advantage.

    I posted this long time ago in your ZCC tread, but great that you finally realized this by yourself :D

    Kewl that Avatar is now doing my job now... kicking your ass since i retired, otherwise you would run nuts in this forum. :D

    Good luck anyway

    DH

  8. Originally posted by Avatar:

    LOL LOL LOL

    Too funny. Yeah, guess it's pretty well-known about the walking ball&chain in my house. I was launching SC yesterday, and she literally walks over, turns off the computer and says non-chalantly "let's go outside". How lame is THAT?!

    Seriously, looking for games now and then, but you guys aren't on when i come home from work anymore!! what's up with that? I've been itching to try out a couple more 'new' strats... got some unseen stuff to try out :D:D:D

    Hey i thought its all over with her or do you have a new girlfriend?
  9. Well if your opp will get high IT before Barbarossa you are toast regardless of your skill. In our PL-Tournament i got headcracked by one opponent reaching IT 4 pre Barbarossa. :eek:

    My researchprogramm when using 9 chits is like follows. (most of the time i use 7-9 chits for axis)

    1) 1 Chit IT

    2) 1 Chit LR

    3) 1 Chit Jet

    4) 1 Chit LR

    5) 1 Chit Jet

    6) 1 Chit Jet

    7) 1 Chit HT

    8) 1 Chit Jet

    9) 1 Chit AT

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