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Dragonheart

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Posts posted by Dragonheart

  1. Originally posted by jon_j_rambo:

    @DragonHeart --- So what games are you playing? The winter weather is coming soon, I'll be ramping up by playtime. SC-2 is a good game, I enjoy it despite Yodl owning me.

    Well beside SC 1 nothing special some RPG´s here and then.

    @Hubert Maybe the wintertime inspires me to have look into the 5th patch....after all i missed the previos 4 so i did not have to atept my gameplay. :D

  2. Originally posted by jon_j_rambo:

    Bottom line: SC-2 is turning out just like SC-1, that I'm stuck as the 2nd best player in the world. My record speaks for itself.

    Well the difference is that in SC 1 you stuck as 3rd best player of the world ;)whilst in SC 2 you assume to be No 2. :rolleyes:

    So eihter you increased your skills or one player is missing. :D

    But anyway the light is shining brighter for you now. :cool:

  3. Hi folks,

    Well, I played about 15 TCIP games SC 2 but i got bored. But that was not the fault of SC 2 alone i think i got bored from computerplaying during the summer time at all :D

    Now i started to play again..but guess...not SC 2 but SC 1. :eek:

    It´s hard to explain why i like SC 1 more ...maybe i like hextiles, maybe i miss this tricky french campagne of SC 1 ..where ppl invented so many openings.

    AFAIK there was much more stuff to discuss in SC1.

    SC 2 is IMO much more standard game play than SC 1 and even more luck.

    SC 2 is a good game but i miss the same feeling when playing SC1. m2c

    Greetings Dragonheart (Königstiger PL)

  4. Many issues covered by the patch could have been eliminated with simple houserules. Apart from some bugs there was really no need for a patch, i dont understand why ppl always cry for a patch then for another patch and another patch.

    Hubert is not in the positon to say that but i would say...."This is the game take it or leave it" You all discussed months before about the game in the SC 2 Forum....hubert worked many ideas and wishes into the game.....to make the crowd love it.

    I m sick of all the whiners ....limit that, change that, this could be done.....etc....note that a patch is to eliminate serious bugs which cause a crash or make the game "really" unplayable.

    For all other issues change your gameplay, use the editor or make simple houserules. Isnt that difficult isnt it?

  5. Originally posted by Ike99:

    Reading through this thread I was completely shocked it wasn't locked up. Moderators stacked a couple points up with me on that.

    BTW...still waiting for an SC3 with hexes Hubert.

    As you can see above even betatesters are out of order. Maybe he tries to be funny but all he can is brainless mothering. :rolleyes:

    Ey man write a book and save as from scrolling through your pointless posts.

    Oh i m offtopic it seems. :eek: :D

  6. Well, so far i had never probs with taking stalingrad...and dont forget i play with HT 2 and IW 1 limit so it´s even harder to take.

    But i can imagine if you consider stalingrad as a key in the game it will be a though battle.

    A bomber for germany is nice and a matter of your taste i would rather buy two AF´s instead of one bomber.

    But i have to admit bombing a city to zero supply and then taking is making sense.

  7. I wonder why most players put so many efforts to take Leningrad. IMO it´s a waste of time and it´s messing up the axis timeschedule which is ..

    -1941 border cities,southern mines,city east of the mines, moskov

    -1942 Rostov, Stalingrad

    -1943 Sverdlovsk

    If weather is bad and things running nasty you will need one year more.

    Leningrad does not have the importance like in SC 1 where it is important as ressource center due linked Finland, to penentrate deeper into russia. Also the 10 MPP in comparison to 20 MPP´s doesnt justify any efforts to capture it. If you cut it off this should be enough but this depends if the russian player is going for finland.

    I dont have the patch yet but i dont think that it would change the overall strategy. Just my 2 cents. ;)

  8. @Blashy Why this limits are terrible? They are valid for both sides. In that way you will need not only one unit to kill another unit but maybe up to 3 like in SC 1.

    I did not recommand to play with this limits its just a test from my side to make the game a bit more strategically.

    Meanwhile i have finished 2 of this low tech games and they proved to be very interesting long-term-games decided in 1945.

    IMO the attack values make SC 2 to a slugfest the one bringing more units into the field in one certain spot wins the battle and mostly the game.

    Concerning your entrenched IW 3 russians..you can forget them ..i hit them with 3 Air first then with a tank and any minor unit is finishing them off.

    With no tech limits the germans will get moskov in latest 1942, Stalingrad in 1943 and Sverdlovsk in 1944 .....the west....well ...the first time they can really involve in the war is mid 1943 with USA entry mid 1942.

  9. Originally posted by jon_j_rambo:

    @Stephanie --- I can read/write Bunta. Danke? Zee spreakend zee Englander? Brautworst? 99 Luftballons? Bitta Bitta? Guten Morgne? Hallo?

    I learned my German in a pretzel factory.

    Maybe you did not notice that the panzerliga is now in english too.....just click on the button english when entering......but sorry there is no USA botton. ;)
  10. Storyline seems to be similar to Europa Universalis I+II and to Victoria which are RT games not turnbased.

    @ Rambo Btw Hungary is left of Romania but also right of Austria...europeans not only learn all about all countries of the world they even learn the the name of all states in the usa in school.

    If you read this thank your forfathers for stealing the land from the indians and that you have to learn nothing about the **** in other countries and thank the SC community that keep you informed what is happening elsewhere. :D

  11. Originally posted by hellraiser:

    Good point JJR.

    Maybe amphib transports should be restricted in a way for other nations which , historically, had low capabilities in this field. USA should pay a certain price, Germany perhaps double or triple?

    It´s not a matter of price it´s a matter of range....whilst the usa has to ship all their armies over the whole atlantic other countries have just to jump into the boat and land somewhere else...

    IMO a limitation according to countries would be the best solution.....f.e. US range 10, UK range 8, Germany,Russia,Italy range 6 ...minors range 4.

    Edit: @Sombra imagine Allied player has a low move limit for shipping all the stuff over the atlantic....1st of all it would last ages, then the stuff is loosing org,moral,readyness and finally when they can land they are totally exhausted with terrible battleresults.....therefore my opinion to scale it according to countries.

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