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Jim1954

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Posts posted by Jim1954

  1. If you took the default installation, it is either under C:\Program Files or C:\Program Files (x86), I can't remember which. Look for a battlefront folder. Should be inside.

    The default install for CMSF isn't where the rest of the later titles are.

    Of course, none of this applies if you are on a Mac.

  2. Try to keep them at arms length using heavy weapons, mgs, mortars, kitchen sinks, anything you can find. They are fairly fragile, but deadly if you let them get too close. They are most effective when in communication with superior command elements, and that tends to bunch them up, which can be really good if you can hit them exposed or really bad if you miss.

  3. I will, even if I wind up going backwards. Every time I make a big change I save the old one. It is actually pretty amazing to open up a map, start working on it and look up at the clock and notice it's 3 hours later and damn I gotta go to bed. Work comes too early.

  4. I think what you can do is determine what part of the existing map you want to work with, then you would decrease that part of the map and save it as a new .btt name or number or how ever you want. That is the purpose of the Master maps in Market Garden and in Red Thunder. Size it down to what you want. If there is a quick way to cut and paste I am not aware of it. Perhaps a more learned person on these forums does.

    You could easily take a small map and make it bigger.

    You can often make a map play quite differently just by changing/adding/subtracting terrain objective values and/or locations.

    I am currently working on upsizing the map that Bil H and Elvis used in the RT AAR, I believe originally done by GeorgeMc. I am about 3km x 3km at the moment and wondering if I bit off a bit too much. We shall see.

    I also take the time to look at how someone who really knows how to build a good map puts it together. I have learned a lot from studying that map in the editor.

  5. There was sewer movement in CMBB. Squads screwed into the floor, as I recall. But people didn't actually use it, because it was so random...

    I did use it once in a Stalingrad Tournament. It took so long for the Pioneers to arrive I forgot about them. Around 20 turns if memory serves me correctly. Didn't help the cause much.

  6. This wasn't in RT but in BN:MG. I don't think they are that different.

    I had a platoon HQ in a 2nd story building with a clear LOS/LOF to an enemy unit.

    Indigenous 60mm mortar for THAT platoon directly behind the house with a clear LOS to spotting HQ. Mortar unit would not acknowledge C2 to HQ. Period. It took me a while to figure out that the mortar in question was underneath the back porch roof of the house that the HQ was spotting from. Moved the mortar back 10 meters away from the house and problem solved. I guess they didn't want to wreck the roof of that porch.

  7. Speaking of the manual, page 4 of the RT manual says at the bottom "The Readme files contain a full list of new features and tweaks to the CMx2 engine."

    The only readme files I could find were the Mod Readme files and RT Readme file which deals with installation.

    Anyone know where these files lurk?

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