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__Yossarian0815[jby]

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Posts posted by __Yossarian0815[jby]

  1. Yes, but has ANYONE else noticed an increased vulnerability to small arms by the pioneers? (Note that this vulnerability has NOTHING to do with BLAST all. :) )

    Thanks,

    Ken

    Nope, but I also didn´t experience your problem with post blast vulnerability. The dust wall caused by the blast is wonderful cover (Have to add than when possible I put a rifle squad behind blasting pioneers as additional fire power) . I played Picadilly Circus PBEM (iron) and the only losses to my pioneers were by suffered when darting between buildings and once when they ignored the blast command and went in through the door :)

  2. Though the manual states 500m as the range for the RPG29, I have found to my dismay ;O) that hitting vehicles even at 300m is nigh impossible. I would treat it like a Panzerschreck in CMx1: 100m or below. If it hits though,it will kill pretty much anything except maybe a MBT from the front.

  3. The Warrior FO Mast is not functional. Vehicle LOS is drawn from the turret. It may not be practical to change LOS without messing up LOF.

    I presume that MSTAR can only "see" moving targets. So i guess the appropriate test of its capabilities would be spotting by an arty observer team from one edge of a very large map to a moving vehicle on the far edge with and without the vehicle.

    I also think that the MSTAR capability is not modelled (in detail) because its range (40km) far exceeds the size of CMSF battlefields.

  4. Elite 2 was certainly a let down given how much fun the original was. Realistic space combat sounds good until you realize that it really means space fighters jousting against each other with their lasers from kilometers away when the target is just a few pixels in size, and zooming past in a split second. It would have been a fun space flight simulator, but even then it just sucked because of the time it took even at maximum time acceleration to travel between planets. But she was pretty. Pretty, dumb and buggy.

    IIRC Elite II not only dumb and buggy but the designer insisted on making it fit on a 1,44MB Disk. This when games on CDs were already available.

    (My favorite Elte was Elite plus on the Amiga, essentially the original C64 game with color graphics.)

  5. Judging from 2,5 PBEM games so far:

    Picadilly circus.

    SPOILERS:

    Both sides have effective kit, The brits lots of warriors, arty and pioneers. the syrians killer AT assets. The action starts from minute one so no nerve wracking 25min cautious approach.

    MAJOR SPOILER:

    If played without having seen the other side´s objectives the brits will probably always win (the way I played it with Smaragdadler). If the syrian side knows the brit´s objectives, I´m not so sure if the syrians couldn´t at least force a draw by concentrating on defending one of the objectives.

  6. Hi I couldn´t really find an answer in the manual, so:

    What is the actual in-game impact of this vehicle?

    Should it spot faster than, say. the vanilla warrior?

    Does the mast thingy make it possible to look over berms/walls (I don´t think so)?

    Are arty stikes more precise ( I would expect this)?

    Does the arty observer unit have to be onboard to make it work or do the special spotting capabilities reside with the crew?

    Thanx in advance!

  7. Would there be fewer obese people if they drank sodas which contained only glucose? Maybe marginally so, but I doubt you could show it outside a controlled experiment as shown in the movie.

    I have a slight problem with the inevetability of obesity argument that Lustig seems to propose. Parents could just give their kids water to drink. Not cool enough? Serve water in colorful bottles with cool designs. So maybe some people/parents are really ignorant, but I think there are way more obese people than people who are ignorant of the fact that coke and pepsi contain a lot of sugar.

  8. After spending some time playing WEGO/Hotseat with

    [*]The lack of ERA over the frontal arc of the FV510 (WRAP2) makes strongpointing with them a risky venture.

    Ah, so it isn´t just my imagination. (RTFM, I know, I know). I was wondering why my warriors were being killed so easilly from the front, but were practically invulnerable to RPGs from the side. In one instance my Pixeltruppen got so scared by their own ERA going off that they jumped out of the (unharmed) vehicle :)

  9. fructose makes bad fat? huh?

    Glucose and Fructose catabolism go through the same biochemical intermediates.

    It is totally irrelevant if the intermediates of fatty acid synthesis are derived form glucose or fructose.

    http://en.wikipedia.org/wiki/Fructose#Fructose_metabolism

    http://upload.wikimedia.org/wikipedia/commons/a/a0/Glycolysis.svg

    http://en.wikipedia.org/wiki/Fatty_acid_synthesis

    Eating/drinking too much of anything is bad for you.

    I.e. water, 17Litres is the official LD100 of water for a standard human being :o)

  10. I´ve now finished H2H brit vs. syrian armo(u)r PBEM. I lost as the syrians but took most of the challenger 2s with me. So the force balance seems right for a fair game.

    In this game at least my T72s almost exclusively used theit AT11s even at very short range. That makes for bad shootnscooting, since you have to stay in LOS till impact. I think increasing the size of the map and making it a little hillier might make this map more interesting.

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