General Bolt
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Posts
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Posts posted by General Bolt
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There are two sets of CDs available.
Europe including ETO, MTO Middle East.
Asian/Pacific.
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There are two sets of CDs available.
Europe including ETO, MTO Middle East.
Asian/Pacific.
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Rockets are best when used as Prep Barrage i.e. Targeting them on turn 1 or with a TRP. They will still be mega inaccurate but turn 1 or TRP is the only way to go.
Failure to set the targeted area a minimum 300 meters from your lines could result in friendly injury or death.
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Who's sand mod are you using?
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:eek: HOLY FARKING COW those are the best game graphics I've ever seen!!!! :eek: </font>Originally posted by Pvt. Ryan:</font><blockquote>quote:</font><hr />Originally posted by Agua:
</font><blockquote>quote:</font><hr />Originally posted by Pvt. Ryan:
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I did a search but couldn't find this:
Will damaged/destroyed tanks appear as more than "barrel drooping" and "barrel drooping with flames"?
Will some immobile tanks be shown with their track knocked off?
Can big hits blow turrets off?
Small tanks/HTs knocked on their side?
How about guns? Barrel drooping?
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Carrier pigeons!
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*gulp* What do you have against her??? :eek:Originally posted by Joachim:</font><blockquote>quote:</font><hr />Originally posted by Sergei:
</font><blockquote>quote:</font><hr />Originally posted by Michael Emrys:
Since it usually requires several thousand pounds of TNT to move a pillbox, the matter is moot.
Michael
</font>
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Time Frame for the next game?
That's an easy one: 20:30 to 22:00 Pacific Time most evenings. A little longer on weekends.
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[snip]Originally posted by Kilroy Lurking:Hehee KIA..
</font><blockquote>quote:</font><hr /> What does erudition mean?
... </font>
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holograms.
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The 3 battles I like to see:
Genghis Khan: the Early Battles, the Unification of the Mongol and Tatar/Tartar hordes.
ACW Quantrill's Raiders with Frank and Jesse James the early years.
The Crimean War: Tha Charge of the Light Brigade
[ September 16, 2005, 08:18 PM: Message edited by: General Colt ]
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Gentleness towards people should be a click or two away. I really liked the additional forces selection in my early CM days.
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I've never heard of most of these. Could you say a bit more about them?Originally posted by jacobs_ladder2:</font><blockquote>quote:</font><hr />Originally posted by Tiredboots:
snip ... Ernie pyle: brave men.
Cheers
Paul </font>
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Large buildings create rubble in adjcent areas(i.e. block roads).
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I was hoping for something like "Uber Combat Mission"
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Great Idea.
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Example: The initial release is Battle of the Bulge and it doesn't allow using captured guns.Originally posted by Battlefront.com:snip snip snip
This system allows us to do incrimental improvements and still be sane and well fed. It also means that you won't have to see years go by without fundamental changes to the game system.
snip snip
Steve
Then module #2 comes out and it deals with partisians in the Pripet marsh. That module adds using captured weapons/ammo.
After that module #3 comes out and its 1940 France. And its two big features are way cool (but highly unusable) forts and small craft boats.
Here's the question: If I buy 1 and 3 will I be able to have the captured weapon feature? :confused:
Now if I bought all three and played a Battle of the Bulge could I use captured weapons there????
[ September 08, 2005, 12:31 PM: Message edited by: General Colt ]
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Tracks in the sand?
Will there be tracks in the sand, snow, etc after a tank or truck has passed thru the area? :confused: Foot prints would seem way overboard, so I won't ask.
Can tanks drive thru small light buildings?
Will trees be knocked down by arty and or tanks etc?
Will tanks knock down walls/fences?
Will they clear a path through some forms of vegetation?
Will tanks beable to ram each other, flatten guns or squish men?
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LOS yes/LOF no.
Hey Ivan, there is a squad moving up behind the STU III model G.
Da, but this is Oct 42 and the STU III model G wasn't fielded untill Jan 43 . BTW, I see them too but can't get off a clear shot.
This sounds just like real life. How many times have you seen a deer but couldn't get off the shot?
My only concern is if someone can be spotted (but not shot at) behind a tank will the borg then open up on the exposed troops?
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I took out a small early Russian tank and 50+ men in a single strike. About turn 10 or so, those were his reinforcements that just entered the game and died.
I saw the smoke and my opponent said ask about the total damage at the end.
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Looks good.
What's the bookmark for this page?
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MPK
I don't understand your last statement: :confused: :confused: :confused: :confused:
A true multiplayer setup might allow you
to assign formations to humans or AI's. :confused: :confused:
AI should be doing its own unit formations..
And the other humans would se up their own unit formations.
Idea for tank damage effect
in Combat Mission Shock Force 1
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