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UberFunBunny

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Everything posted by UberFunBunny

  1. wwb_99: Like all things this depends on ability. If you were referring to me, why would I do that when I use both extensively? And you saying that Hoopenfaust 101 is "full of sh*t", doesn't this kind of enhance his position that the CMBB forum has gone downhill?
  2. If peace could be brought to Bosnia then there could be hope for this forum.
  3. I think if the Scenario Depot was designed better this controversy would never have happened. I mean, would it not make sense to be able to easily download multiple scenarios in various categories? [ January 06, 2003, 11:26 PM: Message edited by: UberFunBunny ]
  4. Hoopenfaust 101: LOL! Better watch out. You'll have a bunch of ego-bruised mouse-wielding geek "artists" after you now. Best to retract and lie low for a while.... Sometimes this forum makes what went down in Bosnia look like a tea party.
  5. CombinedArms: Thank you for your suggestions! I did like you said.... :cool:
  6. SpineRipper: I played the demo of CMBO - and ordered it that day. It was quite simply the best game I had ever experienced! CMBB is good (and better in most ways than CMBO), but it ain't the rush that the first one was.
  7. Das Reich: "This guy" would like to know if you intend to make a constructive comment relating to the ceasefire issue I have raised. Otherwise (and to use your style of insult then smiley) butt out.
  8. IMO this is a serious bug that needs to be addressed. Anyone else (5 so far) encountered an ill-advised automated ceasefire? BTS: Have you guys looked into this?
  9. I was playing a meeting engagement. Most of my men had 35-40% ammo left....
  10. In the game I played, the only flag on the map was definitely owned by my troops. I am wondering if the bug is related to numerical superiority. In other words, the smaller human-controlled side may automatically offer ceasefire even if the numerically superior side has taken massive casualties, is routed, and has victory points of 0%. In the game you mentioned, did the other side have a large numerical superiority?
  11. Terrapin: I just re-read your post. You handed out only 3 casualties so I think you are right - you were affected by the bug.
  12. Terrapin: In your case the game may have been acting as described in the manual whereby a ceasefire can be offered by the human player without human interaction if ammo is "very low". Your single unit probably offered ceasefire because he was out of rounds; your computer opponent because he had been hit hard and asked for a ceasefire. In my case my men all had lots of ammo. From memory the lowest was a 3, with most units in double figures and my 2 HQs in high teens. In other words, a computer actioned ceasefire on my behalf should never have been requested.
  13. Each time this thread gets bumped up, another person with this ceasefire problem comes out of the woodwork. At last count 4 people had encountered it. Anyone else?
  14. I wonder if anyone at BTS has a comment on this issue....
  15. Anyone else encounter this ceasefire problem? I count 3 people so far.
  16. I'll decide if it's unreadable or not after I've read it. Thanks. I'll check it out.
  17. I'm using a PC with XP SP1 so it looks like it's cross-platform....
  18. I'm having trouble recreating this bug but I know it exists cos it happened to me the other day! I was targeting what I think was a Russian mortar with area fire from the main gun of a halftrack (37mm?). I also had some infantry firing directly on the mortar. When I played the movie, and selected the mortar, the orange area fire line moved as the mortar moved from its location - ie, the end of the orange line closest to the mortar attached to the mortar and then moved with the mortar. Selecting the halftrack brought the line back to its original location where it stayed for the whole turn. Hopefully just a visual problem and not a game mechanics problem! Apologies if this has been brought up before. I attempted a search on this topic and found nothing.
  19. Try it, it's fun! Have you never witnessed a surrender in CM?
  20. I would agree, though the bug could be more than minor. In the real world, how would the CO have fared having allowed the escape of hundreds of routed partisans?
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