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J P Wagner

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Posts posted by J P Wagner

  1. With Fog of War on, I'm surprised to see that an advancing unit does not lose the initiative when they come in contact with a previously hidden enemy. They are still allowed to attack which defeats the purpose of FOW, as I think it would be better served if enemy contact resulted in the lose of initiative to the attacker, and they suffer an attack without the ability to counter. With no initiative lost, a player can simply forge ahead and not be concerned about "enemy contact" doing much damage.

    Is there a negative combat modifier that I am not aware of? I have had some successful attacks agianst "enemy contact" units so I'm not certain...Discovery of hidden units becomes too easy if there are no penalties with enemy contact...

  2. Well I never experienced this before...I cannot start up the game on my home pc. If I click on the desktop SC.exe icon, nothing will happen. If go to the "Run as" command and indicate that I am the user to run the program, I get the following pop up.

    eLicense Control

    In order to finish initializing, this application must be first run by a user with administrator priviledges. Please contact your system administrator for help. 5-2

    Now I do not use a password to log in, just my name and I am in fact the administrator for this pc. But this is not enough, and so I am denied access to the game. Any suggestions?

  3. Originally posted by Blashy:

    Casablanca is on my map smile.gif .

    I have not touched anything AI related, WAY too much work involved.

    As we stated the editor gives you the ability to make a completly NEW game and so if you intend to make it single player it will take you twice if not three times more time because you will have to test over and over and create the appropriate scripts.

    We had and have enough work just working on game for the standard camapaign.

    That's fine, it is just good to see that it is possible, difficult perhaps, but possible...thanks....
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