Jump to content

Captain Pies

Members
  • Posts

    166
  • Joined

  • Last visited

Posts posted by Captain Pies

  1. I think bridge demolition should definitely be in, it could be done like Close Combat where the defender has a timer before he can blow it - and the attacker has to take possession for the timer to stop and prevent the bridge being blown.

    I know it sounds a little arcade-ish the way ive explained it, but it would be nice to have the option to blow the suckers!

    This could be done using the IED code and the need for a trigger man with LOS. The trigger man could arrive as a reinforcement at a specified time. The enemys job would then be to bump off the trigger man. He should of course be modded to be wearing a fluorescent orange jump suit and be towing a barrage balloon with "I am the trigger man" emblazoned across it.

  2. I agree that it's outside the scope of CMSF but what about Normandy? I was thinking of having a specific option to assign one of your artillery assets to a counter battery role. I don't know if that would have been a decision made way above the platoon or company level and therefore outside the scope of that module too?

  3. I still enjoy the occasional game of Steel Panthers and always liked the automatic counter battery artillery fire feature, although I always felt that it was way too effective. That said it made me wonder if this is still done in a modern setting or just left up to the flying artillery? It's probably more relevant for the Normandy game and if it was done regularly enough is it an option we should be requesting for CM Normandy or even CMSF?

  4. Getting back to Dredlocs original comment. I think the reason a lot of people are disappointed is that like me they are CMers that were hoping for something to tide them over for our WWII fix before the CMSF WWII module comes out. I for one was happy to give it a go fully aware that it would not be up to the detailed level of the older CM games and that there were some major shortcomings in the gameplay that would be addressed by patches, But hoping that it would fill the gap and provide an entertaining experience. Even with my eyes wide open it still disappoints me. I'm the first to admit that the problem is all mine, it's just not the kind of game I enjoy, but this may explain a lot of the negative comments we are seeing. Us CM fanboys just can't keep our yaps shut smile.gif

×
×
  • Create New...