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anoldman

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Everything posted by anoldman

  1. Ahh. Need correction to page 148 of SC2 manual version 1.1 Dissapointing but thanks for letting me know actual = June for planning, I will just have to hang on till then... --AOM :cool:
  2. Playing Allies in my latest PBEM, my question is: WHERE THE HELL ARE MY SIBERIAN RESERVES!! I checked the script, but the date line is for June 01, 1942!? If January, shouldn't it read: 1942/01/06 since it says in the example portion of the script that dates are: YYYY/MM/DD? It currently reads: 1942/06/01 Please help, I may not have until June... --AOM :cool:
  3. Playing Allies in my latest PBEM, my question is: WHERE THE HELL ARE MY RESERVES!! I checked the script, but the date line is for June 01, 1942!? If January, shouldn't it read: 1942/01/06 since it says in the example portion of the script that dates are: YYYY/MM/DD? Please help, I may not have until June... --AOM :cool:
  4. Retributor: answer = no *Just joking!* I actually didn't follow. Was your idea to make a way to have more realistic underlying maps? I admit that I love maps. And 'satellite' type maps are just plain cool. Just joking above. Probably a swell idea. I did notice it looked like hexes. I enjoy squares or hexes but I also know from a programming side that hexes are a pain in the arse vs. squares. One way to get better 'background' maps is to have the map be just a graphic. The game holds each square or hex in a database and doesnt care whats underneath on the image. Similiar method is used for some well known RPG's: Baldur's Gate series in particular. The map you played on was just a graphic. There is an invisible layer that overlays the map and actually defines where walls are, what you could 'see', etc... Anyway, my first thought when I saw was that hexes crew would be pleased. -- AOM [ May 21, 2006, 09:28 AM: Message edited by: An Old Man ]
  5. Maybe expand Malta by a square to allow for unit landings? I'm no grognard so maybe not realistic but would change gameplay and allow for paratroops. One thing I learned was I am not a fan of bomber in Malta. I think UK bomber can do a lot better overall from UK mainland. Just my opinion... I tried it after someone mentioned on the boards but I didnt care for that approach much. Just my $.02 though. *shrug* It did give nice visibility of the region though. That spotting ability of bombers is my biggest reason to like bombers! --AOM
  6. Posted this earlier re: A better model for sub war... thread But it got me thinking. Probably nothing new to any Grogs out there, but the below thoughts of my current game helped me enjoy the well crafted strategy of the game even more, so thought I would share while waiting for EG's next PBEM turn to me. AXIS ADVANTAGES: 1.) You choose when and where to attack. This is hard to defend as Allies. Will Axis go Med? Early Sealion? Tough to know where to put limited Allied resources. 2.) You choose what to invest in. As allies, do I invest in sonar? What if Axis is investing in Air or Tanks? Lost mpp's cant afford. As U.K. I didnt feel like I had a whole wealth of Mpp's to invest. 3.) MPP's early. Use for Diplomacy and research early. You have the whole game to maximize chances of getting some advances. Allies have a hard time getting any significant money in Tech or Diplo at least imho for the early game. ALLIED ADVANTAGES: 1.) The more ground the Axis take, the more cities you might be able to sweep in and cherry pick. Norway is classic. Guarenteed to get a city in Norway and probably not worth Axis to garrison all three cities after they take. Just some thoughts. Having a blast. Thanks to DD, Blashy, others, and of course HC! --AOM --AOM [ May 21, 2006, 09:11 AM: Message edited by: An Old Man ]
  7. Wow! Head to head Grognards!! Cool! *joke* Very interesting info. Swung by the boards today to cry about the current state of my email game vs. my worthy foe: Etienne G. (Not sure board name?) So... EG invests some tech in Subs, gets L3. First time I have played someone vs. sub investment. All I can say is... OUCH! :eek: Granted he had Italians with him, but I think he could have swept aside my Royal Navy with his two L3 subs alone! Wow, even ships retreating into the ports were like ducks. Anyhoo, just wanted to say, "WoW" ... L3 subs.. L4 or 5 would be flat out scary... --AOM
  8. Check the weather maybe? I noticed Carriers can't launch planes in rough seas... You cite specific tiles though so maybe you already checked this. --AOM :cool:
  9. Ack! I was afraid of that! Thanks for the answer Lars. Given that the USSR only has Motorization I (and maybe Hvy.Tanks I), I think the 500 or so MPPs I dropped to get to Production Tech II or III prior to Germany's advance is going to be a costly investment. I think next time I need to invest in Industrial Tech, not Production Tech! As an aside, how much do you have invested in USSR/USA Tech? About what point do you start just buying units? --AOM p.s. So if I had Production Tech V, and I bought a Corps with no 'upgrades' it would cost the same, and take as much time to field, as if I had no Production Tech at all?
  10. I thought that it (Production Tech) would decrease the amount of time a unit would spend in production? Reading the manual though, it seems to indicate you only gain a cost savings for 'advanced' units? I kept hearing how I should try to have US and USSR production techs as high as possible before they come into the war. Given my limited MPPs shouldn't I have focused on Industrial Tech instead? Will production tech help bring my units to the field faster? US and USSR don't particularly have high techs in infantry, tanks, air, etc... and I dont seem to have enough MPPs as allies to get US and USSR up enough that production tech would be effective (if it only lowers the cost of tech advanced units). Am I missing something? In my current PBeM game, I sunk considerable MPPs into Production Tech for USSR. I wanted my units to get churned out quickly. Did I make a mistake? Wouldn't Industrial tech 'save' me more MPPs overall? Thanks in advance! --AOM [ May 15, 2006, 02:25 PM: Message edited by: An Old Man ]
  11. Ok, North Afrika PbEM is filled! Anybody want to play a D-Day scenario by E-mail? I assure you that I will be learning the scenario right alongside you. Haven't played them much so that is part of the reason for the email games... Let me know if you are interested in D-Day! You pick the side, I pick the winner... --AOM :cool:
  12. Hmm.. Not a grognard so can't comment on alot of the above, but from a *game* perspective, I also find that I have never purchased an Army, only Corps. Two Corps means one can hold the city, and one can cut off supply behind the enemy, or maybe just hold a flank. If I had an option to split all of my Armies into Corps, (even if it cost say 25mp or so), I think I would do it. Maybe the 5 units per HQ would give me pause...? Just my two-cents and I am not a SC2 tactical genius by any stretch so take it for what its worth... --AOM :cool:
  13. Woot! Well, I already have a 1939 email game rolling, and I wanted to branch out to a few of the other scenarios. I would like to have two opponents, one for D-Day scenario, and one for North Africa. If you are interested, send me an email or post here. I will update this if I get to many replies. email is: Kevin.Shriner()gmail.com Either side is fine with me for either scenario. I can reply a minimium of once per day, sometimes more. Depends how heavy work is, but a minimum of once per day is promised. I can't say I will offer a tougher challenge then the AI as an opponent, but I do promise to take the dice as they are rolled the first time they are tossed. I dont reload games and if you think you can't avoid the temptation of reloading in PBEM, please don't apply. Thanks and I look forward to playing! --AOM :cool:
  14. Woot! Victory is mine! Again! He played the Axis and his strategy unraveled when I trapped his entire fleet against coast of Norway on turn 3 or so of the game. He had planned a number of tech chits in advanced subs so this was a tough blow. The second blow came with wet weather from October '39 to mid-June '40. Rain and mud, rain and mud, snow, rain and mud, etc... This pushed his time table to far back and after some tough battles, he surrendered to the allies. All in all a fun game. CharonJr was a fun opponent and I would play him again. Woot! 2-0! --AOM
  15. Ok! Game number 2!! My opponent is CharonJr! I am a bit nervous. I think he is pretty good. We'll just have to give it our best! Game on!! --AOM
  16. Anybody up for a game? Finished my first with a victory and looking for another round. I dont promise to be much better than the AI as an opponent, but I do promise not to quit, logout, or otherwise stop in the middle even if the game is looking grim for me. I will be checking my account [silvercourage()hotmail.com], ICQ, and these boards for nibbles of interest. Game on! --AOM p.s. I have all day today so length of play shouldnt be a problem... [ September 19, 2006, 11:07 AM: Message edited by: An Old Man ]
  17. Victory is MINE!!! MMUUUHHAAWWWwwwaaa ...aac..ack..*cough*, *cough*... hack... heh, good game. I still think Allies would have won in the end but Allies capitulated and who am i to refuse total surrender. Allies took a body blow when I snuck in and grabbed the northern town in England even before france fell. As an aside, wish I could still plunder the Isles. Understand governement flees, but cant I still loot there musuems and such? Fun game and good opponent. I am undeafeted! (ok, so 1-0) Woot and thanks Squonk (Manfred 1126) --AOM [ April 30, 2006, 09:17 AM: Message edited by: An Old Man ]
  18. Found a game vs. Squonk (Manfred 1126) Wish me luck! --AOM [ April 30, 2006, 09:16 AM: Message edited by: An Old Man ]
  19. Heh, signed up for the ladder, downloaded & added all the ICQ's I could find, but most are out so thought I would try this approach. Anybody up for a game of 1939 Fall Weiss? I dont promise to be much better than the AI as an opponent, but I do promise not to quit, logout, or otherwise stop in the middle even if the game is looking grim for me. I will be checking my gmail account [kevin.shriner()gmail.com], ICQ, and these boards for nibbles of interest. Game on! --AOM p.s. I have all day today so length of play shouldnt be a problem...
  20. Added my ICQ (298-088-198) to the list and signed up for the ladder. Not quite sure how to work the ladder or post a game but I am signed up. Game on! --AOM p.s. Feel free to send me an email for a PBEM at any time: kevin.shriner()gmail.com Anyside is fine by me, I dont promise to be much better than the AI as an opponent (I think i was 1-5 or so in SC1), but I promise to not quit when it looks grim for my side, and i promise to play the game as the dice fall on their first roll... Woot! -aom [ April 30, 2006, 05:57 AM: Message edited by: An Old Man ]
  21. Thanks Rambo. I appreciate that my question has probably filled volumes of books by itself. I would appreciate your thoughts though! I guess my classes taught me that America was just a little more critical to the outcome of the war. Maybe it was just in ways that aren't as well modeled in the game? (Like aircraft, trucks, etc... sent to UK and Russia?). Woot! --AOM
  22. Hmm... that makes sense to me Lars except for the fact that by the time the Americans seem to enter the war, well, it is essentially over. Especially when you consider packing up the troops, more turns to sail the pond, finally land, etc... Maybe you are inferring to land Italy instead of Western France? Adds a turn or two. Hmm... that is something to toss around. Especially if Italy collapses on a successful taking of Rome. Either way, what about North Africa? might be just me vs. AI but again, U.S. doesn’t come in till seems like game is already tipped. Is that not the case for you all usually? Woot! --AOM
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