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charlie don't surf

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About charlie don't surf

  • Birthday 10/07/1966

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  • Location
    midwest
  • Occupation
    gr designer

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  1. Can anyone who has the game please post a few screens of the map generator - specifically the terrain tiles that we will now have to work with? Thanks in advance!
  2. When a vehicle is hit in CM1 - say a tank, the main gun depresses showing that the vehicle is dead...will the graphics be different in CM2? Thrown turrets and the like? Battle debris would be very nice...
  3. You smell that? That smell! I love the smell of napalm in the morning - smells like...victory. You know, someday this war's gonna end...
  4. Just a feeling in my bones - I'd have to say the holdup so far has been the manual, and that the game is close to being released. Just a feeling - nothing to base it on, actually. This Thursday is the 4th and an American holiday. I think the boys will take that day off to celebrate and maybe take a long weekend...my money (if I were a betting man) would be on demo release either on the 12th - with the game being released a week later. I know this is a worthless post but I couldn't help myself. Happy 4th to all!
  5. Once captured some German infantry and had to pull my guards off them for a few turns to fend off another attack - the Germans ran back to their own lines and continued to fight...that's ok, they surrendered again a few turns later.
  6. Rules of engagement means that you are allowed to fire only if a, b or c happens. Sometimes an area is designated a free-fire zone where you can shoot anything that moves and sometimes you can only shoot someone that is armed. Personally I think calling in artillery on enemy combatants in a chowline or doing whatever would be fair game - whether they were armed or not. Basically, if they pose a threat to you then take them out. It gets a little more difficult with a situation like, say the scene in Saving Private Ryan, where the squad runs up against the machine gun nests. The squad votes to bypass the enemy as it has nothing to do with their mission - Miller decides to take them out. [ June 28, 2002, 05:39 PM: Message edited by: charlie don't surf ]
  7. It depends on what the rules of engagement are, but I would assume an enemy combatant with a weapon is fair game with no qualms.
  8. I'm very hawkish but I don't agree that non-combatants should be killed in order to accomplish a mission - most of the time you have choices...troops in Mogadishu during the firefight recently made famous in Blackhawk Down threw flashbang grenades to disperse a group of children being used as human shields by a Somali gunman. The children dispersed and the gunman was shot - problem solved. Later in the battle the soldiers didn't really have any other options but to shoot into a crowd of civilians in order to get the gunmen manning a crew-served weapon or whatever. In other words, do what you need to but don't go overboard (which is rather subjective)...
  9. My apologies - after just reading the entire thing it seems this guy was just doing his thing well - whether or not he was a thug or not is anyone's guess...taking out the stretcher bearers was just a bit outside, though. Having never been in combat myself it is hard to imagine what I might be capable of if I were there.
  10. I agree on not being soft on this Tex guy...I was once in a line to receive some pay while in Saudi Arabia and the line stretched past an open manhole where two Pakistani's were working. Long story short, a GI picks up this big fricking rock and lobs it into the open manhole striking one of the guys in the head - man, that rock was bigger than a brick! Most of the troops in the line turned to watch the asshole and his buddy crack up and laugh as the Pakistani worker slowly emerged from the manhole rubbing his head with this look of pain and shock on his face...an officer jumped in and dressed the guy down... Anyway, my point is that some people are just plain mean. The army is just a slice of the country's population....
  11. Anyone remember the weekday that CM was released? Perhaps it will be released on the same day (Friday, Monday, etc) - might help in narrowing down the actual date.
  12. Anyone know if the new game will let us place destroyed vehicles as terrain in the scenario editor? Wasn't really serious about the doodad part...
  13. I think we're not supposed to, but I thought, "What the hell" and emailed moon. He told me "...sorry, no info. When we got anything we want to announce, we'll take care of it:) ". It was worth a shot, anyway.
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