Hi guys and gals,
I'm a newbie who's about four weeks of age and this game is already consuming my life. I love Operation Flashpoint but no one will do what *I* say. In CM they have no choice in it. That appeals to me.
I've just finished playing a QB of about 1000pts combined assault with moderate hills and trees. The computer chose my equipment for me and actually got me some pretty useful things. Is there a database of what the capabilities of the various pieces of equipment are useful for? HE is obviously good against soft targets, etc but it would be handy to have something browseable that I could plan a force at leisure with. I'm a WWII geek only in terms of political personalities and broad history. I never really took much notice of the fighting or gear before.
It was my first use of a Sherman 105 tonight. Man those things rule against infantry at range. The AI sent a platoon in a counter attack against the guys I had just used to assault a VL. The regular squads must have been close to panic from the assault itself, they'd been taking cover for a whole turn at least, and that one tank plus a MMG kept them safe and gave them time to recover. It also left a nice platoon shaped hole in the defensive line to exploit.
I possibly did a gamey thing by treating a bazooka team as a penal battallion when I made them march in front of where I thought the enemy would be. This made the enemy sit up and reveal their locations which was my original intent. They got creamed of course. I made 'em act casual as though they weren't under orders; they just looked lost and were far from any other troops so I think I got away with it and won't be reported. I'm sure their massacre in front of my entire force made the others fight harder anyway.
Anyhoo, my question is about these VLs. I'm a little unsure about them in relation to the scoring system. I understand that to dominate these locations I don't need to sit on top of them, I can do something similar to what I did tonight and use accurate long range weapons like the Sherman 105 to 'own' it without actually being there. The point about using the 'zooks this way was so I could be certain of doing just this. I wanted to get them involved for once and it was the only way I could think of in a purely offensive role.
Having taken this VL and secured it though, the terrain dictated I needed to be close by but away from it slightly to do the same thing to the next one. I started to bring up the reserves and heavy weapons ready to push on to the next one. Now that I had this VL I had better terrain to put my tank in a good position for the next attack. When I eventually pushed on for the next objective after exchanging fire for a while the flag changed from the US flag to the question mark again.
How, if at all, does this affect the scoring system? I gave up the ground, but it was pretty secure behind my lines. The enemy didn't take it from me, and couldn't without getting seriously hurt at little cost to me, but it wasn't registering as mine anymore. Does this have an effect or does the enemy have to seize it from me? Do you even get points at all for seizing VLs or is it a case of pure body count?
Thanks for your answers.
This is a great board BTW. In QBs I'm working on trying to create some situations you guys have described in previous posts so I can try all the great advice posted here. Evrything I'm trying to do at the moment is about isolating small parts of the enemy and being able to use massive firepower on them from the safest locations possible for my guys. I'm making mistakes and not always scouting ahead inw ays I think I should for the best security for my guys but hey, it's all part of the learning curve.
I've got a feeling this game is going to be the best few quid I ever spent.