Jump to content

vbfg

Members
  • Posts

    85
  • Joined

  • Last visited

About vbfg

  • Birthday 06/17/1973

Contact Methods

  • Website URL
    http://www.rlfans.com/

Converted

  • Location
    Bradford, UK
  • Interests
    Rugby League & killing the enemy
  • Occupation
    Computer bod

vbfg's Achievements

Member

Member (2/3)

0

Reputation

  1. Fion's AARs on the old website made me aware of it. Valley of Trouble was my first scenario. The graphics were a little off putting at first but I remember dropping artillery on the town and it arriving at just the right moment and I was sold.
  2. Couldn't agree more, it really is good. There was a point last week where I was very frustrated with it and was almost at the "sod it, I'm writing my own" point. But now that we have our heads around it it's working wonderfully well and is a tremendous time and effort saver.
  3. I'm happy to report that with v1.46 and a new game we now have this working. Couldn't get the ongoing game working, but honestly with chat and the incentive to finally getting around to installing Dropbox it still proves quicker and more useful than email. Thanks to the author for putting in the effort on this.
  4. That explains some things from recent games. I shall now be paying more attention to what my little dudes are shooting at.
  5. Ooh, thanks for the bump. I missed the last update.
  6. I'm playing para. It's very odd behaviour, it must be detecting the files because it lists the game in the app. I've tried it with "Incoming" DB folder set and with both incoming and outgoing set, but it neither copies out or copies in. Fwiw, we had already exchanged the first couple of turns when we started using this. I tried starting a game from scratch so that I could go through the process of having h2hh set up the DB folder for me, hoping for better results. It didn't detect file at all on my system, so I didn't get the context menus to let me do that. We're both on 1.40 btw, I couldn't find 1.46.
  7. Yes, but in some cases it seems that a hotkey for a command also "works" for another command on a different menu where the button is in the same position. For example, on the Movement menu the "hunt" command is in the same position as "bail out" on the Special menu. If you're in the Special menu and you absent mindedly hit "k" expecting to be able to set a movement waypoint for hunting forward you'll likely find you've just ordered your guys to bail out. This doesn't seem to happen with all commands, just those that sod's law dictates will be most annoying. I picked up the habit in CMSF of hitting "N" for move before hitting any movement key because it switches you to that menu no matter which menu you are currently in, and I hit "T" for target before issuing any target command for the same reasons. Bit of a pain but it works. I seem to use the mouse for the Special and Admin menus, unless issuing the "deploy weapon" order.
  8. Really? I thought this was only true if they were passengers (i.e their icon shows separately) rather than for drivers and crew, as a MG team would be in an otherwise empty Jeep or the driver and gunner from a half track.
  9. Are you sure you hit "I" for quick? It's quite close to the dreaded, evil "K". You're quite correct to say that you cannot dismount and move at the same time though.
  10. It does work. A Sherman will create a hole in about a minute. I've made some firing holes out of farm compounds this way. I've also carelessly wiped out whole squads of my own this way too.
  11. A stopped calender is right once every 12 months.
  12. Only a Brit or an Australian would wear shorts like that. edit: I'm going with Australian. If he was British his socks wouldn't be down round his ankles.
  13. The history of Finland and Russia in the 20th century are not even slightly like the history of Sweden and Russia or the history of Switzerland and Russia. http://en.wikipedia.org/wiki/Russification_of_Finland It is not possible to seperate their decision to fight, especially in the context of the recently concluded Winter War, from the rest of their recent relationship. It might seem, with the benefit of a 21st century perspective and the knowledge of what was to follow, that it was a crazy idea. Right now I'm struggling to think of a major 20th century decision that wasn't insane, with the possible exception of my mum and dad not going to the pub one night in 1973.
  14. One of the features of those forums I always found was that, over time, by far the best game specific tactical information was compiled through people answering specific questions. "I have x and y, this is the situation they're in and this is my objective. How would you go about it?" That kind of stuff. Sometimes it's somebody coming up with an idea and wanting to write about it, but that's far more rarely. There are people who enjoy that, but I'm sure there are more knowledgeable people who want to be helpful and can trip off an informed answer than knowledgeable people who want to think of, plan and write an essay on a particular topic. In all the generations of tactical forums we've had over the years I learnt a bunch of stuff from those kinds of threads. Often from the same people as it happened, and I'd search those forums for posts from those users. I'm not going to massage egos but I'm delighted to see names I recognise that I haven't read posts from in a few years now. There's some good info in the CMSF tactical forum that translates well, but most of it is about game and user interface mechanics. It's not really about cracking a particular tactical nut with WWII era equipment. And who would post those questions in there anyway when the lights above the door say "CMSF"?
  15. Simple thing I love: making the AI attack across open ground and defending with a minor over-abundance of artillery. Never gets old.
×
×
  • Create New...