Lindan
-
Posts
630 -
Joined
-
Last visited
Posts posted by Lindan
-
-
ROTFLMAO!!!Originally posted by Jack Arilliac:Is that what happens on a "day off"?! I had no idea. I should definitely take one sometime.
Poor girl. She must have dropped her Bible down there.....
.dropped the bible...
ROTFL!!
-
CARRIER COMMAND!Originally posted by ParaBellum:Anyone here remembers Carrier Command for the Atari ST?
Great mixture of strategy and action.
And the graphics were simply fantastic for that time...
I totally forgot about that! That game ROCKED!!!
-
redwolf (and others)
there is a simple thing that I want to add to this discussion.
Variation. Chance.
Most of the fun and the suspension (for me) in CMBB derives from NOT knowing how a turn will turn out.
I try to move all my "pieces" into a position that gives them the best chances to survive/cause damage. Then I watch the movie.
During my time as an active playtester for cmbb I often watched a turn over and over, or load the same savegame dozens of time. Each turn was different. If something consistently looked strange, I discussed it with my fellow testers. Your assault gun backed away from a PzIV. The PzIV could possibly kill it. The TAcAI decided this action for the assault gun because it rolled a virtual "1" for the "courage" variable and it backed off. The point is: the behaviour IS reasonable. But:
In the given matchup it would also be reasonable to stand and put the IV out of existence. This did also happen in that situation, quite often it seems. It depends on courage I'd guess.
But: the better player usually wins in normal sized games, as her tactics optimize the chances for her force.
My point is: CMBB is not about total control. That is what makes it different from chess and very enjoyable for me. And: the better player still wins.
(except when I loose, hehe... )
-
Hmmmm... they are looking for a publisher in the US...Originally posted by Horus:for all who like x-com
look here http://www.ufoaftermath.co.uk/?c=gallery&p=main&t=e3#
Perhaps my favourite publisher (well known for their excellent wargames) will pick it up... (hint! hint!!)
-
ROTFL! Same for me! (XCOM)Originally posted by Soddball:Thanks to this thread, I wasted almost all day trying to get Elite for the Archimedes working on my PC (emulator, software, OS, *yawn*).
Thanks again.
-
Best wishes and good luck to you and your family!
-
You made a typo and misspelled "Underworld I & Underworld II" as "III & IV and ELITE."[/QB]</font>Originally posted by murpes:</font><blockquote>quote:</font><hr />Originally posted by Lindan:
Ultima III & IV and ELITE for Atari ST
-
Check out this site:
click on "Xenocide". It seems that some people try to rcode a 'new' version of XCOM:Ufo Defense for nowadays systems.
-
If you like to check out all the good old stuff, try:
a great site with many, many classics...
highly recommended!
-
Boulder Dash anyone?
Ultima III & IV and ELITE for Atari ST
Bard's Tale for C64
Mercenary for Atari 800XL
Anybody remembers ASYLUM (an adventure with very simple graphics and a totally weird story??) or the INFOCOM textadventures?
*sigh*
[ November 26, 2002, 12:06 PM: Message edited by: Lindan ]
-
The absolutely BEST scenario I EVER PLAYED in a PBEM is the fantastic, exciting, super,cool, totally sweet:
SOUTH OF HEAVEN!!!
(did I mention that I designed it ? )
You can find it at my site.
When I designed it I got so pumped up, I nearly kicked my mother in the face.
-
Is a manual included on how to get it installed and where to put all the files?
(I didn't dl it yet, but had some problems with the "old" cmmos for cmbo.)
I got it to work after a while and it's a really fantastic tool, but it was a long time ago and I can' remember what I did and how it worked..
-
Best check out the last 5-10 times this question was answered (a search will yield results). The Peng-thread is unique.
-
Thanks Para, priceless!Originally posted by ParaBellum:... She never again looked into my drawers...
-
This is really lame trolling at its worst. I bet the next posting will read "oh sorry, this time I didn't mean the maps, I meant the [add your favourite]". It's simply not worth your time, people.
Voxchild: when I look out of my window, I see a lot of childish terrain. Trees even. And no sewers. Bummer.
[ November 18, 2002, 09:39 AM: Message edited by: Lindan ]
-
A quick check:
<table align=center width=400 border=1>
<tr><th>Name</th><th>Chassis</th><th>gun</th></tr>
<tr><td width=100>Marder II </td><td width=100>Pz II</td><td width=200>75mm Pak40/2 (Sdkfz.131) or 7,62 Pak36® L/54(Sdkfz.132)</td></tr>
<tr><td>Marder III H</td><td>PzKw 38(t)</td><td>75mm PaK 40/3 L/46(Sdkfz.138) or 7,62 Pak36®L/54(Sdkfz 139)</td></tr>
<tr><td>Marder III M</td><td>PzKw 38(t)</td><td>75mm PaK 40/3 L/46</td></tr>
</table>
Source: F.M. von Senger und Etterlin, "Die deutschen Panzer 1926-1945", ISBN 3-7637-5988-3
[edited for source]
[ November 14, 2002, 06:14 PM: Message edited by: Lindan ]
-
I'm playing a massive tank battle in CMBB right now. The final days of Zitadelle, the Kursk battles. The Tiger platoon is up on a far away hill, but they will destroy everything they can see on the whole map. 1-1,5 km away they will shrug off tremendous amounts of punishment. That are the engagement ranges where they really shine.
-
"Advance" is a label used for a certain type of action performed by your troops. It was pointed out several times what it means. I really don't get what is so hard to understand. If I use "move" to get from point A to the 100m distant point B, I will arrive quite fresh. We can try this out if you like. We both take our 50pounds backpack and start. I'll walk to point B (move), you get down on the ground every 5meters, get up again, zigzag, down, up etc (advance). Then we'll compare how fresh we feel after the 100meters.Originally posted by Quenaelin:Ok, if it looks like I am keep repeating this, that is becouse nobody seem to get my point. I really don't know did I really make mistake by issuing advance command in the forrest, becouse troops should be able to advance in the forrest. I have read every post, but everyone keeps repeating that I made mistake and advancing and running in the forrest should be wearing men of very quicly to the level of exthaustion. And I would like to rise some discussion about this matter, that is why I keep repeating too.
Please excuse if I missed the point, but the commands are defined a certain way (described in the manual) and work as they should IMO.
-
better to contact madmatt, sales@... seems to be very sloppy.Originally posted by SS_Obergruppenführer:I've ordered my copy of CMBB on Sunday, but haven't received any confirmation email. I have already mailed sales@battlefront.com but got no reply whatsoever. I gave them all my mailing info, the only problem is that I forgot my order number. But that shouldn't be a problem if I give you my billing and mailing info?
...if anyone from BTS stumbles upon this topic, I'll be happy!
-
Oh? Thought this had slumped into obscurity...Originally posted by Sytass:</font><blockquote>quote:</font><hr />Originally posted by Sgt. Emren:
Bump.
Still no news from Tom's HQ. I think I'll mail him if he's still interested in hosting.</font>
-
Yes! Yes!Originally posted by ParaBellum:I'd like to try a reverse slope defense with my space marines against a large Ork army...
-
It's easy: the secret intelligentsia of this forum meets there, they taunt each other as hard as they can, and PBEM each other a lot. You'll find serfs, squires, kaniggets and Mace there. all other people are scum-sucking newbies (SSN). This thread is unique on the www (hopefully). The first installment of the thread had 120 pages, you may find it at lindan.panzershark.com , under "weird threads". As long as there is the cesspool (a synonym for the "PENG challenge thread" AKA the "Mother Beautiful Thread"(MBT)) the star of CM shines.This is the shortest possible answer I could invent. Sorry, I'm drunk.Originally posted by Rob Murray:Thank you you for all your enlightening answers. :confused: :confused: :confused:
your worthless,
Lindan (honorary warden of the original MBT)
[edited for forgetting some nonsensical statements in the first run]
[ November 08, 2002, 02:52 AM: Message edited by: Lindan ]
-
Spinlock: I have another thread for you that you'll surely like.Originally posted by Spinlock:My god.
I can't believe I just read this thread... :mad:
Head over to the Weird threads section
at http://lindan.panzershrk.com and read the very first PENG challenge thread. did I mention it is 120 pages long?
[ November 06, 2002, 06:18 AM: Message edited by: Lindan ]
-
Rob: take a breath. noone meant to attack you.
(at least this is the way it looks to a dumb foreigner, hehe...)
Monster Tanks Retreating #2 And Steve's List of Why the Tac AI tells tanks to retreat
in Combat Mission Archive #4 (2002)
Posted