Jump to content

Placebo

Members
  • Posts

    503
  • Joined

  • Last visited

Posts posted by Placebo

  1. One quick note about the KT and Lynx model details. This is something that slipped through until the last minute and should have been caught. But we didn't think it was serious enough to delay the game for 2 weeks just to have better visuals for the two vehicles in question. They will be updated with the next patch.

    Steve

    Sums up BF for me, good feedback and you know there is going to be penty of future support to correct any issues in the game.

  2. Just bought CMA so coming to this a bit late, but I am really stuggling with the losses I am taking compared with CMSF. 3 missions into the first campaigne they seem to rout, panic and generally get killed quicker than the opposition. Also their spotting skills are none existant mostly my forces are getting gunned down before they even realise who is shooting at them!!

    Any suggestions on winning a mission with the Ruskies?

  3. I have only just re-discovered CMSF (i never took to it on initial release especially without the random battle gen) but am really loving it now with all the modules and post release patches.

    The game is crying out for another module or new verison for the invasion of Iran. It will probably never happen in real life but would be a great update for the game, and to see the latest US/UK forces now available after the experiences of Iraq/Afganistan.

  4. Remember, a its not "Combat Mission without", its "Combat Mission without yet", most of the time. for instance, at the moment its "Combat Mission without SS". Wait a few weeks and it'll be Combat Mission with SS". All good things come to those who wait. Though you may have to wait til the final 'funnies' vehicles module, depending on what you're waiting for. :)

    Just want to highlight the "Wait a few weeks and it'll be Combat Mission with SS" I take a few to mean >1 & <4, Fingers crossed :)

  5. I would like to add air strikes to the debate, as i only ever seen them in pre-planned strike missions, otherwise it seems they are of very little use due the the long delays (the battle as moved on or game finished before they make an appearance)!

    One advantage i have found with airstrikes is if you select a large target area for the air-strike at least the pilot will pick out a good target not try to cover the whole area like artillery would.

  6. I love the look of the maps and to zoom in and see so much detail, even being able to tell from the spray of builts the uncontrolled fire of a hand held mg42 etc. But for ordering groups of troops I find impossible with trees on, and understanding line of sight etc difficult with them off.

  7. Possibly one for the wishlist:

    Most maps have a lot of trees which look great but that make it impossible (for me anyway) to see whats going when the battle is underway. So i set the trees to the middle setting of close range trees removed. However you miss quite a lot and it is hard to see when visibility would be blocked from tree coverage.

    Is it possible to have a higher level of transparentc setting for trees so you can see them (or at least their outline) but you can still see your troops buildings etc. behind them at the same time?

  8. I´ve just read "Tank!" by Ken Tout. A very well written personal tale about one day´s battle for a british Sherman crew in Normandy.

    Highly recommended - even though the brits won´t arrive until the next module.

    I am in the middle of this as well, good book about life as a tanker not the generals view of the battlefield. Now I just wish i could get hold of that commonweath module!!

×
×
  • Create New...