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Biltong

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Everything posted by Biltong

  1. 1. Once you've rolled up a couple of battles it should'nt take you longer than say, 15 minutes to manually roll up the parameters only. To work out experience and favor will depend a lot on previous batle size. Selecting your Task Force, will depend how fanatical you are - if you want to make sure you get the maximum bang per buck (like me) For me it's half the fun - seeing what happened in the previous battle - who killed what & how many.. where did I make mistakes and which tactics worked well... what the units new experience is, what Attached units I get and what the new Task force is... all part of the whole experience. Some guys see all of this as red tape - a pain, BCR isn't everyone's cup of tea. I think you need to be a bit of a fanatic 2. Download the latest Player Guide 2.3? - it has a full description of Force Size and how to calculate it. 3. No - it won't - If you roll up a battle that is too large for your taste - use a percentage modifier to reduce all your task force points equally until you get to a force size that you are happy with. [ April 09, 2003, 05:49 PM: Message edited by: Biltong ]
  2. No - at the moment 42 only runs till +- June 42. There will be another update at some time in the near future to adapt 42 for the whole of 42. I use HistoryBuff as a marker - AFAIK, he's way out front of everyone else (somewhere around April 42) and I adapt the rules when he gets close to the next marker - in this case an armor/force upgrade that is scheduled for +-July 42. Each year will have slightly more complex/realistic rules and obviously the force will change from year to year, as the armor changes from PzIII's to the evntual King Tigers I'm also waiting to see what the patch will bring - if we'll be able to go the scenario editor route - i.e.: set names/experience/ammo for each squad/team/HQ on the Battle group.
  3. I think you're one of those rare individuals who underestimated your abilities Stick to the rules and if you win another (no 12) upgrade to vet. The Germans had a very easy go during the 1st 2 months or so. The Russians were disorganised, out of ammo, transport, motivation, info, leadership - you name it. The Germans also advanced very rapidly and had contacts on a regular basis, so your continuous battles are quite historical. Once the resistans increases, the breaks between battles will also increase. As for experience: I imagine a large number of German CO's and troops considered themselves veterans after the 1st couple of months, but once the Soviets started turning around and fighting, they might have noticed that things were not so easy anymore - I think you'll find the same thing happening to you. Use this time to build up favor and experience - you'll need it later on. It's a good time to experiment and get your tactics pat for the winter. If you want you can set the computer experience to +1 for the next couple of battles - just to spice things up a bit, but I think it would be better to try slightly riskier tactics now, while you can... later you won't be able to experiment.
  4. This is deliberate: A team, whether in sport or war, takes time to 'gel'.. to get to know each others weaknesses and strengths...How to work together,what to expect from each other - who will do what in a specific situatoin, etc. etc.... Bringing in replacements gives the team's cohesion a knock and the more replacements there are the bigger the knock. An analogy will be making up a team of the best players in the world in any team sport of your choice - quite often they will be beaten by a 3rd rate team who has been playing together for a long time. Hence the 'weird' modifiers
  5. Biltong, if you were a French occupying SICILY during the "Vespri Siciliani" - the popular uprising against the bloody french invaders happened during Easter celebrations in march 1282 - you would be dead with your guts running out your opened belly. The way Sicilian fighters were distinguishing the fleeding french soldiers disguised as locals was to ask them to pronounce "Ciceri" - chick peas - . As soon a the poor bastard was pronouncing the word as "Siseri" - the way a french would say "Ciceri" - he was busy holding his guts from falling on the ground. So, your "Cicily" - although in a reversed way - would still have you clearly identified as "Auslander" and get you busy with keeping your guts from spreading all over the place. I am sure you appreciate the story. </font>
  6. Hmmm... I've been thinking about it... :confused: I comitted to CMBB till 45 or until CM3 comes out - whichever is first, but CMAK wasn't expected??? To change the rules all the way, is not a big deal... won't take too long. What is taking l.o.n.g is the Special Battle Packs.. esp. with the bloody war dragging everyone off to their TV's. I can do with help there - and lot's of it. If I can get 3 or 4 more guys to each take on a battle pack, well get BCR SOUTH done in 8 months (I hope). As for BCR North & Centre? This should be thrown open, I think. I would like to do a BCR CMAK version from the German pov in North Africa only. I think I'll open up Cicily and Italy for other 'coders'. So - Summary: Need Special Battle Pack makers for BCR South from 43 onwards Need BCR research/rules modifiers for BCR Central & North. Any takers?
  7. Just watched 'Enemy at the Gates' (sniper duel in Stalingrad)... Looks like we'll have to create a map consisting of one huge block of rubble covering the whole map for the upcoming Stalingrad Pack... What a filthy battle
  8. On target on both counts... 40 Favor to change die by one for Axis Immediate Attack/assault and explosives out of window Never seen that BTW - next time try and post a screenshot (just don't ask me how
  9. Unfortunately, yes. Frostbite, getting lost, accidents; syphilis etc. etc. affected everyone...
  10. Hmm - we'll have to see - once a handfull of guys are where you are Off course - fast asleep Actually I'm not using player exp. Only made the games overly unbalanced one way or the other. So I leave handicap at zero etc. Some times I get a slight advantage. Sometimes they do. Mostly it's dead even. Hadicap is I think a waste of time. Theres is no fun is launching an assault with 1500 pts against 4500 pts. No fun, just a death for your men with no hope in hell.
  11. Worked fine when I tried it Thanx - stored away for future enquiries Biltong
  12. Interesting how the armor does so much better than the infantry - I wonder if that was also the case in real life? Or do you think the armor needs some downward adjustment when it comes to killing? Or rather the inf - some upward adjustment? Also - The IIIJ's do a lot better than the Stugs. Any idea why? BTW - I was actualy refering to player Exp. What are you on now? Spill the beans Biltong
  13. Yes - great site - I think most of the guys know about it, but there's no harm in reminding them Hope to see some maps from you soon Let me know how Mapping Mission pans out - I haven't tried it myself, but would like to. Biltong
  14. Best to get it printed I think - writing them out will take longer - there are 3 sheets that you'll need for every battle: Parameters; Battle Group & Favor. Once you have them printed, you can go and make photocopies somewhere. It looks quite daunting the first time, but once you have rolled up your first battle, it will all fall into place. Use the Player Guide!! Enjoy
  15. Prophetic, isn't it - now you know why the Brits have been hanging about outside Basra As you might have noticed: the maps link with each other - you are actualy fighting on one L.o.n.g map - so you can see what's waiting on the horison Good luck!!
  16. There's also supposed to be an Excel 'Reader' available for free from the Microsoft site. In fact, if you find it, won't you publish the link here - your question comes up every now and then. Biltong
  17. Thanx & Good Idea - great minds - just wait for the last battle [ March 30, 2003, 07:28 AM: Message edited by: Biltong ]
  18. Hi S How do you find the Kiev battles? Any suggestions/problems with the maps/extra force compositions etc? Carefull not to give the game away - mail me if necessary Bottom line - is it worth the effort to create special battle packs?
  19. Hi Lane... Sorry, I can't help here - e-mail PeterK peterk@look.ca (Biltaid) - He'll have the answer. Biltong
  20. All the above is good news. The greatest threat to BCR's survival, is boredom. For a player to go right through to 45, he must never become bored. He must feel tension & fear all the way. Be kept on his toes To cater for both weak and strong players and to get the percentage right was pure gutfeel. I was aiming for +_ 15% Conscript; 20% Green; 40% Regular; 20% Veteran; 2% Elite... From the feedback I'm getting it looks like the percentages are close. Just not hearing much from Veteran players. Any out there? [ March 30, 2003, 04:28 AM: Message edited by: Biltong ]
  21. Nice AAR HB How far are you now? For all the newbies out there, History Buff is way out front - leading the pack. Last time I heard he was in April 42? Biltong
  22. See Note 8 - Player Experience "If you win more than 6 battles in a row – increase your Player Experience by one notch. But, beware of the Winter!!"
  23. Just don't buy it for this battle... The crew has gone off to get the new replacement tank Next Normal Battle the crew and their new tank rejoins their mates with all the experience gain/loss that they got from the battle where they lost their tank. This battle's exp gain/loss does not affect them, since they are not taking part. No - Do the calcs for each battle - it will be nearly impossible to link the 2. Good luck
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