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Volstag

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About Volstag

  • Birthday 09/14/1970

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  • Location
    Missoula, MT, USA
  • Occupation
    Software Engineer

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  1. I've stopped using S&S entirely. It never really seems to work. 50% of the time, my tank will move forward and then immediately reverse w/o even taking a shot -- even if it's a "perfect" flank/rear shot. The other 50% of the time, they move forward, shoot, and then casually wait for return fire. Needless to say, I've been using Hunt + Reverse a lot more these days. Out, Volstag
  2. To his credit, he did have "spoiler" in the subject line. Out, Volstag
  3. Some people have had luck using epsom salt, but I've never tried it myself. I usually find that a BB gun at 1 - 5 pumps will usually do the trick. A couple MG42's w/ interlocking fields of fire couldn't hurt either. Out, Volstag
  4. I tend to agree with Generale_Pasquini. The reviewer isn't a wargamer and it shows in his review. No harm done, IMO. It would be no different if one of us were to review "Mario Brothers: Sunshine Island". Granted, they probably should have had a bonified wargamer review a wargame -- but there's nothing we can do to change that now. As for driving away potential customers.... well, I suppose that's possible. It's my contention, however, that those who are meant to play CM will eventually be drawn to it -- like a moth to flame Out, Volstag
  5. I think I'm beginning to understand what Peng is and what the Peng thread is about. I could be mistaken, but I think this is the "genesis" that Seanachai was talking about. http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=13;t=002571 Out, Volstag
  6. I couldn't agree more. I wish GIC the best of luck, but they have a long hard road of them. Out, Volstag
  7. Ginzo, If it makes you feel any better, I've been following this board sporadically for about 1.5 years and I still don't know what the hell "Peng" means. I have seen other people ask the question and they're always met with responses/answers that are highly ambiguous at best. Out, Volstag [ October 19, 2002, 12:24 AM: Message edited by: Volstag ]
  8. I'm not really adding anything new to this thread, but I felt compelled to add my $0.02 Occasionally the computer AI can be classified as "above good" and, sometimes, you could even call it "poor" (a lot depends upon the parameters of the battle itself). In the vast majority of cases I would rate it a solid "respectable" or "good". The AI will rarely surprise you with it's tactical brilliance, but it can (and will) beat you if you play poorly. Out, Volstag [ October 18, 2002, 09:51 PM: Message edited by: Volstag ]
  9. I've wondered that myself. To be honest, that was one of the few reviews that I've even seen. Most of the major strategy/wargaming sites don't even mention it. Out, Volstag
  10. Slightly OT: GI Combat is an odd game. I'm not sure if it's supposed to be a FPS or an RTS or a tactical wargame. I feel like there is some promise/potential within the product, but it's buried beneath their dreadful interface. I spent more time trying to get around the map and order units than I did fighting my enemy. CMBO/CMBB are vastly superior when it comes to WWII tactical combat. GIC might be able to find some FPS/RTS/tactical hybrid niche in there somewhere though. Out, Volstag [ October 18, 2002, 07:59 PM: Message edited by: Volstag ]
  11. That's a great idea. I'm gonna see if I can get something like this going with my buddies. You know, I can't help but think how great something like this would be if it was "officially" implemented within CMBO or CMBB. Out, Volstag
  12. It is, quite simply, the finest tactical level WWII game ever created for any format. Historical accuracy abounds. If you're a true wargamer, you owe it to yourself to get CMBO and/or CMBB as soon as possible. Out, Volstag
  13. Amen. It seems like a good portion of the scenarios I've played recently (for BO and BB) are of the "puzzle" type variety. While they can be fun/challenging, they almost seem at odds with what both games are trying to model. Then again, maybe I just suck. Out, Volstag [ October 18, 2002, 02:08 PM: Message edited by: Volstag ]
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