Check me for a pulse. I read more than one Germanboy post on a "gamey vs. historical" topic and didn't disagree with everything he said.
I'm glad to see that the discussions in this and other gamey threads are heading toward the root of the acrimony - play balance.
Rather than getting third parties involved in every battle, I would like to see a menu from which to pick the "most likely to be seen" TO&E for each side for each type of engagement. For example a deliberate attack is more likely to include armor (maybe even some heavy armor) for the attacking side than a meeting engagement which is more likely to see ordinary riflemen, light armor,etc. Defenders are more likely to have AT guns and lots of TRPs than armor, etc.
I suppose that vanilla TO&Es would be a starting point but this seems a daunting task when the final objective is play balance. IRL commanders were not looking for fair fights.