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markshot

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Posts posted by markshot

  1. Well, thanks for the suggestion. Too bad the utility didn't seem to work for me. Just kept making a beep rather than filling the dialogue box.

    Oh, well ...

    Actually, it is still beyond me how the game can produce viewable movie files for PBEM and cannot produce an appended file for each turn during regular play. Maybe CM2.

  2. Can your global moral diminish from 100% without suffering any casualities, captured, units going off the map, or vehicles knocked out/abandoned?

    I was playing a scenario with the AI (20 turns). I was taking my time to position forces for a quick and decisive attack. I hadn't been spotted, or spotted the enemy, or heard any fire. Yet, as each turn went by, my global moral was dropping a few percent per turn.

    What would account for that?

    Thanks.

    [ 11-19-2001: Message edited by: markshot ]

    [ 11-19-2001: Message edited by: markshot ]</p>

  3. What I am saying is from what I learned from Steel Beasts and reading some armor materials. Four tanks moving individually is not the same as four tanks moving in a platoon formation.

    The four tanks moving in a platoon formation depending on their orders and configuration will be in much better shape to deal with a sudden attack from an unexpected axis.

  4. NOTE: This question will be cross posted on both the Steel Beasts and Battle Front forums.

    Steel Beasts has conditioned me to think of tanks acting in platoons. Yet, when I look at Combat Mission unlike squads (which model 9-12 soldiers), tanks are modeled as individual units; not platoon abstractions.

    Were tank tactics different in WWII?

    One of the key differences in Combat Mission between American and German tanks seems to be the American tanks have faster turret rotation. This translates into being able to beat German tanks to the draw when the two sides are not fighting from prepared positions. If German tanks operated as platoons, like they do in Steel Beasts, this American advantage would seem to be somewhat neutralized. Since each German wingmen would scan a different area of the battlespace, and the platoon as a who would be prepared to fire on a number of different axis on short notice.

    So, why does Combat Mission treat tanks as individual units?

    Thanks.

  5. WARNING: THREAD IS A POSSIBLE SPOILER - "A Day in the Calvary".

    I am playing the operation, "A Day in the Calvary".

    This is my first operation. It is an "advance" operation. So, how do I win? I assume destroy the enemy and transit the map, yes?

    I am on my second of four battles. I have advanced up the right side of the map, up the road. My forces:

    Some jeeps with MGs.

    Some Stuarts.

    Some Greyhounds.

    Some Howitzers.

    A platoon in trucks.

    One off map 88mm spotter.

    Arrayed against me are:

    3 AT/Flak 88mm

    Superior numbers of infantry

    Terrain:

    20% trees/woods

    Gently rolling terrain

    A few random buildings

    One cross map road moving from my position to theirs

    Ground wet/damp

    Map length 1000-1500 meters (don't recall just now)

    The challenge (I've tried a number of times with saved games and different approaches):

    The German 88mm are first hidden. But at the risk of losing a jeep or greyhound, they can be made to expose themselves.

    However, even after exposing themselves, they basically rule the map. They have a tremendous reach and fire power relative to my AFVs.

    I am unable to maneuver/flank/approach them due to the fact that they have a solid buffer of infantry with a line of scattered mines running across the map. MG fire against them is either out of range or ineffective. The 37mm guns of the Stuarts are also ineffective despite an effort to use hunt/hull down tactics.

    I have tried using my off map 88mm to wide area target one of the guns. But such an approach seems unable to knock it out.

    Then, I tried using the 88mm to supress one of the guns while attacking with the Stuarts. That got me a trade of one Stuart for one AT gun. However, I don't think I can knock out the three guns by doing this. Also, I am under the impression that trading one light tanks per gun is not in my favor.

    I haven't tried getting my spotter forward and using direct fire against the 88s. Would this be worthwhile?

    The other thing I have not tried is laying smoke on or in front of the guns. However, once I got my smoke screen, I still don't see how I would proceed to take them out. Perhaps, I would fight my way through their infantry buffer so that I would be at a better range to attack them?

    ---

    Any suggestions from the senior commanders here would be appreciated! Thanks!

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