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jshandorf

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Posts posted by jshandorf

  1. Hey I found some very specific info on the Bf109 above.... It is a Bf109 G-6/Y. Here is some history on it...

    "MT-507 arrived in Finland on 26th August 1944, too late for wartime operations. Most of its flights were in peace-time service."

    and...

    "Finland got first Bf-109G2s in 1943 and a number of Bf-109G6s later. This plane - MT-507- arrived in late August 1944 - too late to take part in the fighting. MT-507 made history by being the last Bf-109 to fly for the Finnish Air Force. The last flight took place 13.3.1954."

    So, looks like I will have to go to Finland to see this one.. Heh heh..

    Jeff

  2. Originally posted by Squadldr76:

    Ok, I have a question for the historians in here. I've been here reading things that people have been posting about the war ranging from infantry to various guns carried by the tanks to that great post JasonC (I think that's who it was) wrote about the StuG. I'd like to know; where in the world do you find all these intricate details and how much study did it take to achieve the level of knowledge that you all possess? I like to think I can hold my own when it comes to discussions about WW2 but I come here and the amount of information I can find is amazing at times. I'd just like some starting points on where I can get into some of this detail that people here have.

    Thanks for any information you'd like to share.

    I would recommend a subscription to "Grog Porn" from Tiger Leather Press.

    Jeff

    [ February 25, 2002, 03:55 PM: Message edited by: jshandorf ]

  3. Originally posted by Marlow:

    Lies I tell you! All lies!

    I thought it was 2 games.... and we were even...hmmm... Let me think... You attacked me in one game, and kicked my ass. I then attacked you and kicked your ass. What was after that? Did we play a ME?

    Oh wait! It was that damn FOG ME, where you bought a fricken battalion of paras and no armor. You bastard! I remember that one!

    Okay, I will be sending you a battle where I defend. Same parameters as usual... No flak wagons, or Fighter/bombers. That is it.

    Jeff

    [ February 13, 2002, 06:27 PM: Message edited by: jshandorf ]

  4. Originally posted by Ben Galanti:

    Came through fine. Just a warning to you and Ari, I'm expecting a new baby any day now, so I may go mysteriously silent for a little while... Though, who knows, I may actually get more CM in since I'll be up all night anyway ;)

    Ben

    What? Can't you change diapers and play CMBO with one hand? Sheeesh... Besides, you got to start kids on war stuff when they are young.

    Congrats on your successful procreation,

    Jeff

    [ February 13, 2002, 06:20 PM: Message edited by: jshandorf ]

  5. The way I see it is that you said he "might" advance to that position so you flamed it up. The way I see it is that you are using the game engines representation of an "area on fire" in a gamey way. The reason is that in CMBO squares on fire are completly impassable, which is totally unrealistic.

    Fire is a variable, and areas that are on fire behave differently. Some rage out of control and are totally impassable while some just burn alittle and alow even infantry to carefully pick thier way through. So in effect you are using the "impassable barrier" effect of fire in CM to your advandtage which falls under gamey.

    Jeff

    [ February 13, 2002, 06:04 PM: Message edited by: jshandorf ]

  6. Originally posted by Jarmo:

    And I'll only need 67 points in my last fight to pass Shandorf.

    Hell, I've been on tighter spots before. Never gotten away intact, but I've been on tighter spots...

    If it just didn't have that one totally crappy game where I lost all my Panthers and Jadgpanthers to those incredibly lucky Church VII and Cromwell shots. *grumble*

    I think I am gonna send Ari a setup. I want to play him again.

    Jeff

  7. Just be warned.. If you play any ladder person and they pick the Allies count on them to pick the British with the following units...

    British Paras.

    Church VIIs.

    Wasps.

    And plenty of those really cheap 4.2 inc mortars...

    It just gets old pretty fast if you ask me... especially if you like to pick historical loadouts, like I do now. Hell, when I play the Amis I usually pick Vanilla American rifles and lots of Shermans... Yeah they suck... but it's more fun that way.

    Jeff

    [ February 07, 2002, 05:15 PM: Message edited by: jshandorf ]

  8. Holly Geehossafats! You guys are still prattling on about how the WWI doctrine resulted in men being stacked like cord wood? For the love of God, Micheal, JasonC's posts are painfully too long to read anyway, please quit egging him on.

    Oh, and BTW, Micheal, you must have been one of those kids that poked the caged monkeys until they flung their crap at you, because that is what you are doing here but only in a more grown up way. Good job.

    Jeff

  9. Originally posted by JasonC:

    4 km is beyond the effective range of a TOW wire guided missle. It is farther than M-1 Abrams rated effective range - also using a 120mm gun, firing from a stable 70 ton platform.

    Operation Desert Storm was the first conflict to see the extensive use of DU munitions and armor. The new DU rounds gave coalition forces a marked operational advantage. Unit histories from the Gulf War contain many anecdotes attesting to the effectiveness of DU "silver bullets," as they were called by US tankers. One armor brigade commander described looking on in "amazement" as his soldiers—who in training had never fired at targets beyond 2,400 meters (1.5 miles)—routinely scored first-shot kills on targets out to 3,000 meters (1.9 miles) and beyond. Scales, Robert H. Jr., Certain Victory: The US Army in the Gulf War, Simon & Schuster, Pocket Books, 1992, p. 293.

    I wouldn't say 4,000 meters is the absolute limit.

    Jeff

  10. Better than sex? F*ck no! The girl I am currently dating is a f'ing bade! In fact not just a f'ing babe, but an uber-babe. And if I had to choose between watching VT arty explode on my computer screen and watching her exploded on me, I would choose sex every fricken time. My, god, man.. TURN OFF THE COMPUTER, AND GET OUT OF THE HOUSE! Pleeeeease, for the LOVE OF GOD!

    Now with that said... VT arty does rock. My first introduction to it was in a 4500 point game with Fionn. He had 2 of them... He decimated my attacking force.

    Jeff

  11. Originally posted by Iron Chef Sakai:

    I'm not saying SMG squads are always used gamey, but 95% of the time they are. I'm not disgruntled for losing to them or anything, i always win against gamey opponents, it's quite easy, but it takes away from the fun of it all for me.

    Keep in mind this is coming from someone who is used to seeing people constantly use Motorized infantry squads, with no transports for them, mixed in with pioneer, smg, and or paratroop squad all mixed into one on a single battlefield. Who cares if i win easily, the game is so gross to me it does'nt matter, it's not very fun, luckily i found a very good opponent who has a similar taste in QB's as i do.

    Then what you are saying is the SMG squads are not gamey it is just that your opponents force mix unhistorically. Big difference.

    Jeff

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