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Pud

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Posts posted by Pud

  1. Personally , I loved it, seen it numerous times. It came across to me as a no bull$#!? look at war. Not like SPR which to me had the old "arent all germans nasty nazi pigdogs who deserve to die and the allies are all great humanitarians" modern day propaganda designed to appeal to certain audiences. Stalingrad is worth watching and keeping. To me it was a unbiased look at the horror of war.

  2. Churchill's and Panthers. I learnt to respect panthers when my opponent drove past my 3 piats, 11 shots later (range 40-100m all at side armour) it was still driving away. He didnt know where the shots where coming from as piats remain hidden quite easily. The panther then came face to face with my Jumbo which it destroyed in three shots, jumbo only managed to immobilise Panther (range <50M), to be eventually be taken out by my Daimler from the side.

    Was not my day I expect. frown.gif

  3. I was thinking about doing a super hi-res of a tiger, ie increasing the pmb size by x2 (largest being 1024x512). If they were done only on expensive tanks the drain on graphic power wouldnt be great (only 1-2 units in a battle) when compared to terrain but the look would be very good.

    Pud

    (search on this topic = nothing)

  4. People object to Sturmtigers etc because they are really rare. Why couldnt a rarity factor be built into the game much like CC3 (ducks for cover!!) so they are not always available in any given QB? That way the purists are happy and the what-if crowd can get the jollies as well?

    I expect this idea has been thrashed in previous threads or already considered by BTS.

    Pud

    [This message has been edited by Pud (edited 02-17-2001).]

  5. Archer, the designer of this thing must now be working for Bill Gates!

    Jeeps? I find them great for getting that Piat or Sniper way out on front on big maps to ambush tanks/commanders. They are the fastest vehicle and can cover HUGE distances. If they get hit the other player will more than likely assume the bailed "Inf?" is its crew. Hide the dumped/bailed assassin till the time is right. Be "gamey" and have the real crew get killed off and the player will assume theres nothing left.

    Pud

    (Fixed typo)

    [This message has been edited by Pud (edited 02-12-2001).]

  6. I wouldnt expect its 20mm(?) cannon to take out a tiger? Which it didnt after numerous passes. In that time the Inf and the Puma would have both been KO'd. A immobile tiger I would think would be a far less a threat than all other active units. eg I have taken out an immobile Panther with a 40mm armed Daimler (2 shots), I also have taken out an immobile Tiger with 2 squads of Brit paras (smoked it and rushed in). Which is my point, immobile tanks are vulnerable to all sorts of attacks, and therefor fighter straffing should be redirected to a mobile threat that it has a reasonable kill chance.

    I gather I am alone in this line of thinkng.

  7. I did a test recently with airsupport against a tiger and a puma (IIRC) and some Inf. The fighter bombered the tiger, immobilising it. I then thought it would turn its cannon onto the puma or troops on the next pass. It didnt but proceeded to waist each pass trying to shoot the tiger rather than the Puma or the troops. It didnt do anything to the tiger which just sat there in comfort. This was not with the lastest version however so Im hoping this has been corrected in recent patches.

    Pud

  8. I must be missing something (my brain maybe?). I play QB's and I only ever get the choice between 2 types. Veterans and Regular. The rest are grayed out. If I change the troop settings in the QB setup, some other combination (2 types) becomes available depending on that setting but I never get to choose from the full list, eg have green and elite in the same battle. What have I missed?

    Pud

  9. I loved cc3, played it every chance i got for 18 months (or so). Even went to the extent of doing a map for it (Puds Map)if interested. But when CC4 came bubbling into existance like some odd substance from a blocked toilet. I gave it up. CM has all those things that CC should have had, but Mr Z never bothered to put in , eg towable arty, accurate units stats. I cant see myself going back (to cc3) for a year or two (depending on the release of CM2).

    Pud

    [This message has been edited by Pud (edited 11-27-2000).]

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