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Posts posted by Grisha
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Diamond Dogs FTW. Bowie was the best.
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20 hours ago, BFCElvis said:
Once that's in I would expect for things to move along extremely quickly.
That's great news!
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The Vistula-Oder strategic operation of January '45 is a textbook example of operational art. Even more so than Bagration. A perfect setting for Fire and Rubble.
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Very sorry to hear of Wild Bill's passing. Those were good times back then and it was one hell of a tight knit community back then.
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BFC, I remember back when work was being done to make an operational overlay from which to create and link individual CM battles into campaigns, based on a persistent OOB. It was called Combat Mission: Campaign. It never made it due to a number of reasons, and it was focused on the x1 engine. I'm curious as to whether the newest engine(4?) has the functionality to have something like this designed and developed?
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15 hours ago, Aragorn2002 said:
Yeah. And the only mystery in life is why the Kamikaze pilots wore helmets....
Okay, that made me laugh.
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13 hours ago, Aragorn2002 said:
I'm as happy as everyone else that things are going well for BF and I hope they will be able to expand their business and make lots of money, a reward long overdue, since it's the best wargame around. But it sure is a frustrating wait for an old Eastfronter like myself. I appreciate your understanding though.
Still hoping for a release this (late) autumn. Hope springs eternal.
Like the old saying goes, "Никто не забыт, ничто не забыто." No one is forgotten, nothing is forgotten.
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It is more than a little surprising that I've been gone since 2014 and to come back to see nothing new with CMRT six years later. BFC haven't been slacking however, given all the developments with CMFI, CMBN and the arrival of CMFB afterward. That's a lot of work though not so much for the Eastern Front. CMBB was a masterpiece, however, so I'm confident BFC will make up for the drought. At least they kicked off the new engine on the Russian front in 1944. Barbarossa is overblown
Hey, it could be worse. It could be Bannerlord. Love that game, but the wait was insane.
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On 6/5/2020 at 12:25 PM, Haiduk said:
But when the second wave started, partisans got centralized command, established big units and actually turned out in "army behind the emeny lines" - they got enough weapon and ammunition, big detachments had good supply by air and this "hand-made" tricks with weapon were no longer needed.
NKVD had a lot to do with this development, working in hand with Red Army and coordinating with Soviet operations. That was about 1943 roughly. There were airfields in partisan-held territory in occupied USSR with regular flights by U-2 for ferrying officers/agents/wounded.
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Great news! Looking forward to Fire and Rubble then.
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Erwin,
Have you read 'Soviet Partisan Movement 1941-1944' by Leonid Grenkevich? Lots of good information in that book but little on the conflicts between the nationalist and communist partisan factions. Thanks for pointing that out. Vatutin had been killed by Ukrainian Nationalist partisans while on military operations in 1944.
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Been away a good long while from CM. I've had CMRT on a cd in its case and decided to revisit it. Caught a video by Josey Wales doing a Soviet attack on a village called Ugly, and now I'm thinking of playing again. Think I have CMRT updated to most recent patch(engine 4). What's Fire and Rubble all about?
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Let's hope it's truly dead. I've always been somewhat proud of gamer geekiness, in that we take in whoever due to our own propensity for being on the out of mainstream followings. At a party there's nothing more I'd like to do than talk about Soviet operational art and how it stood up to German tactical-operational theory, but I realize that would soon mean eating crackers alone at the snack table. So, being happy with anybody having an interest in wargames to the point of wanting to play was the only criteria back then.
But now it seems things have changed. Women start expressing their own thoughts and submitting their own objections to the way they're depicted in games and all hell breaks loose by a contingent of male gamers who are appalled. Why? I don't know. It's really unfortunate too, because it's embarrassing as hell. I expected a lot more from my odd/wonderful community and they totally let me down. What is up with that?
Anyway, mi dos pesos and all that. Hope this phenomena returns to the trash bin of cultural history and we can re-learn to cooperate with all genders and just enjoy playing games again.
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Maybe this could be the new Peng Challenge?
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Hey Charles and Steve,
Have you guys ever thought of talking to Good Old Games (gog.com) about putting out those two air war gems from the 1990s? You know what I'm talking about: Over the Reich and Achtung Spitfire! It would be great to see those games back out and playable on Windows 7/8. They just put out an enhanced version of Cinemaware's Wings! Saw that and I thought of OtR, one of my favorites.
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I kinda miss CMMC.
Yeah, seeing Kip's reply reminded me of it too. It was slow as hell but on the other hand just doing the work was pretty cool.
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In video gamer terms 'strategy' means you have to use your head and think about stuff. In military terms 'strategy' is the prerogative of politicians and the highest ranks of the various military arms, where military directives are shaped and formed by political goals. CM has always been a tactical game in military terms. This per the definition of the hierarchy in military art: tactics, operational art, and strategy.
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kuri,
Thanks for that post. I'd long had hopes for Matrix' Combined Arms over the decade plus of its development, but Command Ops may be the way to go. What kept me away from the game was the lack of eastern front representation. This appears to fix that. I think I'm going to buy this one, thanks to you.
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Yeah, the game was originally made as WEGO, and I still play that way. Realtime can be fun but isn't as helpful when trying to simulate the decisions of many commanders and units from one mind (yours).
Also, it's really helpful to make sure to do the training campaign even if you've played the game before (first series). They do a good job of explaining the default method of camera use.
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The idea of a Soviet soldier not having the wherewithal to open a hatch to get a better view of a very dangerous opponent is sort of mind boggling. No, sir, it's not gamey at all. It's what any smart person (including Soviet-type human beings!) would do when posed with such a situation. A risk? Certainly, but relative to what?
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I bought it and I'm enjoying it very much. I also bought CMBO way back in the day. Why? Because it looked innovative. And, guess what? CMRT still is.
You decide.
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Whoa. I'm going to have to check this out. Thanks, Ian! Way cool!
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Oh, and if you guys didn't know already, d/l priority is based on 'Join Date.' Sorry if you didn't know that.
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Today's my weekend and it was either play ESO or EVE. Then, I saw the email about the download. CMRT FTW
ZA RODINU!!!!
21 minutes from PKKA goodness.
Fire and Rubble Update
in Combat Mission Red Thunder
Posted
I understand the frustration. It was rather surprising to have left the community in 2014 and come back 6 years later and see CMRT has had no expansion other than from the player community. Still, there are a lot of games out there. I'm playing Order of Battle among other things. There is Armored Brigade on Steam which is a great, true wargame for the NATO vs WP setting. There's also Hell Let Loose and Post Scriptum for the FPS view of WWII. And for the Russian Front(or Vietnam) there's Rising Storm 2. Anyway, it probably doesn't help much pointing this out unless you pull back a bit to a higher level of observation.