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KMHPaladin

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Everything posted by KMHPaladin

  1. I very much enjoy your AAR's that you have posted at the Combat Mission HQ. I recently read the Sunken Lane AAR, and I thought that it was well-written and informative (not to mention quite a victory ). Your style of writing is also excellent; I am not an expert on military tactics by any stretch of the imagination, so I appreciate your "think-as-you-type" approach which allows the reader to see your rationale for different moves. I look forward to seeing the progress of your battle with the Cavalry! Thanks again, and keep up the good work. ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  2. Germanboy - my apologies. I wasn't sure whether you were serious, I guess in retrospect the comment about the PM's son should have tipped me off . I think I could deal with the shark if I consumed copious quantities of alcohol. Something like "take a bite, down a shot, repeat as necessary." Someday... ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  3. Uh Germanboy - I made it very clear that I was merely acting under an understanding about Jack Daniels. I'm not even of age to drink. Lighten up, okay? On the subject of Scandinavian traditions, apparently Icelanders will make a meal of Brennivin and fermented shark. I'm guessing it's an acquired taste ... ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  4. Napster and Metallica, friends forever... Disaster - if you're familiar with Basil Pouledouris' work I'm surprised you didn't include "The Hunt for Red October." I think that's an excellent soundtrack. The "Saving Private Ryan" soundtrack is reportedly good, though I don't own it... I guess being 18 I tend to play games to alternative/punk/rock music. Too many to name... ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  5. I'm kind surprised that no one has mentioned Jack Daniels. Mind you, I'm not of age yet (and you've made me so thirsty! ) but my understanding has always been that Jack is of at least acceptable quality. You guys are obviously knowledgeable - what do you think? Also, has anyone tried any "Brennivin" vodka (actually I think it's akavit, but vodka will do...)? It's an Icelandic drink that has an almost anise- or licorice-flavored hint to it. I tried a (small) amount of it when traveling with the family. The waiter brought it to the table after dinner and it was literally frozen into a block of ice! I definitely enjoyed it, though. Cleared the sinuses if nothing else . ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  6. Jeff - come on over to the European Air War forum at Combatsim.com - we speak "Germglish" all the time! ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  7. von Shad - As far as I know, you're limited to 800x600. Voodoo2's are limited there when using Glide, and to the best of my knowledge you can't decide what API you want to use in Combat Mission (it apparently autodetects your card at the first game.) I can run European Air War at 800x600 because it allows the use of Direct3D, but image quality suffers slightly... If you resize your desktop, all of your 2d menus and such in the CM interface will be at that resolution, but since the game itself is rendered with the 3d card it won't affect it - they'll still be at 800x600. If you're limited to a PCI card, then I believe that the Voodoo3 2000 and 3000 still come in PCI versions. They're very respectable, and shouldn't be too expensive. Plus, card like the GeForce2 won't show all that much more of an advance on a system like yours - your processor would act as a bottleneck, and the 3d card would be slowed down. That's not to say that FSAA wouldn't help, but I don't think it would justify spending the extra money on your current machine. Also, if you're on your first computer I'm not sure I'd recommend going for a new motherboard. However, if you're comfortable poking around in the rat's nest of wires inside, go for it! BTW, a Voodoo3 2000 or 3000 would take over 2d duties from your original 2d card, so far as I recall. Good luck! Check http://www.pricewatch.com for excellent prices on 3d cards of all sorts. ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  8. ROFL... goood show! Funny story . ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  9. Von Shrad - Allowed resolution is dictated by a number of things. First of all, some 3d cards are hard-limited to a certain resolution (such as the early Voodoo cards) because of their Z-Buffer. For example, my Voodoo1 can't run anything past 640x480 using Glide (although I can use 800x600 if the game allows Direct3D use). Newer cards are limited much higher. Also, you'll be limited by your 2d card and the refresh rate of your monitor. If your monitor can't go past 1024x, it doesn't matter if your video card can. However, with any decent monitor you'll reach the limit of the 3d card far before the monitor/2d card. Whew! Well... the simple answer to the original question is, 640x480. To be honest, it's not real easy seeing a lot of units. On the other hand, my new Thinkpad should be arriving any day now and it has a 16MB card... so we should be seeing better resolutions soon! Have a good one, ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  10. Wow! I'd love to play that when my copy arrives. Keep up the good work! Of course, like Dean said, that'll be realhard to playbalance. I'd recommend playing it a few times to make sure it's balanced. Good luck! ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  11. Well, working towards 30... hehe... In actuality, I think an "FAQ" of sorts would do the community a world of good. Being a total newbie I'm really not the one to write it... but I might suggest that someone with a goodly amount of experience do so. Good luck, ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  12. Excellent point - I'm a newcomer to this forum (though I've been a member of other forums for some time) and I can understand exactly what you're talking about. Thanks very much for the advice, I'll try to remember it. ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
  13. <BLOCKQUOTE>quote:</font><HR>Originally posted by JMcGuire: Godsmack, Powerman 5000, Static X, Charged GBH, CoC, Kittie... Years ago I probably would have listed a bunch of classical or maybe Tangerine Dream (Near Dark), but it just lacks a certain intensity... thicker, older blood needs to be shoved a little harder. Ok, maybe E. Berliotz's Symphony Fantastique... maybe... Nah! Can't go any softer than Monster Magnet. --j.<HR></BLOCKQUOTE> Hello there JMcGuire... Your musical tastes run similar to mine. I usually play any game (flightsim, RTS, etc.) with a collection of music I've made up myself - everything from the Offspring and Green Day to Everclear and U2 to Papa Roach and White Zombie. It's quite a mix, but it really serves to get the blood pumping when I'm under attack . I'll occasionally play a movie soundtrack (a techno-beat song like some of the action tracks from the newer Bond films is good for combat too) if I feel in the mood. Have a good one folks, ------------------ KMHPaladin KHarkins@voicenet.com "We have the enemy surrounded. We are dug in and have overwhelming numbers. But enemy airpower is mauling us badly. We will have to withdraw." -- Japanese infantry commander, SITREP, Burma
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