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Buckeye

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Posts posted by Buckeye

  1. I tried that too, but it didn't seem to work. I know Dave said he was going to check with Charles about whether it might have been permissible as an exception, but from what I recall it wasn't. Dave?

    I agree it's a bummer. I have at least 3 resource files filled to the brim, and the limitation on the winter graphics is especially frustrating. :mad:

  2. Hey JDMorse, Dave and I have experimented with using ResEdit to put bmps in other resource files. Sadly, it doesn't work. :( Unforunately, CM apparently looks for a specific resource file for certain picts, and not through all of them. Doesn't look like we can fix this for CMBO. Thank heavens there'll be no such problem for CMBB...just need to buy a new computer to handle all the high res! ;)

  3. Let's see: I play primarily on my iMac SE DV, with 192 meg RAM and the old 8 meg ATI card. Actually plays very well, with lots of high-res mods (except for low-res grass).

    Oh, yeah, I also have a tiBook with 256 meg RAM and the 8 meg card. :D It's a beautiful machine, but I actually like the iMac screen better for the purposes of CM.

    I'll want to upgrade my desktop machine when CMBB comes out. Hope the drivers for the new graphics cards are working right by then...wouldn't want to have to buy an ATI Radeon on top of the stock geForce card.

  4. Hi Dave.

    No more resource files! Woohoooo! That means us mod sluts aren't forced to compromise! smile.gif

    I think a mod manager would be great. Might it do something similar to the batch files that are available for the Wintel folks now? It'd be great to be able to do that...no more plainpacks for me! :D

    So, let's here it Mac folks! Yes to an updated mod manager!

    And hey, you owe me a turn! ;)

  5. <BLOCKQUOTE>quote:</font><HR> Any idea what happened? Is this a possible bug? Our thinking was that the AI could certainly make a mistake and put a round or two in the way wrong place--especially if it was peeking around a corner. But four rounds smacks of gross negligence! <HR></BLOCKQUOTE>

    I don't think it's a bug. If the targeting line passed too closely to the building the 105 was sitting next to, it's entirely possible that it could hit that building instead of the one targeted. I found that out myself in a PBEM in which I knocked down a building one of my Shermans was peeking around. (Fortunately, it was a good thing in my case, because it helped that Sherman get LOS to my opponent's Panther, which was KO'd by a side shot! :D ) Also be sure to examine targeting lines with units at realistic scale, because it will give a better portrayal of how close the lines come to possible obstacles.

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