| M U R P H Y'S L A W S |
| of combat operations |
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1. You are not Superman.
2. Keep it simple, stupid.
3. Automatic weapons - aren't.
4. Recoilless weapons - aren't.
5. Suppressive fire - won't.
6. Incoming fire has right af way.
7. If the enemy is in range, so are you.
8. Dont look conspicious, it draws fire.
9. Newer draw fire, it irritates everyone around you.
10. If its studid and it works, it ain't stupid.
11. When in doubt, empty yuor magazine.
12. The easy way is always mined.
13. Try to look unimportend. They may be low on ammo.
14. Professionals are predictable, it's the amateurs that are dangerous.
15. Teamwork is essential, it gives them somebody else to shoot at.
16. Anything you do can get you shot, including doing nothing.
17. No combat ready unit ever passed inspection.
18. No inspection ready unit ever passed combat.
19. Never share a foxhole with anyone braver than you.
20. If your attack is going really well, it's an ambush.
21. No battle plan survives contact with the enemy.
22. Your weapon was made by the lowest bidder.
23. The enemy diversion you are ignoring will turn out to be the main attack.
24. The only thing more accurate than enemy incoming fire is friendly incoming
fire.
25. When you have secured an area, don't forget to tell the enemy.
26. Make it tough enough for the enemy to get in, and you won't be able to get
out.
27. A sucking chestwound is nature's way of telling you it's time to slow down.
28. If you're shot on everything but the enemy, you're in a combat zone.
29. The enemy invariably attacks on only two occations - when you're ready for
them, and when you're not.
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RULES OF BEDROOM GOLF