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chrisl

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Everything posted by chrisl

  1. If they're burning and producing smoke you can hide behind them, otherwise they're transparent. It's primarily an issue of processor power when calculating LOS. Another public service announcement brought to you by the Cesspool™. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  2. I've just finished th first battle of an op and didn't see this type of thing at all--the enemy finished with a couple of AFVs behind my lines, and they were pulled out before the next op. The front lines were also a bit convoluted-IIRC there was a large Red setup zone with a straight line across it, several small white zones out front, each containing about a platoon, and a blue zone that was empty. I think this is a destroy op, but it wasn't explicitly stated. My only complaint was that it didn't give a casualty AAR (which at least some earlier versions did, though they were generally wrong after the first battle), which is minor, as I had a pretty good idea of my losses just from looking. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  3. Next thing you know they'll be launching into diatribes about why they should or should not include the 4th return roller on their StuG IV mod... Both of you go back to the main board if you can't come in here and pick on someone for no particular reason. We have our standards! ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  4. As mentioned above- it's arty that is designed to airburst. There's a primitive radar system in the fuze that detects the proximity of an airplane (early application was proximity fuzes for AA- there was actually some reluctance to use it near the front on the chance that the Germans would get ahold of duds and reverse engineer the fuze) or the ground. If you haven't noticed yet, airbursts (treebursts are the typical variety seen with regular arty) are especially unhealthy for infantry and many open topped vehicles. Hardtop vehicles much prefer airbursts, because it just rains small bits of metal without enough kinetic energy to penetrate (but maybe damage some optics on a bad day). Now don't say the cesspool never did anything nice for you! ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  5. Usually the airplanes give you a turn of warning-- you see the shadow of the plane go across the map looking for targets. Then it comes back to take some shots in subsequents turns, and like Babs said, there's a trick or two for avoiding air attacks, and if you notice the first pass you can reduce the damage when they come back. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  6. "Pantalons?" said chrisl, "Pantalons?! Oh, well, at least he's covered up down there, unlike Donald duck". But then Mace continued to remove the ominous...
  7. "Sure, the ice is plenty thick enough" ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  8. bazookas, PIATs, rifle grenades(not that great) Hellcat (though Churchills are slower than molasses) They can't get any slower without being turretless, and then you've got the various german TDs. Puma--it's not a tank, but the US .50 cal won't penetrate the front so in a duel with a Stuart it's whoever scores a hit with the 50mm first. I just had a crummy US HT armed only with MGs take out a crummier German HT armed with a 75 mm gun at about 500 m. I'll keep the M2!! The German HT turned tail and ran--never got a shot, then it was knocked out. British Para and Glider squads. I'm playing an op where I have them for defense, and the firepower is pretty impressive--two battles in a row I've devastated the attacker with minimal losses. Just my way of saying I think it's pretty well balanced. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk) [This message has been edited by chrisl (edited 03-05-2001).]
  9. If you're a native minnesotan you shouldn't be sitting at a computer this time of year. You should be out racing a snowmobile around on thin ice, or given the time of night, sitting in an ice-fishing hut on the lake getting CO poisoning from your heater/stove. Go back where you belong and turn into a Dekesicle. (No bauhaus, you shouldn't touch things like that) ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  10. Hey jd-- you owe me yet another file containing more of your demise...Maybe with the KT getting blown up in this one. Maybe you're just contemplating whether you should just surrender and try your hand (sit DOWN, Bauhaus) again. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  11. We could put in the arena with Mr. Clark... ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  12. Not only is chuppy running with the mg, but he's also got the tripod and ammo too. He also left the 4th shoelace eyelet off of chuppy's left tennis shoe (and no, that it's covered from view by the ammo boxes is no excuse). Those tennis shoes are supposed to have 4 eyelets on each flap of each shoe, and if he's not going to be historically accurate, he shouldn't release his pictures. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  13. ...bark shredder rented for the weekend, and had to come up with a better way. Hmmm, he thought, "What if we drag him into the cesspool. Meeks would..." ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  14. LOL. From the same guy who said nobody would ever need more than 640K... ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  15. ...someone will leave the sprayer-hole cap off their mod for the KitchenSink Ausf. D. Everyone knows that all models of the KSk were made to accept a dish sprayer, but it wasn't installed on any except for the C and the Ü versions. The version with the In-Sink-erator was especially vicious-troops under attack by this would... [This message has been edited by chrisl (edited 03-04-2001).]
  16. "Hold my beer and watch this" ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  17. should be in the readme, but it gets created in the PBEM folder. When you go to load an email (in the join multiplayer game) you get a file dialog so you can open a game file that's anywhere. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  18. But it will likely be in CM2 ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  19. You should both download the demo and play each other in PBEM... It's pretty easy--you put in all your orders just like in a local game, but then when you press "GO" CM generates a text file (encrypted) that you email to the other person. You alternate between just putting in orders, just watching a movie (and then returning it to your opponent to watch) and watching a movie followed by putting in orders. The sequence is set up so that players can't see the results of their actions and do a do-over. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  20. Are you sure his troops are there (visible units, not nation markers)? He could have been counting on you charging in and laid down a barrage, or if he's a newbie accidentally left a targeting order for his arty (it's been known to happen). If you think it's really a bug, send both movie files to bts with the passwords and a complete description of what you think is happening. I suspect it really is just FOW though. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  21. Goz has it right-- it's simply "woods" and there's some function for cover that depends on how much you go through. It would be way too much work for the game engine to deal with individual trees on a game of this scale. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  22. Heh heh. I totally agree with what Gustav said--and jdmorse can verify it. I just knocked out 7 of morses AFVs (3xPzIV, 2xPSW 234/1, 1xwirbelvind, 1xWespe) in one turn when he walked them into a wicked ambush of 6 pdr AT guns (3 of them) plus a couple of PIATs. Only one of the vehicles was killed by a PIAT. The Wespe was actually outside the kill zone, but there was a good LOS across the map. And the 6 pdr looks like it can even knock out a KT at 200 m or so from the side, though if you're on an angle you'll just bounce shot after shot (from the same scenario). ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  23. I play CM on what's now an old Powerbook G3/300 with an ATI RageLTPro (4MB) and it's fine, even for a battalion or so per side, but if I want the transparency effects I'm limited to 640x480. The new iBooks will be better. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  24. I've done similar tests, but with about a dozen spotters hidden in buildings and woods against a dozen or more tanks controlled by the AI. I never lost a spotter to a tank that was more than 20 m away, in several runs of the test--virtually all of them got all their rounds off before getting popped, and very few of them got popped at all-- usually I ended up with a bunch of tanks milling around near the flags looking for things to shoot at. The arty also killed very few tanks, though it did generally button them up, and occasionally immobilized them or damaged the guns. I've never seen any indication that the AI cheats-- the AI will punish you if you do something stupid, and will occasionally pull off something clever, like dropping arty where it thinks you would have forces (I do that too, but I prefer to drop a tight pattern on an identified target), but for the most part it's pretty predictable and easy to beat. I think you just had some bad luck. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk)
  25. Actually, you did experiments that verified that LOS does affect the size of the spread. This is consistent with the arty patterns that I see in current games, and why I prefer arty in LOS, rather than out of LOS. It's the gun size that has no effect on the pattern (except rockets, which just crash all over everything). Here's a quote from your post that I cut out and put into my "useful articles from the forum" file. I don't have the original post pointer though. ------------------ "If you can taste the difference between caviar on a cracker and ketchup on a Kit-Kat while blindfolded, you have not had enough aquavit to be ready for lutefisk." (stolen from some web page about lutefisk) [This message has been edited by chrisl (edited 03-04-2001).]
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