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wadepm

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Posts posted by wadepm

  1. With the advent of the pin cushion kill, I was wondering what happened to these tanks. If they had one or two partial hull penetrations were they repaired in the field, stripped and used for parts or sent back to the factory - still under warranty I imagine. If they were repaired in the field was the repair as good as the original? I imagine not, and if not.....will the weak point be modelled in CMBB?

  2. A couple of quick observations that pertain to this thread...I hope:

    I noticed when targeting T-34s that were hull down my little 37mm would have a hit chance of say 55% and a kill chance of good, but as soon as the beast topped the rise my hit chance would go up to 85% but the kill chance would go down to none. I am assuming that the computer is computing the kill chance based on the hull in this case rather than just the turret. My question is, will the TacAI of my pea shooter still target the turret because it knows that is the only place it can penetrate?

    Killing T-34s is a 3 step process; key hole your placement of the AT gun, button up the T-34 and force the accompaning infantry to go to ground as early as possible using mortars or MGs. Because of the long delay times in getting Russian tanks moving they are frequently going to be given (by humans) orders that are simple and sometimes a little too long, i.e. they are going to get way ahead of the infantry at times and that is when you can pick them off.

  3. I was the Germans in both "We Can't Wait" and Dompaire. I lost a couple of 251's in the town to straffing attacks but I can't understand how the planes were able to hit them. The plane's axis of attack was perpendicular to the street where the tracks were and they were snug up against the side of the building too. In Dompaire I lost a lot of tracks to the planes and had one plane take out a Panther while shocking a second cat and damaging the gun on a third. Ouch!

    Greg, email me your pics and I will post them for you.

  4. I completely ignored the flag in my rear until it was too late and lost it. Did anyone think to leave a platoon back to guard that flag? My thinking was that the Germans would have to cross the river to get to it and I had the other side well under control so I didn't think I needed anyone right on the flag. I had a reserve platoon in the town that never saw action so I had the troops to do it too. Poop.

  5. Here is a quote from another source about the turret baskets on the M3 and the M5:

    This is basically the same twin hatched turret design that was used on the late M3A1. But the slightly lower drive shafts of the new M5 hull allowed the Westinghouse turret traverse electric motor and Oilgear hydraulic pump to be mounted below the turret floor instead of on top of it, allowing a bit more room inside the turret basket in his area.
    They have a lot of nice interior pics of both the M3 and the M5 at this site: AFV Interiors
  6. Very good. The battle is "Crisis" and the location is very close! Process of elimination was the way to go, RoW scenarios are all very different. The turn is 7. The Amis had just broken through the initial line of German defenders and were starting to target a platoon holed up in the town. If it had been turn 4 I might have done better!

    [ March 07, 2002, 10:23 PM: Message edited by: wadepm ]

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