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Sten

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Posts posted by Sten

  1. Originally posted by Industrializer:

    Hmmm, why is it sometimes possible and sometimes not ? I don't want to check every wall before issuing my movement commands just to check wheter it is passable or not. :confused:

    I think this dependes on if the rubble is just rubble, or if it originally was a city block.
  2. I obviously wasn't very clear in my previous question.

    Let me try again:

    If I got 175 points to spend in a specific aux category and the QB generated four units costing 50, 50, 175 and 200 points, what can I then buy?

    Do I have to choose the 175 unit to get as close to my purchase points as possible? I don't think so, but I'm asking just to make sure.

    Assuming I don't have to buy the 175 unit, which of the below options should I use?

    a- 50+50 and 75 of my choice.

    b- 50+50 and 75 are lost.

    Regarding Biltong's proposed solution to the experience gain problem, I don't think that is a viable solution. Here's why:

    Squad 1 reaches 20 and would be put on hold. In the next battle it takes one casualty and the roll is <7 for replacements. This brings the squad down below the promotion threshold AND cancels the previous weeks on hold. The squad would now basically start all over. Repeat this ad nauseam since promotion of the whole core company would only happen if ALL units had been on uninterrupted hold for quite some time. This will never happen.

    Or maybe I just misunderstood something about your idea?

    [ December 05, 2002, 08:15 AM: Message edited by: Sten ]

  3. Hmm, maybe I am playing this the wrong way?

    In the aux generating QB the computer randomly selected all Crack units, why all it could afford for it's 800 points were a pioneer Co, 2 LMGs, a flamethrower and a 81mm spotter.

    My aux force is 175p inf/sup and 80p vehicles.

    I now go to 56 in the rules and roll for what experience these troops will really have. I rolled 5, so they're all green.

    I now generate the real battle. When buying units I note that a green pioneer platoon costs >200 points, so I can't buy that. The only things left are the 2 LMGs and the FT. So I buy them, about 45 points total.

    What should I do with my remaining 130 points in this category?

    a) Buy other inf/sup stuff.

    B) Leave them alone.

  4. 86smopium said:

    I roll 700 points of arty. I generate the auxillery QB to see what get. It chooses a 75mm spotter and an 105 spotter. So, during the real battle, all I can choose are those 2 spotters.

    Thats only ~170 points. But battle size is increased by 700!

    Am I missing something?

    Yes, I think you are. smile.gif

    Under note 7 of the rules it says:

    If you have points left in an Auxiliary Category after buying all the units you picked from those generated by the Auto QB (47) you can choose what you want to buy from the normal QB unit list until you have used up the Purchase Points for that Category.

    So just spend the rest of your 700 points any way you see fit. But you have to stay with the same division.

    But since I am a genuine Gamey Bastard I would reroll that battle. 700 points of arty makes the battle nigh-impossible. I reroll if the arty is >50% of the aux points. But then again, I am a GB. smile.gif

    [ December 03, 2002, 08:59 AM: Message edited by: Sten ]

  5. Oh, ok.

    Another thought (two in one day, new record)crossed my mind.

    These rules can yield VERY varied battles, mainly du to the look of the map. Some battles are utterly impossible and others are like a shooting range.

    Three battles ago I got a lot of armor, mainly light stuff, but the Soviets had armor as well. Not a problem in itself, but I got a Flat, open map. Within two turns (when I retreated) 9 of my 11 tanks/AFVs were burning due to the Soviets 21 tanks (incl. 3 T-34). I was utterly chanceless.

    My last battle OTOH was a Meeting Engagement against Soviet unfit Infantry. Small hills, light tree coverage. My tanks contained the AI to the one clump of trees available to him.

    Arty-time!

    One spotter got 230 kills, the other got 65.

    Final casualties was 413 for him and 14 for me. In an 800p battle!

    The first example makes me wonder if the 'Flat' map really should be an option. If you choose the setting 'Random' for map type, you can get anything BUT flat since v1.01.

    The second example makes me wonder if it's not a bit unfair that my core gets 4130/800~5 experience points for basically lying on a shooting range watching 400 guys 500 meters away get blown to bits. I have had other fights, really tense ones, with heavy losses to both sides, that didn't yield nearly as much.

    Maybe total combat exp shouldn't be (Allied Cas/purchase points) but ((Allied cas + Axis cas)/Purchase points - 1)?

    That wouldn't yield a higher overall score, but would reward the close fights more than the really uneven ones.

    What do you say?

  6. All this bruhaha about how to regulate the size of the battle, I don't get it.

    Say you got a core of 563 and you got 600 points of aux, a total of 1163 for your next assault. Is just dividing 1163 by 1.72 (=676.2) and then choosing a 700 point battle too easy? I've done so for the last few days and it has worked very well.

    But maybe I'm just not good enough... ;)

  7. Heh. Of all places to stumble upon that old fave problem. smile.gif

    The answer is just below 2% chance (1.85) if I remember correctly.

    This is hard enough to realize for professionals, but explaining it to patients is harder still.

    The best way is usually to explain that there is a 98 percent chance that they do not have the cancer or whatever.

    When given time to reflect on the matter and being calmed down by the ruling out the diagnosis by other means, very few come back with the clever question "What kind of crappy test was that?" But those who do usually appreciate the full answer.

    Sten

  8. Hi all.

    This is not CMBB or CMBO specific, but since these issues have been brushed upon in this forum I thought it was the right place to ask.

    I just got my shiny new computer and I decided on a really good graphics card, a Geoforce 4, 4600 Ti, 128mb. Now, in the advanced settings there are som options for the Anti-Aliasing (AA). The first option is something like "let programs decide themselves" or somesuch, and the second option is "decide yourself". With this second option I get to choose, 0, 2,3,4 or 6 times AA.

    Which setting should I choose?

    I'm running the latest non-beta drivers, 30.82(?).

    Regards,

    Sten

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