Jump to content

PaulR

Members
  • Posts

    11
  • Joined

  • Last visited

    Never

Converted

  • Location
    Agawam, MA
  • Interests
    Wargames, Family
  • Occupation
    IT Manager

PaulR's Achievements

Junior Member

Junior Member (1/3)

0

Reputation

  1. Downloaded it (all) last night. Nice graphics. The (terrain) graphics are probably so good because its clear the designers did not spend a lot of time fretting over ballistics modeling or anything of the like. Neat to watch though...
  2. Make the Americans come INTO the woods to get your infantry and OVER the hill to get your tanks and ACROSS the fields to get at your flanks and you can make them pay dearly. My best was a total victory as the Germans with no tanks lost and 14 lost infantry. When I tried to defend the edge of the woods I was creamed.
  3. OK..fess up. Which one of you guys is really John Rocker. C'mon..you can tell us.
  4. Zamo, You are wrong. No matter how you spin it, its stealing.
  5. One does not have to know the specifics to know the specifics. Steve and Charles are walking a fine line between their desire for income (sales) and their commitment to quality, which relates to pride, reputation and yes, ultimately, more sales down the road as their company aquires something even more impoatant than a good product, namely a great reputation for good products. I give them a lot of credit for having the stones to make sure this product right (by their definition) and to not introduce a date that could, by their own doing, introduce pressure on themselves to make bad business and creative decisions.
  6. I can tell you that the house I'm living in would crumble at the sound of the tank! No rounds would be necessary
  7. I'm glad to see the tweaking has been done. In the case I referred to, the empty area target 75 yds behind the tank was given ahigher priority by th AI to the bazooka 50 yds in front of it. I'm sure the AI felt bad when the zook achieved that "upper hull penetration hit" a few seconds later .
  8. I asigned a Tiger an area fire order to smoke out any infantry that might be in building. It worked like a charm, the infantry became known, the tank cleared them out. Along the way, I assigned the tank a move order to head to another part of the battlefield since the house was now clear. As it moved along, away from the now empty original building, the tank continued to target the building with area fire, even to the point of rotating its turret away from known enemy in front of it (in the direction it was moving) in order to point its main gun backwards towards the area fire target (the empty building). It seems like the area fire command overrules the tactical AI's common sense????
  9. Maybe points could be deducted from a score if friendly fire kills either one's own prisoners or ones own active troops. I would think regularly doing so would be bad for army-wide morale. This might cut down on folks scoring by killing their own prisoners as a point scheme.
×
×
  • Create New...