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Conscript Bagger

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Posts posted by Conscript Bagger

  1. Originally posted by Iron Chef Sakai:

    I did'nt come on to this thread and start slinging insults

    That's funny, neither did I. I don't recall even addressing, let alone insulting you - and yet you somehow felt the need to include me in your childish comments.

    If you expect me to listen to crap like that and not comeback with something then do yourself a favor and ban me right now.

    I assure you, if you do get banned, it won't be a favor to the moderators alone.
  2. Originally posted by redwolf:

    For example, I think the Panther is quite nice against the Americans, but against the British it is too vulnerable to 17pdr fire.

    That's true, although if you're playing an opponent who's a fiend for accurate OBs, you can figure that he'll have an agreeably low proportion of Fireflies on the field - once you destroy them, you're back to facing 75/76mm guns. And a Panther is a nice thing to have when the Churchills are shrugging off everything else you throw at them.

    When Challengers and Comets start appearing, though, all bets are off...

  3. Originally posted by redwolf:

    CMBO's angle resolution is not quite as complicated as people sometimes think. There is always a horizontal angle which is determined from the facing of the target tank (and nothing else for horizontal). And there is a vertical angle which is the angle of the plate, added or subtracted to by the height difference of the unit's positions (and nothing else for vertical). Those two angles which are always 90 degrees to each other are then combined with a simple angle addition.

    So if I understand your description correctly, it makes no difference to vertical armor angle if the AFV is on a slope with an extreme nose-high or nose-down attitude?
  4. Originally posted by ryddle and Michael Dorosh:

    Q. Can anyone remember the name of the German Col. in SL who actually provided a negative benefit (a 6 + 1 perhaps?).

    A. Col. Klotz - there was a poster here named after him - the same guy who did the illfated ASL2CM site.

    That's funny - in my copy he's Col. Rosenberger. Did they change the countersheets in different editions of SL? :confused:
  5. Even though I've been playing since the beta demo, I still only have a rough idea of what the Germans are yelling about - let's see, "mein bein" is bad, "ja!" is good... That's half the reason I rarely play Poles or French, I don't have a clue what they're trying to tell me. Can't wait til CMBB's Russians (and all those Axis minors).

    Has anyone requested subtitles for the engine rewrite? ;)

  6. <blockquote>quote:</font><hr>Originally posted by Mr. Johnson--:

    I find it very interesting looking at how much the Americans learned from the Germans after WW2.<hr></blockquote>

    FSTK mentioned the helmet - what are some other examples? My post-war knowledge is rather sparse; were there significant changes made to TOEs, tactics, strategic thinking, logistics, etc. based on things the Germans had done better?

  7. <blockquote>quote:</font><hr>Originally posted by Swift:

    I went trough the sound files and was amazed over how many wacky sounds that existed. It is a shame that they aren’t more frequent in the game. I am a bit tired of "Hustle up" and "Go, go, go"<hr></blockquote>

    Try playing the Brits more!

    "Have a look at that..."

    "Bloody hell"

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