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Morten

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Everything posted by Morten

  1. Thank you for the answer - I will give the operation one more go!
  2. "SNIP" You could review two of my scenarios that need reviews: "Morning March" and "Convoy". This is shameless - I know... Edited because I did not press the rigth button [ December 27, 2003, 08:20 PM: Message edited by: Morten ]
  3. I did not like this operation at all… I DID like the map a lot. A bit flat, other that the mountain that is – but I guess river plains are flat. I did plan on reviewing it on the SD, but as I did not finish it I think it would be unfair. I think I must have missed something here. (Beware possible spoilers) I have started it twice (not a thing I normally do, I try to live and die by the results I make – or don’t make )– the first time I thought that I must have done something very wrong, when I started with foxholes and roadblocks in the third battle and still having a long way to go to be able to cut the road. The second time I avoided fight and slipped around the mountain, night fight’ed to the end of the next map, so at the start of the third battle I was in plain view of the road – but I could not place the roadblocks on the road. And still it did not make sense to me I like the setting, river crossing, night moving and – fighting – then I would expect a defensive battle or two on the road. What am I missing? I think this could be a great operation. Edited some spelling [ December 27, 2003, 08:01 PM: Message edited by: Morten ]
  4. Ohh exited to hear that, about the comming update that is - I know RL can take one away from the serious business at times Looking foreward to the new mods!
  5. What ever happend to the CMMOS mods on Combat Mission HQ. I am aware that it is summertime and all that - but it seem like an awfull lot of time has gone by since the last path of CMMOS-mods! I am trying to use only CMMOS-mods - silly me - I know.
  6. Så må jeg jo hellere bede om DIT navn. Og måske skulle vi videreføre konversationen pr E-mail Min adresse er i profilen. [ July 14, 2003, 01:01 PM: Message edited by: Morten ]
  7. Hi When making a scenario, in CB:BB, where airsupport is due as reinforcement, does it matter where one set up the reinforcement-marker? Does it influence what is tageted first, or anything like that? Thanks in advance [ July 10, 2003, 06:27 PM: Message edited by: Morten ]
  8. To unzip in XP: rigth clik on the zipped file and choose "extract all" Hope it helps.
  9. Thanks MikeT for taking the time to answer me. Those icons I am refering to, are the ones with different symbols on them, not the torsos, - there seem to be alot more of those than the uniform/torso ones. (?) I am still not sure what those are a about.
  10. What - nobody? Are the questions so way off...?
  11. Hi, Could somebody please explain something with the CMMOS? I have dl’ed all the files/rule sets from the HQ and everything seems to be fine with the tanks. I press on an icon and the tank get a new skin – that’s easy – meaning even I understand it! At the German and Russians, however there are a lot of icons, and it seems as if only a few actually does something like adding TF’s winter uniforms (BTW there seems to be two Russian sets of those - should there be?) All the rest of the icon reverts to summer uniforms set 1 and/or set 2. I have found one that reverts to the BFC originals. But – what is set 1 and 2 – and how come all those warnings about deleting? I thought that CMMOS eliminated all the deleting. Thanks in advance!
  12. The patch can be found at the B&T site. [ April 27, 2003, 11:31 AM: Message edited by: Morten ]
  13. I can not find it, at Tom's. Has it been removed? Thanks in advance for any clues.
  14. I use it - no problems what so ever.
  15. Eden: The other Emails i have sendt bounced aswell!
  16. Eden: It is in the mail. EDIT : Eden: the mail bounced! Is your IP down? EDIT again: still no go! And I do think I have enough testers for now. Thank you all [ January 14, 2003, 03:27 PM: Message edited by: Morten ]
  17. Thank you both The scenario is in the mail.
  18. Hi there Could anybody volunteer for at test of my new scenario. It is a fictional scenario set in northen region in sept '43. Medium size 20+ turns. A small force of germans is to defend a crossroad i dense woods against the russian steamroller. Any comments will be most velcome. Thank you in advance. Kind regards Morten
  19. Thanks for the reply, Schrullenhaft. Funny thing happened - though. Before asking the board for help, I did a search - and read through the previous answers for problems like my lock up problem. After I asked, I did a little looking around amongst other things in the DXdiag, and I saw there was a button that where not there before I instaled the ekstra RAM - One to do with AGP Texture Acc and remenbering some of the answers I read in my search, I disabled it and CM seems to work now. It just strikes me as odd that this option shows up after putting some more ram in the PC - can any tecnical mind out there give an answer to that - and btw what does it do?
  20. Hello After I have put a new block of 128 mb ram, to at total of 256, in my PC, CM locks up after some 10 sek of actuell playing, i.e. the intro, choosing sides, enter password in PBEM's etc are OK, but then the game starts if frezes, and the only thing to do is to reboot. Ecerything else on my sýstem seems to work, and perhaps I should mention that it is the only modification I have made on the pc ( in this chase). What gives??? I must admit - I have not re-installed CM, and would prefer not to, due to mods - You know...
  21. Hi - that operation "Against All Odds" sounds like it is made for me. Only where can I find it?
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