I'm 100% in favor of the deathclock, and I think not having it really detracted from CMBO. I haven't read many personal accounts of the war in Russia, but I have read a number of accounts relating to North Africa. One feature all of the writers note is pounding an enemy tank until (1) the crew bailed out, or (2) the tank brewed up. I don't recall reading of any instances where an enemy tank was simply hit, and another target chosen. I suspect that there may have been three reasons for this. First, it takes more time to aim at a new target than to put another round into the original tank. Second, it may be hard to tell how good a hit you got (in the heat of battle, can you tell if a shell actually penetrated). Third, "dead" tanks might come back to life at inconvenient moments. So, I'm all for the deathclock. If there is consideration as to "patching" the deathclock, I hope that it is made optional, rather than eliminated.