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Donan

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Posts posted by Donan

  1. Thanks folks for your comments. Had nothing

    peculiar in my sys tray. And I have up-to-date

    nVidia (well actually I heard there is a new

    one out: 30.82). I did a couple reboots, but

    forgot about the F8 so thanks for the tip/

    reminder. I'll be ready if it happens again:)

    I was running it at 1024x768-32bit (forgot to

    mention that in my initial post).

    Donan

    p.s. btw, up-to-date with ME(which sucks. Plan to

    install XP Pro in about a week with a new GF 4 Ti

    4200 DDR w/128 and a 60gig Seagate HD:) Hate to

    give up DOS tho'. Still play some 'classics' smile.gif

  2. This might of been just a fluke, but it left

    me in a bad situation. I have a AMD 1.4, ASUS

    MB w/ GF 2 Pro. 512ram. I was playing along with

    the demo and 'bang!', I was kicked to desktop

    with something like 400x600 resolution(!)I don't

    have my keystrokes down very well and it was

    impossible to get to the 'settings/resolution'

    screen. So I had to take it to the shop (I thought

    my vid card busted). They knew the keystrokes

    and got me back to a resolution that I could deal

    with things. Now I'm afraid to play it again. Any-

    one else had this problem or something similar?

    Donan

    p.s I'll probably give in to the danger. The

    game is just too addicting:)

  3. <blockquote>quote:</font><hr>Originally posted by Michael emrys:

    I haven't read it myself, but I've heard that he is often unreliable. Makes stuff up out of thin air or something. Never lets the facts get in the way of a good yarn. Things like that.

    Michael<hr></blockquote>

    Re: Paul Carels, 'Hitler Move East'. Maybe so, it's been a very long time since I read it. I have

    a recollection he might of been a former German

    soldier too, but no bias really showed up. But I honestly can't remember.

    Donan

  4. Durruti: the + and - (i.e. plus and minus) keys tilt the screen in S:TW. Not much tho'.

    I like the period quite a bit myself. However this is a great example of how much better CM's interface and pre-plan turns are so much better. Not that this interface is that bad, it's just CM is far easier (as mentioned). Still, this is a buy for me smile.gif

  5. Gawd, that's along time ago and I've played quite a few good games. I think Crusade in Europe (VERY early Microprose title), East Front and yes, X-Com. Never really found a good, WWII tactical game if I remember correctly. I was thrilled with CC1 when it first came out, but...Same with CC2 (better).

    Let's see, and I really enjoyed Road From Sumter to Appomattox. And some of the Battleground series (pbem).

  6. Well I'm 52...but soon to log another 'mile'

    I can't remember beyond a minute ago wink.gif But I do remember to have my 'drink' with supper (can't trust the water you know), and have my brandy with coffee to make sure the food settles well in my ole belly biggrin.gif My hands can't 'twitch' like they ... well they never could twitch much, so RTS was a bad dream come true. CM has brought back the joy's of what Squard Leader was to me 30 some years ago (or whenever smile.gif(I loved Tobruk too!) Although I've pretty much played every computer wargame (and boardgames of yesteryear)around. Like ACW and Napoleonics too (plug!)

    Donald

    p.s. O.K. I flight-sim too when I can tell up from down...

  7. First, I did a search on this and got one hit on artillery. What I'm talking about came up because of my readings of the Ardennes and playing Chance Encounter. As to the former, you read alot about how groups tried to hold, but were running out of ammo and another is trying to break-thru. Will this type of 'chance' be available in a DYO?

    I'm sure some scenarios might have this (like the somewhat arbitrary show up of reinforces in Reisberg).

    The other question is how best to conserve ammo. In CE, I'm playing the US and have quickly advance to all buildings and am trying to hold out. But ammo is low. The only method I 'see' to use is to 'x' any firing from a unit and then hide them. This isn't fool-proof by anymeans. But hopefully slows down firing some. Is there another method?

    dla

  8. Well most of what I would like have already been mentioned. Contents page. Good index. Ring bound. There seems to be some argument about historical descriptions being included, but I have lot's of books on all arenas of WWII, but I would still like a brief description of what a particular battle that is being presented so I can not only get an immediate feel for what is being presented, but to know what the designer had in mind too. I really would like description of who is envolved and a OOB. I'm just echoing much of what has been said and agree with it: order descriptions, tactical hint's ...etc. As someone mentioned, CM is very intuitive, but there is alot of subtlety.

  9. Well I came too late of the last post of attacks against Madmatt to jump in. But both Fionn and Madmatt have been phenomenal in their help and just plan presence almost 'everywhere' regarding CM and general help. IMHO both of these gentlemen are amazing in all they get accomplished, plus still take the time to respond to personal email for questions and help etc. That, with all that Charles and Steve are doing (sweatin' blood man) to get this game out 'right' to us is just, just, well damn wonderful.

    dla

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