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Bill101

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Posts posted by Bill101

  1. Hi

    You're right, the Options screen was enhanced between the release of the base game and Assault on Democracy.

    The extra options are all in the middle category, entitled Map Text:

    • Show Text
    • Show National Morale Objectives
    • Show Key Resources
    • Hide Text During Map Scroll - and connected to it, the "Scrolls Before Text Hide" on the right hand side.
    • Fade in Text After Scroll

    My recommendation is to have these all switched on unless either scrolling the map is slow, or you find it is showing more information than you need.

    Key Resources are things like Capitals, Industrial Centers, Supply Centers as explained on pages 8-9 of the Expansion Notes that can be found in the Manuals folder.

    Bill

     

     

     

     

     

     

  2. Hi chemkid

    The patches for the original game are separate to the patches for the Breakthrough expansion, so depending on which you play you should install the relevant patch.

    If you have and play both, then install the highest numbered patches for both.

    In terms of the patch numbers, they are all cumulative so you only need to install the highest numbered for the game in question.

    Bill

     

     

  3. No problem.

    If you want to attack without moving the Carrier, hold down the Shift button on your keyboard before attacking.

    The Carriers have their own characteristics, and these can be compared by reviewing their right click -> Properties screen with that of Fighters and other air units.

    In terms of bombers, they are more akin to Tactical Bombers.

  4. Sure, here we go:

    Fighter (CAP) - means that your Carrier is sending up fighters for aerial combat when it launches strikes. Also in this mode its fighters can intercept enemy air strikes, or escort friendly ones.

    Naval/Tactical - means that your Carrier is sending out bombers when it launches strikes.

    Mixed Mode - means that the Carrier deploys a mixture of fighters and bombers. If engaging in aerial combat it fights less well than if using Fighter (CAP) mode, and likewise in comparison with Naval/Tactical. But this can be advantageous because if you launch a strike in Naval/Tactical mode and it is intercepted and has no escorts, it can suffer heavily. It will suffer less if that happens when in Mixed Mode.

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