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Madmatt

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Posts posted by Madmatt

  1. Each license allows two concurrent installs/activations so normally when someone replaces their drive during an emergency they still have 1 activation left over. In fact thats the reason you get two, but if both are in use and something bad happens, simply email elicense@battlefront.com, explain EXACTLY what has happened and why you can no longer access the install on your old computer/drive and if you can also include the code itself or at least the name the order was placed under and the approximate date that you placed your order and we can work with you to get the matter resolved in a fair manner.

    Madmatt

  2. You can try and delete the intro movie (or simply rename it) but also be sure and have your desktop set to 32 bit color, thats very important.

    In addition to that, if you have a dual monitor setup, try and disable the secondary monitor to see if it makes a difference.

    Lastly, the latest readme details how to manually alter the display size.txt file to change the games resolution. You may want to try different values with that and see what you get.

    Madmatt

  3. As mentioned above, this is just an unfortunate happenstance. There is nothing that a game could/would do to cause a full hardware fault like this.

    Also, harddrives usually don't just DIE all at once (but it can happen). Normally you will notice that they begin to fail a little bit at a time and these failures exhibit themseleves as software crashes, long load/access times or seemingly random Windows crashes and error messages.

    As a drives physical surface sectors go bad or grow more corrupted these errors occur more and more often and eventually you get a total fault where the drive becomes completely inaccessable.

    An old technicians trick (I was a hardware tech before I became a network engineer before I then worked for Battlefront) is to take a bad drive and stick it in your freezer overnight. Take it out the next day and hook it up to your computer. In many cases you will get the drive to boot up long enough to backup files and folders to a spare drive.

    Something about the cold causing the disk sirface to contract and become *readable* I guess, but its a temporary fix at best and not always reliable.

    By the way, 200 bucks for a new drive? You got robbed! You should be able to pick up a brand new 500 GB drive for just a little over 100 bucks, and smaller drivers are even cheaper.

    Madmatt

  4. Its all real. In fact, we even display planets as well all properly positioned. It was one of the very first things that was coded actually.

    According to Charles, the CMx2 engine actually renders 8012 stars in their correct locations with appropriate brightness (i.e. magnitude). It also shows the visible planets in their proper spots, as well as the moon, in its correct phase with the illuminated area correctly oriented toward the sun and of course all properly placed for the viewing positions latitude and longitude.

    Madmatt

  5. Originally posted by Exel:

    So was playing Jisrash Shughur or something like that, managing my Strykers (argh!), looking down on the battle from near cloud level, when a strangely straight line formation of one of my squads caught my eye. I zoom closer to inspect, and see this:

    cmsf.jpg

    What on Earth is going on? I had placed the squad on the rooftop a few turns earlier with no further orders, there was some sporadic firing on their part, no casualties. The last action I'm aware of was the squad merging two previously split teams back into one.

    I notice the squad is tired, so maybe this is just them having a break from all the fighting and stretching out a bit? tongue.gif:D

    What version of the game did you see this in? Do you by chance still have a save game of this?

    We had thought we had fixed this issue in the past, but its possible a certain set of conditions could still trigger it. Whats happening is that the model is reverting to its "default" pose, with no animation being played properly.

    Madmatt

  6. While I am glad that you got it working, several things you mentioned concerned me.

    First, the patch SHOULD detect where the game is installed, no matter what

    Second, the patch doesnt have any EULA file (its a license agreement text) and I have never seen that error EVER before in any patch or installer I made, so thats curious.

    Are you POSITIVE you downloaded the Battlefront.com v1.03 patch? What was its exact size?

    I just want to make sure that there isn't some corrupted patch floating around because the behavior your describing is certainly not normal.

    Madmatt

  7. The patch is all-inclusive so there is no need to install a second patch but you may want to use a download manager program and attempt to download the patch from yet a different spot. Sounds like you keep getting a corrupted version.

    As to our download version, I will be updating the master image later today so that when people buy the game, it will download as v1.03.

    Obviously the CD will continue to be v1.01 until we run out and press new ones.

    Madmatt

  8. No, if you launch the game and it still says 1.01 then its not running 1.03 (or even 1.02)

    You may need to change the default install location of the patch to be the same location as where you have the game installed.

    I didn't make the Gamersgate installer so I am not sure what its defaults are but I am making a custom Gamersgate version patch installer which should be able to locate where the game is installed and patch properly.

    Madmatt

  9. Originally posted by Darkmage:

    </font><blockquote>quote:</font><hr />Originally posted by Madmatt:

    The patch they posted is okay, but it is labeled as a 1.02-1.03 incremental patch incorrectly. Its really an All-Inclusive patch (hence the larger size) and will work on ANY previous Paradox CD version of the game.

    I should have the Gamersgate patch ready by the end of the day, if not sooner.

    Madmatt

    is there not a 1.03 gamersgate patch already up then? cos I've downloaded 1 :/ 98.3mb </font>
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