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Webwing

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Posts posted by Webwing

  1. The British soldiers look pretty cool with the PRR and it is one of the things that makes them look different, apart from the helmet and the trousers thing. There is also the camo and the weapons and... oh well, they are quite different. :)

    I don´t think there should be a dispute between eye candy and realism. I´d like to see as much eye candy as possible and as much realism as possible too!

    Personally I think there is a very good balance of both in the game. It has realism without being tedious and eye candy enough to make it immersive and fun.

    -

  2. It´s funny how fast a thread can be derailed! :D

    Should we try to put this back on track?

    By the way, although I don´t have the beta tester title under my nick, I am indeed a beta tester.

    I´m very proud to be part of this fantastic team.:)

    GSX,

    Thanks for the vote of confidence.

    I know when something like that happens it is very frustrating and anything you say sounds just like an excuse or pointless justification. Unfortunately there is not much more I can offer at this point.

    @all,

    As for the cover up, in this instance I´m not sure there is much more I can add to it. Either you trust me or you don´t.

    But it just doesn´t make much sense to think it was a cover up in this case.

    Actually if I were hired as a spin doctor I would say: No one knows there are more missions. Release a second version with the ones that aren´t playable now and say this is a bonus! No need to justify anything. :D

    Besides there is just too many people involved. So even if a lot of them got totaly nuts and wanted to do something like this some others would denounce it. I know it is hard to believe but we are not the Mafia! :D

    We are just a bunch of guys that really love this game! I know for some this is also hard to believe!

    You might ask, so why the silence once the bug was found?

    Then I would answer: But when was the bug found? To understand why I´m asking this let me give you an example of something that happened to me.

    Someone found a "bug" and posted here in the forum. Should this be reported as a bug or not? The guy thinks it is but could this just be somthing else? Finaly it was reported and I decided to give it a go. So I set up a map and placed things in a way that I could try and reproduce the "bug". I tried to cover all the variables possible. I have several versions of the game so I had to be carefull to use the same one where the "bug" had been reported. I did all I could

    but didn´t really find any bug.

    Does that mean there is no bug? Nope. It should be tested by others to double check on this.

    So before anyone even thinks about fixing or not this issue, it must be confirmed first. This takes time. Testers are not on duty 24/7.

    With the campaign this is a lot more complicated as you can very well imagine.

    There was this period of testing and expectation. That was all. No conspiracy to cover up or anything. Sorry, I know, its not very interesting but that´s just how it is.

    This is what I have seen and those are my impressions, not the official position of the beta team or of Battlefront.

    So if you find something you don´t agree or that is offensive in this post blame it on me only! ;)

    -

  3. GSX,

    I understand your frustration with the campaign.

    From reading this thread it might seem quite unbelievable how a bug was not detected.

    After all users are creating campaigns on their own and it seems they are doing fine.

    I have created a campaign myself.

    In fact 2, one with 3 missions and another with 8. So I´d say I know reasonbly well the

    process of creating scenarios and campagins.

    When I did it though it was one fixed version of the game and a fixed TO&E to work with.

    I also had all the time in the world to do it. Still it had quite a few bugs in it.

    Although I didn´t participate in the creation of the official Marines campagin I had the

    opportunity to witness the discussions, the creation and the testing of it. I can assure

    you the guys involved in the process have put a lot of hard work into it.

    As we all know at the time the developers and the Beta team were doing 3 things at the same time. First

    making and testing the new patch. Second making and testing the Marines module. Third

    making and testing the campaign.

    As you also know many new features were added in this patch, not only bug fixes. Those were

    tested in the missions. They had to be in the new campaign. But any thing new that was

    implemented had to be tested. All missions already created had to be changed to incorporate

    the new feature. There were new balancing issues, etc.

    The TO&E was being created and modified. Once tested in the missions adjustments had to be

    done. Again that changed ALL missions.

    There was a lot of back and forth as you can imagine. The 3 processes evolving and affecting

    each other constantly. Several beta versions of the patch, versions of the module, versions of the

    campaign and all mixed together.

    Also there were a lot of different people doing the missions. They all had to be working in syncrony.

    But the fact is that one process actually helped with the other. The campaign and the missions created

    were a perfect testing ground for the new Module and patch but that didn´t make it an easier process, on

    the contrary.

    On the campaign front JonS did a fantastic job to organize this complex situation.

    Anyway, after all this hard work a final test and it was all good to go.

    After release a bug was found, I don´t know how or by whom. By a user I guess but I really don´t know.

    It doesn´t really matter much at this point. But no one is trying to cover up. If there was BF

    could just say: Hey we are going to release a new version of the campaign with some extra missions!

    That would be a cover up. What happened was surprise and a sense of urgency to fix it.

    I feel bad because after all the hard work and the long hours

    some are trying to label the campagin as "broken". No one was careless and we all care. No one is more

    frustrated than the ones involved. But it is being worked on.

    Nothing that I said here is a secret. Anyone can deduce it from what is publicly available in this

    forum. But I wanted to give my testimony and help to shad some light into the complexity of the process and if

    a problem occured it sure was not a matter of carelessness.

    Hang in there. You´ll soon see the new version available.

  4. Yeah, minor victory first time round despite a total defeat in Debouch to Disaster because I had such a small weakened force to play with. I'm playing all the other scenarios now before I go back for another go.

    I don´t think it has to do with your force being weakened only. You don´t really get much to play with on this one!

    I played it twice Major Defeat on the first try and got I Minor Victory on the second try. I used arty on the village and lost 500 points for that!

    Another masterpiece from George!

    -

  5. Videos:

    - Ross Kemp

    - Battlefield Afghanistan/Passionate Eye

    Both show a lot of interesting stuff.

    As for books the best I read so far was Sniper One. I just couldn´t put the book down! And is not only entertaining it has a lot of good info as well.

    On the British Army organization and equipment I´d say the The British Army: A Pocket Guide 2008 - 2009 is a good bet.

    It´s a little book but it has most of the things you want to know about the British Army, organization, equipment, etc. And it´s very cheap.

    -

  6. Sorry about that my friend!

    Madmatt was having trouble with the links so I updated them. Now they must be updated there as well. Moon will do this for me on the first post.

    But here are the updated links anyway:

    1- http://www.mediafire.com/?nmewumexmx0

    2 - http://www.mediafire.com/?m2bx5ggmm7b

    3 -http://www.mediafire.com/?bmsdjxngydm

    4 - http://www.mediafire.com/?ngzzghx204d

    5 - http://www.mediafire.com/?0wmu3jj6zdm

    6 - http://www.mediafire.com/?fty2nu42vnj

    7 - http://www.mediafire.com/?jnytzmyyxdt

  7. tc237,

    Thanks.

    Like I said, I´ll do a tutorial like you guys asked in the near future.

    As to how to do the textures, it really doesn´t mater which tools or techniques you use, but the final result. There are many ways to do things, but they must look good in the end.

    Painting textures is not simple but I believe if you follow step by step what I did in those videos, you will be able to get pretty close. And it can be very rewarding!

    -

  8. Hey Mord,

    Thanks for the feedback.

    The idea for these tutorials was because I wanted to show a friend that already mods how to go about painting the textures as opposed to only manipulating what already exists.

    You don´t actually need to do anything from scratch but knowing some of these techniques can help you loads when manipulating existing textures.

    I´m thinking of doing a tutorial where you would just grab a texture that already exists and go changing it. Look here in a week or so.

    I guess if you start modifying textures then you might later want to carry on to painting which is in fact more advanced.

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