Moon
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Posts posted by Moon
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It's pretty funny to read this thread, you know? A bunch of wargamers wondering why nobody likes strategy wargames, while at the same time discussing a helluva difficult game interface - but the conclusion between the two is never made. I've seen this on other message boards before...
I DO think that CM will start a medium to large revolution. CM is so different than the usual IGOUGO hexagonal wargame, so different than Pacific War, Tigers on the Prowl and everything else out there that bores the average player to death BECAUSE of a complicated interface, BECAUSE of unspectacular graphics. I believe that CM will reach a far broader audience than those games, because IMO it will be the very first real tactical SIMULATION of a WW2 battlefield, in true 3D, in "real-time" and with physical and historical accuracy - but, most importantly, with "BOOM" and "BANG" and "AAARGH!" . AND, from what I've seen, all this comes "for free" - the interface is easy enough to operate for even 7 year olds.
The fact that CM comes over the internet only does not change my opinion in the slightest. To the contrary - it's the very first game EVER to be sold in the way it will be sold! This alone, apart from the quality of the game itself, will be watched VERY closely by the rest of the gaming industry and ensure a huge amount of attention from the right people. No, I don't think that CM will have to whomp up sales comparable to "Doom Raider" ( ) in order to revolutionize the industry - I am sure that it will do so simply because it is doing so many things so different - and so better.
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This is a caricature... no?
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IIRC from my past readings, WP consists (partly) of White Phosphorus, which is an acid and will "burn" through a good deal of materials, including clothing, human skin etc. I don't think it's strong enough to burn through metal - however, the White Phosphorus is contained in what looks like white snowflakes (which is part of the "smoke" generated by WP rounds) and therefore can "fly" through air circulation systems, open hatches etc. - hence the fear of tank crews...
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RRRRRRRRRRRRRIPP!
or something like this...
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Will the command radius of a HQ unit depend on the terrain the platoon is in? IOW, will a platoon have to stay closer together in a heavy forest than in an open field to maintain C&C?
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Not that I would know anything about AI coding, but I assume that part of the fuzziness of this kind of logic is a random and rather unpredictable way of solving problems...
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I have a vision block from a russian tank (not sure which model) at home... well, there is a reason they're called "blocks". It's one piece of solid glass and weights a ton (well, not really, but it's dang heavy ).
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Because the player never gets to see the resolution of his orders phase right after plotting in PBEM, right?
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I would assume that Chips&Bits know that CM is going to be a HUGE seller and they still kinda hope to get one million preorders and convince Steve and Charles to give them some to sell...
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<BLOCKQUOTE>quote:</font><HR>if anyone wants me to go into Chobham and Reactive armor systems just let me know<HR></BLOCKQUOTE>
Please do, Rhet, VERY interesting thread indeed.
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Great idea IMO. It's really hard to find good descriptions of battalion sized battles. Just to cut on waiting time I already started some research
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...and if you don't come back three times a day you will have to read through 50+ new posts... gosh - 3000 posts and growing fast. I hope this software can take all this load...
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Everybody is talking about the "hedgerow cutters" and all... but actually, I just thought, what did the Germans to use to get through hedgerows in France? OK, they were not attacking with armor too often it seems, but at least around Mortain in the counterthrust towards Avranches German tanks had to advance through hedgerow country. What did they do - move down the roads?
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In some other book (sorry, can't remember which anymore, it's a while back) I read that the US was also using explosives to blast holes through the hedgerows. I have even seen pictures of a Sherman with what looks like loooong tubes mines attached to the front of it. They were apparently used to punch holes in the hedgerow basement, so that engineers could emplace demo charges and blast a big hole in the hedgerow.
(Please keep in mind that I am using my poor little peabrain to remember things I read a while back before kicking my butt for mixing up something )
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I agree. Countless ideas for CM scenarios in there as well. Just one thing - Doubler could have made the book half as thick by not constantly repeating himself
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Seems to me like a lot of ambulances for a few jeep drivers...
Seriously, I threw a look into the US Army Handbook from George Forty. When you look hard you will find that the "Cavarly Recce Squadron" had three "Recce Platoons" in each of its three "Recce Troops", and each Platoon consisted of 3xM8 Armored cars and 6 trucks (quarter-ton). My guess would be that the trucks carried infantry.
[This message has been edited by Moon (edited 07-04-99).]
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"Sergeant, grab that foxhole and run!"
Stupid, I know, but just couldn't resist...
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Follow up question: I found those "Lehman" volumes on Amazon, but am not sure if these are the ones you meant? The description calls them "picture books" or something.
And unfortunately I can't find the "on the Front" book you mentioned, which seems to be VERY interesting. All I get when I enter it in the search is "Fighting on the front for gay freedom" or something
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You guys should better watch out before the German Language Police finds this thread
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Anybody knows "The View from the Turret"? Great reading about a tankers life, specifically about the 743rd Tank Battalion.
And for the grunts I can recommend: BEYOND THE BEACHHEAD, the history of the 29th Infantry Division. Lots of infantry action in that one, with pretty good maps and all.
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I guess that the Geneva convention bans a lot of things which seem laughable for anybody who has a certain understanding of what war is about. One thing I KNOW of (because it's part of my job to know it) is that it bans the use of night vision gunsights for military snipers! The reasoning is that with todays sophisticated sniper rifles a sniper could under the cover of darkness take out a whole company without any chance of being found.
It's a good point when you ask me, but - seriously - does anybody here believe that in a war one side would say: hey, here we have the chance to kill lots of the other guys but it's illegal - let's not use it?
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Hmm, I guess it would take two days to go through all my books and find where I read it, but I seem to remember that Steel Panthers 2 had even a restriction on the use of main guns against infantry in the game? But honestly, who would ever stick to this? I mean, you can always claim - gosh, that MG REALLY looked like an AT rocket to me
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Isn't the use of the tank main gun against infantry targets (unless they have AT capability) actually outlawed by the Geneva convention, or something?
[This message has been edited by Moon (edited 06-30-99).]
Revolution?
in Combat Mission Archive #1 (1999)
Posted
<BLOCKQUOTE>quote:</font><HR>To ensure that CM gets the sales figures and public (the PUBLIC, not
other game-companies) attention it deserves, we, the die-hard fans, have
some work to do.<HR></BLOCKQUOTE>
I certainly don't think that BTS and BF.C would have anything against that although I am fairly sure that BF.C's ambitions are reaching higher than staying an "underdog" in the biz which you find by accident. When I read between the lines of BF.C's Manifesto (you'll find it in the About section) I see something bigger (read: advertising, PR, contests etc.) eventually, but I might, of course, be wrong.
BTW, Sten (whose quote it is above) - the revolution will not be caused by the (wargame) public - as little as the public really has much influence on the games that are released nowadays . It's the game publishers that have something to learn here. If THEY realize that BF.C is a new, better and functioning concept, only then - I think - will we see a revolution in the industry.