Col Deadmarsh Posted June 23, 2017 Share Posted June 23, 2017 Does anybody know if there's a chart somewhere that breaks down the color indicators for damage on tanks and such? For instance, what does dark green mean for each component of a tank...and how many different color indicators are there? 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted June 23, 2017 Share Posted June 23, 2017 The manual says on page 39 that the damage uses the same indicators as the defence levels described on page 38. So that means: Red X - destroyed Orange 0 - Poor Yellow 0 - Average Light Green 0 - Good Dark Green 0 - Excellent I think there are more shades of green than two and there might even be more than one shade of orange or yellow. And the names given to the colours as described on page 38 are not quite applicable to damage levels. Bottom line is it a pretty common idiom to go from green to yellow to orange to red to indicate something getting progressively worse. I am not sure what else we really would need as an indicator. 0 Quote Link to comment Share on other sites More sharing options...
Col Deadmarsh Posted June 25, 2017 Author Share Posted June 25, 2017 I guess I can see how some things could have a range of damage. But what about something like tracks? Isn't either working or the track is thrown off the tank and thus, not working? 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted June 25, 2017 Share Posted June 25, 2017 2 hours ago, Col Deadmarsh said: But what about something like tracks? Isn't either working or the track is thrown off the tank and thus, not working? I wouldn't think so. There could be intermediate stages of damage acquired for instance in crossing a fence or other difficult terrain. I usually check for track damage in those circumstances and if I see some, I try to avoid using that particular vehicle in that way again. So for me, being able to keep up with the damage level is useful and sometimes critical. Michael 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted June 25, 2017 Share Posted June 25, 2017 4 hours ago, Col Deadmarsh said: I guess I can see how some things could have a range of damage. But what about something like tracks? Isn't either working or the track is thrown off the tank and thus, not working? No, you can sometimes tell when there is something wrong with a track. Not always, to be sure, but often enough I don't think it is weird to have multiple stages of damage before getting to the point the track is immobilized. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.