Blimey Posted February 16, 2015 Share Posted February 16, 2015 Unless I'm missing something the game only seems to use 4 of the Russian faces when applied to infantry even though there are 9 of them. Are the others allocated to specific units? Had hoped to do some rag-tagging. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 16, 2015 Share Posted February 16, 2015 Beards. Especially for separatists 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 16, 2015 Share Posted February 16, 2015 Beards. Especially for separatists 0 Quote Link to comment Share on other sites More sharing options...
Jock Tamson Posted February 16, 2015 Share Posted February 16, 2015 I have added about 70 faces to all sides from various mods for the other CM titles. Seems to work ok. 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted February 16, 2015 Author Share Posted February 16, 2015 (edited) Jock/BFC - yeah. Never had problems before. Can you give it a try in CMBS? The Russian infantry. BFC - Also we seem to have 2 3D models for infantry. Cowboy and Ratnik. Assume the latter are the foot sloggers whilst the former are vehicle troops. Is this right?. Edited February 16, 2015 by Blimey 0 Quote Link to comment Share on other sites More sharing options...
Jock Tamson Posted February 16, 2015 Share Posted February 16, 2015 (edited) Jock/BFC - yeah. Never had problems before. Can you give it a try in CMBS? The Russian infantry. BFC - Also we seem to have 2 3D models for infantry. Cowboy and Ratnik. Assume the latter are the foot sloggers whilst the former are vehicle troops. Is this right?. Hi Blimey (thanks for your efforts on various uniform mods over the years BTW) - yeah this is in CMBS. I added the same 70 faces to UKR, US and Russia. They are pulling through to the game ok, however I have not played enough to determine if there is only a limited number pulling through. Your test above is perhaps not good news Edited February 16, 2015 by Jock Tamson 0 Quote Link to comment Share on other sites More sharing options...
Blimey Posted February 16, 2015 Author Share Posted February 16, 2015 Jock - thanks. Much appreciate the stuff you did for CMSF too. I think I've discovered the reason for the limit. Choosing lower spec texture/model options in the Options menu limits the number of textures displayed in game. So rag-tagging textures automatically get capped. Phew! 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted February 17, 2015 Share Posted February 17, 2015 Cowboy is vehicle crewmen. 0 Quote Link to comment Share on other sites More sharing options...
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