As there are no flame throwers, I doubt a Crocodile is possible without the devs implementing them. Shame this hasn't been done yet really..
As to converting Bulldogs, that would take a very long time, I've been working on 3 maps to add to the Brit campaign that would work into Operation Jupiter, Maltot, Eterville & South Cheux. I've found map building much harder & time consuming for ToW2. Previously it would take me about a week to get a map nailed, with the new editor it's taken alot longer & neither map is of sufficient quality that I would release yet.
It would have been really nice if 1C had supplied the blank maps for ToW2 as they did for the original game, especially if the terrain was not so damned high over the water table as in the current maps which I've been converting from. This has made the Odon bridgehead maps a nightmare to produce ( I gave up on Gavrus ).
Si vous Arzok, Tartari, Knoke & aiderait à faire un bon Mod Normandie, je serais heureux de vous aider mes amis!